
Mirage — First Audience
Star Chart build. Hall of Mirrors. You become four. Shoot. Eclipse tap is DR, hold is damage. Prism can wait. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Wrong drop or mechanic?
Why this build?
Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- Hall of Mirrors is Mirage. The clones are the 2026 identity, not Prism lasers.
- Eclipse was reworked to tap DR / hold damage. You pick, you are not at the mercy of a skylight.
- Explosive weapons hit four times. Check your frames. Also check the host's frames.
Don’t use this for: Steel Path endurance · level-cap content
Accessible mods and a working energy / survivability loop
Bring: A loud primary — Shotguns, beams, explosives, and high-multishot rifles love clones. A slow sniper makes four slow snipers. Bring a room-clearer.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — None listed
Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Hall Pass — Steel Path
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Hall Pass — Steel PathPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Growing PowerThe Silver Grove quest
- After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
- FinalFirst Audience — Star ChartStar Chart · Moderate · 2–3 Forma
Upgrade from here
Hall Pass — Steel Path
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Hall Pass — Steel PathTonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Growing Power
One named gap. The Silver Grove quest
60 minutes
Growing Power, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Two farm routes, then a test run
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Growing Power
The Silver Grove quest
Who this is for
Play this build from zero
You finished Hidden Messages and have never had three extra guns.
- Time to a playable copy
- Same day. Intensify, Continuity, a shotgun.
- First mission to practice in
- A Grineer Exterminate. Packs, not a boss.
3 button drills · 10 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Clone loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Hall of Mirrors (1). Three doppelgangers appear and copy your guns and melee.
- 2Hold Eclipse (3) for a weapon-damage buff, or tap Eclipse if you are eating fire and need DR. They are different now — not light versus dark rooms.
- 3Shoot. Four of you are shooting. Recast 1 before the clones bow out.
- 4Sleight of Hand (2) booby-traps objects. Prism (4) is a disco ball. Starter can ignore both.
First mission — press these buttons
- 1
Press 1
1Three copies fan out. They hold your gun.
You will know it worked when: Hologram Mirages. Extra muzzle flashes.
- 2
Hold 3, then shoot
3Hold Eclipse. Release. Shoot the pack. Four streams of bullets.
- 3
Recast 1 before they bow
The clones expire. Malevolence (later) will reset if you let this drop.
Common mistakes
Standing in a skylight waiting for Eclipse
Lighting does not matter anymore. Hold the button.
When this feels easy
- 1Hall of MalevolenceArbiters / Suda. Next config.
- 2Stop tapping Eclipse for damageHold is damage. Tap is DR. Muscle memory from 2018 is wrong.
Parts checklist
0 of 10 owned. Tap How on anything you still need.
Dependencies
11 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●mirageframe
- 2○Growing Powermod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Primed Continuitymod
- 6○Streamlinemod
- 7○Primed Flowmod
- 8○Stretchmod
- 9○Vitalitymod
- 10○Redirectionmod
- 11○Arcane Energizearcane
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Growing Powermissing · The Silver Grove quest
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Primed Continuitymissing · Wait for Baro Ki'Teer
Streamlinemissing · Enemy drops and early missions
Primed Flowmissing · Baro Ki'Teer
Stretchmissing · Enemy drops
Vitalitymissing · Jackal
- Redirection
missing · Drops
Recommended
Arcane Energizemissing · Buy 20–40 Platinum worth
Optional. Hall of Mirrors is 25 energy. Skip until you have it — Star Chart does not need Eidolon arcanes.
Strength
~145%
Duration
155% so clones linger
Range
100–130%
Hall of Mirrors duration is the buff window. Strength feeds clone damage and Eclipse.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 155%
- Range
- 145%
- Efficiency
- 130%
- Energy
- +275%
- Capacity
- 47 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Mirage mods
- Aura
Growing PowerSilver Grove specters - Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus - 2
Primed ContinuityBaro Ki'Teer / relics - 3
StreamlineEnemy drops - 4
Primed FlowBaro Ki'Teer / relics - 5
StretchEnemy drops - 6
VitalityEarth / drops - 7RedirectionEnemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Growing Power | Silver Grove specters | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus | |
| 2 | Primed Continuity | Baro Ki'Teer / relics | |
| 3 | Streamline | Enemy drops | |
| 4 | Primed Flow | Baro Ki'Teer / relics | |
| 5 | Stretch | Enemy drops | |
| 6 | Vitality | Earth / drops | |
| 7 | Redirection | Enemy drops |
A loud primary
Shotguns, beams, explosives, and high-multishot rifles love clones. A slow sniper makes four slow snipers. Bring a room-clearer.
Arcanes
Arcane Energize
Optional. Hall of Mirrors is 25 energy. Skip until you have it — Star Chart does not need Eidolon arcanes.
Eidolon / trade
Archon shards
| # | Shard | Qty | Source | How |
|---|