
Ember — First Heat
Starter build. Immolation is a heat meter, not a toggle you forget. Fire Blast strips. Inferno lights the room. World on Fire is dead.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Star Chart, first Ember, learning the heat gate
Wrong drop or mechanic?
Why this build?
Starter for Star Chart, first Ember, learning the heat gate
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- Ember is an Immolation heat-gate caster. World on Fire / Sound Quake-style channel nukes are a decade dead.
- Passive Strength from nearby Heat enemies is why you want Inferno down before you press 3.
- Fire Blast at high heat is an armor strip. That is the identity.
Don’t use this for: Steel Path endurance · level-cap content
0 Forma, basic mods, no Helminth or shards required
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Heat gun optional — Any primary. Inferno is the clear. A Heat weapon starts to matter on the inherit config.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/2 · required — 2 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 2 Forma · Reactor · 1 shard. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Open First Heat — Star Chart
The next rung on this frame is unlocked. Mark I run this, then step up.
First Heat — Star ChartPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Corrosive ProjectionOpen Nightwave
- After that0–2 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
- FinalFirst HeatStarter · Starter · 0–2 Forma
Upgrade from here
First Heat — Star Chart
Immolation is a heat meter, not a toggle you forget. Fire Blast strips. Inferno lights the room. World on Fire is dead. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Open First Heat — Star ChartHelminth & shards
What to put on the body
- 1 Amber · Casting Speed — Inferno and Blast on tempo.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Corrosive Projection
One named gap. Open Nightwave
60 minutes
Corrosive Projection, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Corrosive Projection
Open Nightwave
Who this is for
Play this build from zero
You just beat Sargas Ruk and still think 4 is a channel.
- Time to a playable copy
- Same day. Intensify, Stretch, Flow, Continuity.
- First mission to practice in
- An Infested Exterminate. You want packs on fire.
3 button drills · 11 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Heat-gate loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Immolation (2) as you spawn. Watch the heat meter. DR climbs with it. At full heat it starts eating energy — tap 2 to extinguish, recast when you need the gate again.
- 2Inferno (4) on a pack. Comets land, Heat spreads. Passive gives Strength per Heat-affected enemy in Affinity Range.
- 3Fire Blast (3) when the meter is hot. Armor strip scales with heat. This is the 2026 button, not a knockback meme.
- 4Fireball (1) is a primer. You will Helminth it. Learn 2/3/4 first.
First mission — press these buttons
- 1
Light Immolation
22. Watch the meter climb. You get tankier. At full it drains energy.
You will know it worked when: A heat gauge. DR number climbing.
- 2
Tap Inferno
44. Comets. Not a channel. If you are holding 4, you have the wrong decade.
- 3
Blast at high heat
33 when the meter is fat. Armor peels.
Common mistakes
Holding 4
World on Fire is gone. Tap Inferno.
When this feels easy
- 1ExothermicInferno orbs. Caster config.
- 2Healing FlameBlast heals. Inherit config.
Parts checklist
0 of 11 owned. Tap How on anything you still need.
Dependencies
13 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●emberframe
- 2○Corrosive Projectionmod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Stretchmod
- 6○Streamlinemod
- 7○Flowmod
- 8○Continuitymod
- 9○Vitalitymod
- 10○Redirectionmod
- 11○Arcane Energizearcane
- 12○Amber · Casting Speedshard
- 13○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Corrosive Projectionmissing · Open Nightwave
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Stretchmissing · Enemy drops
Streamlinemissing · Enemy drops and early missions
Flowmissing · Enemy drops
Continuitymissing · Run low-level Defense or Survival
Vitalitymissing · Jackal
Recommended
Arcane Energizemissing · Buy 20–40 Platinum worth
Inferno plus a full heat meter is hungry. Skip until you have it.
Optional
Watch it played
YouTube for this loadout
How to Ember - Reworked
Immolation, Inferno, Fire Blast after the rework. Skip World on Fire videos.
Strength
~145%
Duration
100–130%
Range
145%
Immolation builds heat over time. At high heat, Fire Blast strips more armor. Energy drain starts when the meter is full — tap 2 to vent.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 130%
- Range
- 145%
- Efficiency
- 130%
- Energy
- +150%
- Capacity
- 42 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Ember mods
- Aura
Corrosive ProjectionNightwave - Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus - 2
StretchDrops - 3
StreamlineDrops - 4
FlowDrops - 5
ContinuityDrops - 6
VitalityDrops - 7Redirection135 armor. You live on Immolation DR and shields, not Steel Fiber.Drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Corrosive Projection | Nightwave | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus | |
| 2 | Stretch | Drops | |
| 3 | Streamline | Drops | |
| 4 | Flow | Drops | |
| 5 | Continuity | Drops | |
| 6 | Vitality | Drops | |
| 7 | Redirection 135 armor. You live on Immolation DR and shields, not Steel Fiber. | Drops |
Heat gun optional
Any primary. Inferno is the clear. A Heat weapon starts to matter on the inherit config.
Arcanes
Arcane Energize
Inferno plus a full heat meter is hungry. Skip until you have it.
Eidolon / trade
Archon shards
- 1
Amber · Casting SpeedInferno and Blast on tempo.1 · Archon Hunt
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Amber · Casting SpeedInferno and Blast on tempo. | 1 | Archon Hunt |