Ember Prime · The kit
Gate, strip, comet
Ember is a Heat-gate caster. Immolation is DR and the strip scaler. Fire Blast is armor strip plus Heat inherit. Inferno is the comet nuke. Fireball is Helminth bait. World on Fire does not exist.
Health
270 → 370
Shields
270 → 370
Armor
135 → 135
Energy
175 → 225

Accelerant
Ability Strength for every enemy within Affinity Range that is affected by Heat. Inferno is how you turn the tile into a Strength buffet.
Fireball
25A charged fireball that ignites. Fireball Frenzy (augment) gives nearby allies Heat damage on their weapons. In 2026 this is the dump slot — Gloom or Roar live here. Learn it, then replace it.
- Cost
- 25 energy
- Helminth
- Default dump
- Frenzy
- Squad Heat damage
Immolation
50 · drain at full heatFlame armor. Heat builds over time. Damage reduction scales with the meter. At full strength it consumes energy until you extinguish it (tap 2). Fire Blast spends heat and strips more when the meter is high. Immolated Radiance shares the DR with allies. This is the gate, not a set-and-forget toggle.
- Cost
- 50 to ignite
- Full heat
- Energy drain
- Blast
- Strip scales with heat
Fire Blast
75Slam a ring of incinerating plasma. Armor strip scales with Immolation heat and Strength — this is a real strip, not a tickle. Heat status on the ring is the inherit primer for Heat guns. Healing Flame (augment) heals per enemy hit. Purifying Flames (PvP leftover) is not the build.
- Cost
- 75 energy
- Strip
- Heat-gate + Strength
- Inherit
- Heat status for Heat guns
Inferno
100A flaming comet crashes onto each nearby enemy and can spread through their ranks. This is the caster nuke. Exothermic gives energy-orb chance. Passive Strength climbs as the tile burns. Not World on Fire. Do not channel anything.
- Cost
- 100 energy
- Spread
- Heat jumps to neighbors
- Exothermic
- Energy orbs on kills
The Ember loop
01
Immolation on. Let heat climb.
02
Inferno the pack.
03
Fire Blast when the meter is hot — strip and inherit.
04
Vent 2 only when the drain is hungrier than the DR.
Augments
Fireball
Fireball Frenzy
Hold to imbue nearby allies' weapons with Heat damage.
Red Veil / Steel Meridian · 25,000 standing
Immolation
Immolated Radiance
Immolation's damage reduction also applies to allies.
Red Veil / Steel Meridian · 25,000
Fire Blast
Healing Flame
Fire Blast heals Ember for each enemy hit.
Red Veil / Steel Meridian · 25,000
Inferno
Exothermic
Enemies killed by Inferno have a chance to drop energy orbs.
Red Veil / Steel Meridian · 25,000
YouTube
Watch the kit
How to Ember - Reworked
Immolation, Inferno, Fire Blast after the rework. Skip World on Fire videos.
The Most Comfortable Ember Build You've Ever Seen
2025 Immolation comfort pass — Heat inherit without sweating the meter.
Ember nuke build
Inferno after the rework. Skip World on Fire videos. Pair with the 2025 comfort pass.