
Wisp — Breach Spark
Steel Path build. Breach Surge blinds and plants sparks that explode when the target is damaged. Teleport to a Reservoir to double the radius. This is 2026 Wisp. This is the peak you can run the day Steel Path unlocks — galvanized / arcanes, no Helminth.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Steel Path Star Chart, Circuit, first Archon. Helminth is the next card.
Wrong drop or mechanic?
Why this build?
Steel Path for Steel Path Star Chart, Circuit, first Archon. Helminth is the next card.
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Breach Surge is Wisp's nuke, not Sol Gate. Sparks scale with Strength and with the damage that procs them.
- Teleport-to-Reservoir is not a gimmick. Double range is the Steel Path button.
- Motes still go down first. A Wisp with no Haste is a slower caster.
Don’t use this for: Star Chart only · loadouts that need Helminth
Stronger mods, Arcanes, real synergy
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Spark primer — A fast-firing gun or a Heat/Electric primer so sparks pop immediately. Critical Surge (augment) gives you sniper-level crit after a Reservoir teleport.
Alternative if…
- Star Chart only → First Motes
- This is too much Forma / cost → First Motes — Star Chart
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/4 · required — 4 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 4 Forma · Reactor · 1 shard · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Breach Spark — Optimised
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Breach Spark — OptimisedPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Growing PowerThe Silver Grove quest
- After that3–4 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalBreach Spark — Steel PathSteel Path · Advanced · 3–4 Forma
Upgrade from here
Breach Spark — Optimised
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Breach Spark — OptimisedHelminth & shards
What to put on the body
- 1 Crimson · Strength — Spark damage.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Growing Power
One named gap. The Silver Grove quest
60 minutes
Growing Power, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Growing Power
The Silver Grove quest
Who this is for
Play this build from zero
Steel Path. You want sparks to cook the tile.
- Time to a playable copy
- After Strength mods and a Reservoir you can blink to.
- First mission to practice in
- SP Exterminate. Surge, shoot, watch sparks jump.
2 button drills · 12 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Spark loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Plant Reservoirs (1). You want one you can blink to.
- 2Breach Surge (3) the pack. They blind. Sparks sit on them.
- 3Shoot anyone. Sparks jump and explode. Target a Reservoir with 3 to teleport and double the radius.
- 4Wil-O-Wisp (2) as a panic teleport. Sol Gate only if you like the beam.
First mission — press these buttons
- 1
Pad, then Surge the pack
33. They blind. Sparks sit. Shoot anyone — sparks jump.
You will know it worked when: A flash. Little sparks on enemies. Neighbor explosions.
- 2
Aim 3 at a Reservoir
You teleport to it and the radius doubles. That is the Steel Path cast.
Common mistakes
Surging an empty hallway
Sparks need bodies. Cast on a pack.
When this feels easy
- 1Critical SurgeBlink-to-pad becomes a crit buff.
- 2Casting speed shards3 is fire rate.
Parts checklist
0 of 12 owned. Tap How on anything you still need.
Dependencies
15 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●wispframe
- 2○Growing Powermod
- 3○Cunning Driftmod
- 4○Blind Ragemod
- 5○Transient Fortitudemod
- 6○Intensifymod
- 7○Stretchmod
- 8○Primed Continuitymod
- 9○Primed Flowmod
- 10○Rolling Guardmod
- 11○Molt Augmentedarcane
- 12○Arcane Energizearcane
- 13○Crimson · Strengthshard
- 14○Steel Pathunlock
- 15○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Growing Powermissing · The Silver Grove quest
Cunning Driftmissing · Lua Halls of Ascension
Blind Ragemissing · Run Orokin Vaults
Transient Fortitudemissing · Same vaults as Blind Rage
Intensifymissing · Fight Lieutenant Lech Kril
Stretchmissing · Enemy drops
Primed Continuitymissing · Wait for Baro Ki'Teer
Primed Flowmissing · Baro Ki'Teer
- Rolling Guard
missing · Arbitrations
Recommended
Molt Augmentedmissing · Unlock the Zariman
Strength stacks. Sparks scale. Rank 0 is legal. Rank 3 is the Steel Path version.
Arcane Energizemissing · Buy 20–40 Platinum worth
3 is spam. Rank 0 is legal. Rank 3 is the Steel Path version.
Optional
Strength
~250–300%
Duration
155%
Range
175%+
Strength is spark damage and blind. Range is Surge radius — doubled if you target a Reservoir to teleport.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 284%
- Duration
- 128%
- Range
- 160%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 52 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Wisp mods
- Aura
Growing PowerSilver Grove - Exilus
Cunning DriftLua Halls - 1
Blind RageOrokin Vaults - 2
Transient FortitudeOrokin Vaults - 3
IntensifyMercury / Venus - 4
StretchDrops - 5
Primed ContinuityBaro - 6
Primed FlowBaro - 7Rolling GuardArbitrations
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Growing Power | Silver Grove | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Blind Rage | Orokin Vaults | |
| 2 | Transient Fortitude | Orokin Vaults | |
| 3 | Intensify | Mercury / Venus | |
| 4 | Stretch | Drops | |
| 5 | Primed Continuity | Baro | |
| 6 | Primed Flow | Baro | |
| 7 | Rolling Guard | Arbitrations |
Spark primer
A fast-firing gun or a Heat/Electric primer so sparks pop immediately. Critical Surge (augment) gives you sniper-level crit after a Reservoir teleport.
Arcanes
Molt Augmented
Strength stacks. Sparks scale. Rank 0 is legal. Rank 3 is the Steel Path version.
Zariman
Arcane Energize
3 is spam. Rank 0 is legal. Rank 3 is the Steel Path version.
Eidolon / trade
Archon shards
- 1
Crimson · StrengthSpark damage.1 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Crimson · StrengthSpark damage. | 1 | Netracells |