Wisp
Wisp builds
Roar Wisp
Endgame5 FormaEndgameMedium confidenceSteel PathHelminthShards optional

WispRoar Wisp

Endgame build. Roar over Sol Gate. Motes plus Roar plus Breach Surge. You keep the identity and gain a real damage buff.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Weapon-platform Wisp, Steel Path guns, the most common Helminth

Wrong drop or mechanic?

Don’t build this yet

First Motes first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Motes

Why this build?

Endgame for Weapon-platform Wisp, Steel Path guns, the most common Helminth

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel Path
  • Sol Gate is the Helminth slot on almost every serious Wisp.
  • Roar double-dips Breach Surge sparks. That is the math.
  • Haste still goes down first. A Roar Wisp with no pads is just a worse Rhino.

Don’t use this for: Star Chart only · new accounts · ability-nuke as the damage · players without Helminth

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Incarnon / status primaryTorid, Phenmor, Laetum. Haste fire rate plus Roar plus Breach sparks. Critical Surge if you teleport to pads for crit.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/5 · required5 on the card. Codex does not track installed Forma.
  • Helminth 0/1 · requiredSubsume Roar (Rhino)
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 5 Forma · Reactor · Helminth (Roar (Rhino)) · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First MotesThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Growing PowerThe Silver Grove quest
  3. After that5 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalRoar WispEndgame · Endgame · 5 Forma

Farm the gap

  • Wisp augmentsFused Reservoir · Critical Surge · Enlightened

Helminth & shards

What to put on the body

Roar (Rhino) over Sol Gate (4)

You will not press 4. Roar multiplies sparks and guns. Motes and Breach Surge stay. This is the default 2026 Helminth.

Helminth is locked. Tick it on Progress before you subsume.

  • 3 Crimson · StrengthRoar, motes, sparks.Archon locked
  • 2 Violet · Primary critThe gun is half the build.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Subsume Roar (Rhino)

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You Helminthed Sol Gate and you are not sorry.

Time to a playable copy
After Roar over 4, Fused Reservoir, and a real gun.
First mission to practice in
SP Survival. Pads, Roar, Surge, shoot.

2 button drills · 14 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 5 done

Keep this up

Roar loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Fused Reservoir (1) at your feet.
  2. 2Roar (4).
  3. 3Breach Surge (3), shoot the sparks.
  4. 4Wil-O-Wisp (2) to relocate. Replant if the motes fell off.

First mission — press these buttons

  1. 1

    Pads, Roar, Surge

    4

    1, 4, 3. Shoot.

  2. 2

    Replant on a new tile

    Roar and motes both die to duration. Recast both.

Common mistakes

  • Roar with no pads

    Then you skipped the Wisp part. Plant first.

When this feels easy

  1. 1Violet primary shardsThe gun is half of this config.

Parts checklist

0 of 14 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

Optional

Helminth

Subsume Roar (Rhino) over Sol Gate (4)

You will not press 4. Roar multiplies sparks and guns. Motes and Breach Surge stay. This is the default 2026 Helminth.

Strength

~280%+

Duration

155%+ for Roar and motes

Range

160%

Strength feeds motes, Roar, and sparks together. One stat does three jobs.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
258%
Duration
155%
Range
145%
Efficiency
45%
Energy
+275%
Capacity
51 / 67

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Wisp mods

  • AuraGrowing PowerSilver Grove
  • ExilusPower DriftVaults / Lua
  • 1Blind RageOrokin Vaults
  • 2Umbral IntensifyThe Sacrifice
  • 3Primed ContinuityBaro
  • 4StretchDrops
  • 5Primed FlowBaro
  • 6Rolling GuardArbitrations
  • 7Fused ReservoirNew Loka / Cephalon Suda · 25k

Incarnon / status primary

Torid, Phenmor, Laetum. Haste fire rate plus Roar plus Breach sparks. Critical Surge if you teleport to pads for crit.

Arcanes

Molt Augmented

Strength for Roar and motes.

Zariman

Arcane Precision

Secondary variant. Rage for primaries.

Eidolon / trade

Archon shards

  • 1Crimson · StrengthRoar, motes, sparks.3 · Netracells
  • 2Violet · Primary critThe gun is half the build.2 · Elite Temporal Archimedea
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