
Valkyr — First Rage
Star Chart build. Melee fills the Rage meter. Warcry is armor and attack speed. Do not treat Hysteria as old-world invulnerability — it is not. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Wrong drop or mechanic?
Why this build?
Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- The Isleweaver rework deleted Hysteria invuln. Rage above the threshold eats a death and gives a few seconds of i-frames. Stay in melee so the bar stays full.
- Warcry is still the squad buff. Duration keeps it up.
- You have 650 health and 855 armor. You are allowed to get hit. Just keep swinging.
Don’t use this for: Steel Path endurance · level-cap content · frames played as a gun platform only · solo level-cap
Accessible mods and a working energy / survivability loop
Bring: Any melee — A slash melee is enough. Hysteria's claw grid can wait. Fill Rage by hitting things.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — None listed
Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Hysteria Claws — Steel Path
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Hysteria Claws — Steel PathPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Steel ChargeInvasion / Nightwave
- After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
- FinalFirst Rage — Star ChartStar Chart · Moderate · 2–3 Forma
Upgrade from here
Hysteria Claws — Steel Path
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Hysteria Claws — Steel PathTonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Two farm routes, then a test run
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
You just beat Alad V and still think 4 makes you immortal.
- Time to a playable copy
- Same day. Intensify, Continuity, Steel Fiber, Vitality.
- First mission to practice in
- A Grineer Exterminate. You want to melee, not snipe.
2 button drills · 10 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Rage loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Warcry (2) before you walk in. Armor and attack speed for you and allies in Affinity Range.
- 2Melee. Every hit and kill fills Rage. The bar is bonus melee damage and your death-save.
- 3Rip Line (1) onto a heavy or across a gap. If it hits an enemy, nearby foes get yanked.
- 4Hysteria (4) only after you open the claw grid. Starter can live on a normal melee.
First mission — press these buttons
- 1
Warcry, then swing
22. You get faster and tankier. Hit things. Watch the Rage bar climb on the right of the abilities.
You will know it worked when: A Rage meter. It should move when you melee.
- 2
Rip Line a heavy
11 at a Bombard. You slam in. Keep swinging.
Common mistakes
Pressing 4 with no claw mods
Unmodded exalted melee tickles. Use a real stick until you forma the claws.
When this feels easy
- 1Open the claw gridNext config. Blood Rush, Organ Shatter.
- 2Unlearn invuln-4If 4 is on and you stand still, you can still die. Rage is the save.
Parts checklist
0 of 10 owned. Tap How on anything you still need.
Dependencies
11 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●valkyrframe
- 2○Steel Chargemod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Primed Continuitymod
- 6○Steel Fibermod
- 7○Vitalitymod
- 8○Streamlinemod
- 9○Primed Flowmod
- 10○Stretchmod
- 11○Arcane Furyarcane
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Primed Continuitymissing · Wait for Baro Ki'Teer

Vitalitymissing · Jackal
Streamlinemissing · Enemy drops and early missions
Primed Flowmissing · Baro Ki'Teer

Recommended
- Arcane Fury
missing · Eidolon / trade
Melee damage. Skip until you have it. Skip until you have it — Star Chart does not need Eidolon arcanes.
Strength
~145%
Duration
155%
Range
100–130%
Duration is Warcry uptime. Strength is Warcry armor and later claw damage. Rage is the new health gate.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 155%
- Range
- 145%
- Efficiency
- 130%
- Energy
- +275%
- Capacity
- 48 / 69
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Valkyr mods
- AuraSteel ChargeInvasion / Nightwave
- Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus - 2
Primed ContinuityBaro Ki'Teer / relics - 3
Steel Fiber855 armor is the identity. Feed it.Enemy drops - 4
VitalityEarth / drops - 5
StreamlineEnemy drops - 6
Primed FlowBaro Ki'Teer / relics - 7
StretchRip Line and Paralysis radius. Optional if you only Warcry.Enemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion / Nightwave | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus | |
| 2 | Primed Continuity | Baro Ki'Teer / relics | |
| 3 | Steel Fiber855 armor is the identity. Feed it. | Enemy drops | |
| 4 | Vitality | Earth / drops | |
| 5 | Streamline | Enemy drops | |
| 6 | Primed Flow | Baro Ki'Teer / relics | |
| 7 | StretchRip Line and Paralysis radius. Optional if you only Warcry. | Enemy drops |
Any melee
A slash melee is enough. Hysteria's claw grid can wait. Fill Rage by hitting things.
Arcanes
Arcane Fury
Melee damage. Skip until you have it. Skip until you have it — Star Chart does not need Eidolon arcanes.
Eidolon / trade
Archon shards
| # | Shard | Qty | Source | How |
|---|