Kullervo
Kullervo builds
First Betrayal
Starter0–2 FormaStarterHigh confidenceStar ChartShards optional

KullervoFirst Betrayal

Starter build. Wrathful Advance teleports and paints melee crit. Recompense is Overguard. You have no shields. Do not stand still.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Star Chart, first Kullervo, learning the teleport

Wrong drop or mechanic?

Why this build?

Starter for Star Chart, first Kullervo, learning the teleport

Health: Inventory unknownMark what you own. Until then this is a recommendation, not a test you failed.

Play this in Star Chart
  • Kullervo has 0 shields. Recompense Overguard is the whole survivability plan.
  • Wrathful Advance is the 2026 identity — a teleport and a crit buff. Strength is a melee mod.
  • The passive makes heavies cheap and fast. You are allowed to heavy-attack on purpose.

Don’t use this for: Steel Path endurance · level-cap content

0 Forma, basic mods, no Helminth or shards required

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Any meleeA crit melee. Wrathful Advance adds a huge flat crit chance — even a cheap blade starts red-critting. Heavy attacks are faster because of the passive.

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/2 · required2 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/1 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 2 Forma · Reactor · 1 shard. Typical farm ~1–2 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.

Your next step

Open First Betrayal — Star Chart

The next rung on this frame is unlocked. Mark I run this, then step up.

First Betrayal — Star Chart

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Steel ChargeInvasion / Nightwave
  2. After that0–2 FormaOne slot at a time. Rank 30 after each polarize.
  3. LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
  4. FinalFirst BetrayalStarter · Starter · 0–2 Forma

Upgrade from here

First Betrayal — Star Chart

Wrathful Advance teleports and paints melee crit. Recompense is Overguard. You have no shields. Do not stand still. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.

Open First Betrayal — Star Chart

Helminth & shards

What to put on the body

  • 1 Amber · Casting SpeedTeleport is your fire rate.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Steel Charge

    One named gap. Invasion / Nightwave

  2. 60 minutes

    Steel Charge, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You just bought him from Acrithis and have never teleported on purpose.

Time to a playable copy
Same day. Intensify, Continuity, a melee with Organ Shatter.
First mission to practice in
Any Exterminate. You want packs to land in.

2 button drills · 11 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 6 done

Keep this up

Wrath loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Invert tap/hold on Wrathful Advance in settings. Tap should teleport to the reticle, hold should heavy-teleport onto a target. Do this once.
  2. 2Wrathful Advance (1) onto a pack. You arrive, the heavy lands, and your melee now has a pile of flat crit.
  3. 3Recompense (2) immediately. Daggers fly, you heal, and leftover hits become Overguard. Recast whenever the yellow bar is empty.
  4. 4Collective Curse (3) and Storm of Ukko (4) later. Starter Kullervo is teleport, Overguard, melee.

First mission — press these buttons

  1. 1

    Recompense a pack

    2

    Walk in, press 2. Daggers fly. Overguard should appear.

    You will know it worked when: A yellow bar. You got stabbed if nobody was close — stand in them.

  2. 2

    Tap 1 at a heavy

    1

    You appear on them. Melee. Numbers should be bigger than usual.

Common mistakes

  • Teleporting into an empty hallway then pressing 2

    Missed daggers hit YOU. Cast 2 in a crowd.

When this feels easy

  1. 1Blind RageThat is Red Crit King.
  2. 2Volatile RecompenseLess babysitting 2.

Parts checklist

0 of 11 owned. Tap How on anything you still need.

Dependencies

13 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1kullervoframe
  2. 2Steel Chargemod
  3. 3Power Driftmod
  4. 4Intensifymod
  5. 5Continuitymod
  6. 6Stretchmod
  7. 7Streamlinemod
  8. 8Flowmod
  9. 9Vitalitymod
  10. 10Steel Fibermod
  11. 11Arcane Furyarcane
  12. 12Amber · Casting Speedshard
  13. 13Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

  • Steel Charge

    missing · Invasion / Nightwave

  • Power Drift

    missing · Unlock Lua

  • Intensify

    missing · Fight Lieutenant Lech Kril

  • Continuity

    missing · Run low-level Defense or Survival

  • Stretch

    missing · Enemy drops

  • Streamline

    missing · Enemy drops and early missions

  • Flow

    missing · Enemy drops

  • Vitality

    missing · Jackal

    No shields. Health is the backup when Overguard is down.

  • Steel Fiber

    missing · Enemy drops

Recommended

  • Arcane Fury

    missing · Eidolon / trade

    Melee damage. Skip until you have it.

Optional

Strength

~145%

Duration

155% (Wrathful crit window)

Range

145%

Strength is flat melee crit on Wrathful. Duration is how long that buff lasts. Range is teleport distance and Recompense dagger radius.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
145%
Duration
130%
Range
145%
Efficiency
130%
Energy
+150%
Capacity
43 / 69

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Kullervo mods

  • AuraSteel ChargeInvasion / Nightwave
  • ExilusPower DriftOrokin Vaults / Lua
  • 1IntensifyMercury / Venus
  • 2ContinuityEnemy drops
  • 3StretchEnemy drops
  • 4StreamlineEnemy drops
  • 5FlowEnemy drops
  • 6VitalityNo shields. Health is the backup when Overguard is down.Earth / drops
  • 7Steel FiberEnemy drops

Any melee

A crit melee. Wrathful Advance adds a huge flat crit chance — even a cheap blade starts red-critting. Heavy attacks are faster because of the passive.

Arcanes

Arcane Fury

Melee damage. Skip until you have it.

Eidolon / trade

Archon shards

  • 1Amber · Casting SpeedTeleport is your fire rate.1 · Archon Hunt
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