
Kullervo — First Betrayal
Starter build. Wrathful Advance teleports and paints melee crit. Recompense is Overguard. You have no shields. Do not stand still.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Star Chart, first Kullervo, learning the teleport
Wrong drop or mechanic?
Why this build?
Starter for Star Chart, first Kullervo, learning the teleport
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- Kullervo has 0 shields. Recompense Overguard is the whole survivability plan.
- Wrathful Advance is the 2026 identity — a teleport and a crit buff. Strength is a melee mod.
- The passive makes heavies cheap and fast. You are allowed to heavy-attack on purpose.
Don’t use this for: Steel Path endurance · level-cap content
0 Forma, basic mods, no Helminth or shards required
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Any melee — A crit melee. Wrathful Advance adds a huge flat crit chance — even a cheap blade starts red-critting. Heavy attacks are faster because of the passive.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/2 · required — 2 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 2 Forma · Reactor · 1 shard. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Open First Betrayal — Star Chart
The next rung on this frame is unlocked. Mark I run this, then step up.
First Betrayal — Star ChartPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Steel ChargeInvasion / Nightwave
- After that0–2 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
- FinalFirst BetrayalStarter · Starter · 0–2 Forma
Upgrade from here
First Betrayal — Star Chart
Wrathful Advance teleports and paints melee crit. Recompense is Overguard. You have no shields. Do not stand still. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Open First Betrayal — Star ChartHelminth & shards
What to put on the body
- 1 Amber · Casting Speed — Teleport is your fire rate.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
You just bought him from Acrithis and have never teleported on purpose.
- Time to a playable copy
- Same day. Intensify, Continuity, a melee with Organ Shatter.
- First mission to practice in
- Any Exterminate. You want packs to land in.
2 button drills · 11 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 6 done
Keep this up
Wrath loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Invert tap/hold on Wrathful Advance in settings. Tap should teleport to the reticle, hold should heavy-teleport onto a target. Do this once.
- 2Wrathful Advance (1) onto a pack. You arrive, the heavy lands, and your melee now has a pile of flat crit.
- 3Recompense (2) immediately. Daggers fly, you heal, and leftover hits become Overguard. Recast whenever the yellow bar is empty.
- 4Collective Curse (3) and Storm of Ukko (4) later. Starter Kullervo is teleport, Overguard, melee.
First mission — press these buttons
- 1
Recompense a pack
2Walk in, press 2. Daggers fly. Overguard should appear.
You will know it worked when: A yellow bar. You got stabbed if nobody was close — stand in them.
- 2
Tap 1 at a heavy
1You appear on them. Melee. Numbers should be bigger than usual.
Common mistakes
Teleporting into an empty hallway then pressing 2
Missed daggers hit YOU. Cast 2 in a crowd.
When this feels easy
- 1Blind RageThat is Red Crit King.
- 2Volatile RecompenseLess babysitting 2.
Parts checklist
0 of 11 owned. Tap How on anything you still need.
Dependencies
13 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●kullervoframe
- 2○Steel Chargemod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Continuitymod
- 6○Stretchmod
- 7○Streamlinemod
- 8○Flowmod
- 9○Vitalitymod
- 10○Steel Fibermod
- 11○Arcane Furyarcane
- 12○Amber · Casting Speedshard
- 13○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Continuitymissing · Run low-level Defense or Survival
Stretchmissing · Enemy drops
Streamlinemissing · Enemy drops and early missions
Flowmissing · Enemy drops

Steel Fibermissing · Enemy drops
Recommended
Optional
Strength
~145%
Duration
155% (Wrathful crit window)
Range
145%
Strength is flat melee crit on Wrathful. Duration is how long that buff lasts. Range is teleport distance and Recompense dagger radius.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 130%
- Range
- 145%
- Efficiency
- 130%
- Energy
- +150%
- Capacity
- 43 / 69
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Kullervo mods
- AuraSteel ChargeInvasion / Nightwave
- Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus - 2
ContinuityEnemy drops - 3
StretchEnemy drops - 4
StreamlineEnemy drops - 5
FlowEnemy drops - 6
VitalityNo shields. Health is the backup when Overguard is down.Earth / drops - 7
Steel FiberEnemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion / Nightwave | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus | |
| 2 | Continuity | Enemy drops | |
| 3 | Stretch | Enemy drops | |
| 4 | Streamline | Enemy drops | |
| 5 | Flow | Enemy drops | |
| 6 | VitalityNo shields. Health is the backup when Overguard is down. | Earth / drops | |
| 7 | Steel Fiber | Enemy drops |
Any melee
A crit melee. Wrathful Advance adds a huge flat crit chance — even a cheap blade starts red-critting. Heavy attacks are faster because of the passive.
Arcanes
Arcane Fury
Melee damage. Skip until you have it.
Eidolon / trade
Archon shards
- 1
Amber · Casting SpeedTeleport is your fire rate.1 · Archon Hunt
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Amber · Casting SpeedTeleport is your fire rate. | 1 | Archon Hunt |