
Kullervo — First Betrayal
Star Chart build. Wrathful Advance teleports and paints melee crit. Recompense is Overguard. You have no shields. Do not stand still. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Wrong drop or mechanic?
Why this build?
Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- Kullervo has 0 shields. Recompense Overguard is the whole survivability plan.
- Wrathful Advance is the 2026 identity — a teleport and a crit buff. Strength is a melee mod.
- The passive makes heavies cheap and fast. You are allowed to heavy-attack on purpose.
Don’t use this for: Steel Path endurance · level-cap content · solo level-cap
Accessible mods and a working energy / survivability loop
Bring: Any melee — A crit melee. Wrathful Advance adds a huge flat crit chance — even a cheap blade starts red-critting. Heavy attacks are faster because of the passive.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — None listed
Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Red Crit King — Steel Path
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Red Crit King — Steel PathPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Steel ChargeInvasion / Nightwave
- After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
- FinalFirst Betrayal — Star ChartStar Chart · Moderate · 2–3 Forma
Upgrade from here
Red Crit King — Steel Path
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Red Crit King — Steel PathTonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Two farm routes, then a test run
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
You just bought him from Acrithis and have never teleported on purpose.
- Time to a playable copy
- Same day. Intensify, Continuity, a melee with Organ Shatter.
- First mission to practice in
- Any Exterminate. You want packs to land in.
2 button drills · 10 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 6 done
Keep this up
Wrath loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Invert tap/hold on Wrathful Advance in settings. Tap should teleport to the reticle, hold should heavy-teleport onto a target. Do this once.
- 2Wrathful Advance (1) onto a pack. You arrive, the heavy lands, and your melee now has a pile of flat crit.
- 3Recompense (2) immediately. Daggers fly, you heal, and leftover hits become Overguard. Recast whenever the yellow bar is empty.
- 4Collective Curse (3) and Storm of Ukko (4) later. Starter Kullervo is teleport, Overguard, melee.
First mission — press these buttons
- 1
Recompense a pack
2Walk in, press 2. Daggers fly. Overguard should appear.
You will know it worked when: A yellow bar. You got stabbed if nobody was close — stand in them.
- 2
Tap 1 at a heavy
1You appear on them. Melee. Numbers should be bigger than usual.
Common mistakes
Teleporting into an empty hallway then pressing 2
Missed daggers hit YOU. Cast 2 in a crowd.
When this feels easy
- 1Blind RageThat is Red Crit King.
- 2Volatile RecompenseLess babysitting 2.
Parts checklist
0 of 10 owned. Tap How on anything you still need.
Dependencies
11 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●kullervoframe
- 2○Steel Chargemod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Primed Continuitymod
- 6○Stretchmod
- 7○Streamlinemod
- 8○Primed Flowmod
- 9○Vitalitymod
- 10○Steel Fibermod
- 11○Arcane Furyarcane
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Primed Continuitymissing · Wait for Baro Ki'Teer
Stretchmissing · Enemy drops
Streamlinemissing · Enemy drops and early missions
Primed Flowmissing · Baro Ki'Teer

Steel Fibermissing · Enemy drops
Recommended
- Arcane Fury
missing · Eidolon / trade
Melee damage. Skip until you have it. Skip until you have it — Star Chart does not need Eidolon arcanes.
Strength
~145%
Duration
155% (Wrathful crit window)
Range
145%
Strength is flat melee crit on Wrathful. Duration is how long that buff lasts. Range is teleport distance and Recompense dagger radius.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 155%
- Range
- 145%
- Efficiency
- 130%
- Energy
- +275%
- Capacity
- 48 / 69
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Kullervo mods
- AuraSteel ChargeInvasion / Nightwave
- Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus - 2
Primed ContinuityBaro Ki'Teer / relics - 3
StretchEnemy drops - 4
StreamlineEnemy drops - 5
Primed FlowBaro Ki'Teer / relics - 6
VitalityNo shields. Health is the backup when Overguard is down.Earth / drops - 7
Steel FiberEnemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion / Nightwave | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus | |
| 2 | Primed Continuity | Baro Ki'Teer / relics | |
| 3 | Stretch | Enemy drops | |
| 4 | Streamline | Enemy drops | |
| 5 | Primed Flow | Baro Ki'Teer / relics | |
| 6 | VitalityNo shields. Health is the backup when Overguard is down. | Earth / drops | |
| 7 | Steel Fiber | Enemy drops |
Any melee
A crit melee. Wrathful Advance adds a huge flat crit chance — even a cheap blade starts red-critting. Heavy attacks are faster because of the passive.
Arcanes
Arcane Fury
Melee damage. Skip until you have it. Skip until you have it — Star Chart does not need Eidolon arcanes.
Eidolon / trade
Archon shards
| # | Shard | Qty | Source | How |
|---|