
Kullervo — Shared Sin
Endgame build. Collective Curse links the room. Damage one, hurt all. Wrathful still paints the crit. Melee becomes a tile nuke.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Dense Steel Path, Influence melee, people who want one swing to clear a hallway
Wrong drop or mechanic?
Don’t build this yet
First Betrayal first
This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First BetrayalWhy this build?
Endgame for Dense Steel Path, Influence melee, people who want one swing to clear a hallway
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Curse is the multiplier that turns single-target melee into a hallway.
- Overextended looks ugly. Linked count is the damage.
- This is denser-tile Kullervo. Take Red Crit King to a boss.
Don’t use this for: Star Chart only · new accounts
Specialised investment for hard content
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Melee (AOE / Influence) — An Electricity melee with Melee Influence, or any wide melee. Curse shares a portion of your damage to every other cursed target. One heavy is a chain reaction.
Alternative if…
- Star Chart only → First Betrayal
- New account or low investment → First Betrayal
- This is too much Forma / cost → Red Crit King — Optimised
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/5 · required — 5 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 5 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Plan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First BetrayalThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Steel ChargeInvasion / Nightwave
- After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalShared SinEndgame · Endgame · 4–5 Forma
Helminth & shards
What to put on the body
- 2 Crimson · Strength — Share percent and Wrathful.Archon locked
- 2 Violet · Melee crit damage — The one swing that feeds the share.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
Dense tiles. You want one heavy to be a hallway.
- Time to a playable copy
- After Overextended and a wide melee.
- First mission to practice in
- SP Survival. Curse a clump, heavy the biggest one.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Curse loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Collective Curse (3) the tile. You should see chains.
- 2Wrathful Advance (1) onto the heaviest body.
- 3Heavy attack or Influence proc. The rest of the chain eats a copy.
- 4Recompense (2) whenever Overguard is gone. You still have no shields.
First mission — press these buttons
- 1
3 until you see chains
3If only two enemies linked, walk up and recast on a real pack.
- 2
Teleport and heavy
1The rest of the chain should drop.
Common mistakes
Cursing a sniper across the map with 100% Range
You linked nobody. Overextended exists.
When this feels easy
- 1Range shards if you dumped too much StrengthLinked count is damage.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●kullervoframe
- 2○Steel Chargemod
- 3○Cunning Driftmod
- 4○Blind Ragemod
- 5○Umbral Intensifymod
- 6○Overextendedmod
- 7○Stretchmod
- 8○Primed Continuitymod
- 9○Primed Flowmod
- 10○Equilibriummod
- 11○Melee Influencearcane
- 12○Molt Augmentedarcane
- 13○Crimson · Strengthshard
- 14○Violet · Melee crit damageshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Cunning Driftmissing · Lua Halls of Ascension
Blind Ragemissing · Run Orokin Vaults
Umbral Intensifymissing · Finish The Sacrifice

Stretchmissing · Enemy drops
Primed Continuitymissing · Wait for Baro Ki'Teer
Primed Flowmissing · Baro Ki'Teer
- Equilibrium
missing · The New Strange / drops
Recommended
- Melee Influence
missing · Deep Archimedea / trade
Electricity melee pops the cursed room. Slot it on the blade.

Optional
Watch it played
YouTube for this loadout
Kullervo - all CANNON, not glass
Wrathful Advance, Collective Curse, Recompense Overguard. The melee teleporter.
Strength
~220–280% (share percent + Wrathful crit)
Duration
175%+ so the links last
Range
175–220% so the curse is a room
Range is who gets linked. Duration is how long the share lasts. Strength is the share ratio and the crit.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 183%
- Duration
- 155%
- Range
- 250%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 53 / 69
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Kullervo mods
- AuraSteel ChargeInvasion / Nightwave
- Exilus
Cunning DriftLua Halls - 1
Blind RageOrokin Vaults - 2
Umbral IntensifyThe Sacrifice - 3
OverextendedCurse radius. Strength shards pay it back.Orokin Vaults - 4
StretchEnemy drops - 5
Primed ContinuityBaro Ki'Teer - 6
Primed FlowBaro / relics - 7EquilibriumThe New Strange
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion / Nightwave | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Blind Rage | Orokin Vaults | |
| 2 | Umbral Intensify | The Sacrifice | |
| 3 | OverextendedCurse radius. Strength shards pay it back. | Orokin Vaults | |
| 4 | Stretch | Enemy drops | |
| 5 | Primed Continuity | Baro Ki'Teer | |
| 6 | Primed Flow | Baro / relics | |
| 7 | Equilibrium | The New Strange |
Melee (AOE / Influence)
An Electricity melee with Melee Influence, or any wide melee. Curse shares a portion of your damage to every other cursed target. One heavy is a chain reaction.
Arcanes
Melee Influence
Electricity melee pops the cursed room. Slot it on the blade.
1999 / Duviri / trade
Molt Augmented
Strength.
Zariman
Archon shards
- 1
Crimson · StrengthShare percent and Wrathful.2 · Netracells - 2
Violet · Melee crit damageThe one swing that feeds the share.2 · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Crimson · StrengthShare percent and Wrathful. | 2 | Netracells | |
| 2 | Violet · Melee crit damageThe one swing that feeds the share. | 2 | EDA |