
Khora — First Crack
Star Chart build. Whipclaw is a melee explosion. Ensnare groups. Strangledome waits until you camp. Venari is already out. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Wrong drop or mechanic?
Why this build?
Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- Whipclaw is Khora. It reads your melee mods. Empty grid is a wet noodle.
- Ensnare plus whip is the cheap grouping nuke. Dome is the farm and the camp.
- Venari is free. Let her work. Do not recast her for no reason.
Don’t use this for: Steel Path endurance · level-cap content · timed Exterminate as the damage · frames played as a gun platform only · solo level-cap
Accessible mods and a working energy / survivability loop
Bring: Whipclaw (pseudo-exalted melee) — Open Whipclaw's melee grid even on the starter. Pressure Point and a 90% elemental is enough to clear the map.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/13 · required — 0/13 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — None listed
Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Accumulating Crack — Steel Path
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Accumulating Crack — Steel PathPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Steel ChargeInvasion / Nightwave
- After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
- FinalFirst Crack — Star ChartStar Chart · Moderate · 2–3 Forma
Upgrade from here
Accumulating Crack — Steel Path
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Accumulating Crack — Steel PathTonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Two farm routes, then a test run
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
You just left Sanctuary Onslaught with a Khora and have never cracked a whip.
- Time to a playable copy
- Same day. Pressure Point on Whipclaw, Intensify on the frame.
- First mission to practice in
- Any Exterminate. You want packs, not a boss.
2 button drills · 14 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Crack loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Ensnare (2) a heavy. Nearby enemies zip in. Whipclaw (1) the ball — double damage on ensnared targets.
- 2Hold 3 to cycle Venari's posture: Attack, Protect, Heal. Attack is the default. She respawns if she dies.
- 3Strangledome (4) later. A 100-energy cage wants a tile you will stay in.
- 4Do not Helminth Whipclaw. Ever.
First mission — press these buttons
- 1
Ensnare a heavy
22 on a Bombard. Neighbors zip in.
You will know it worked when: Living metal. A ball of enemies.
- 2
Whip the ball
11. They should ragdoll. Energy is cheap.
Common mistakes
Whipping a single isolated enemy
The explosion wants neighbors. Ensnare first.
When this feels easy
- 1Accumulating WhipclawThe actual god augment. Next config.
- 2Primed Reach on the whipRadius past the Range cap.
Parts checklist
0 of 14 owned. Tap How on anything you still need.
Dependencies
15 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
Frame
Later
- 1●khoraframe
- 2○Steel Chargemod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Stretchmod
- 6○Primed Continuitymod
- 7○Streamlinemod
- 8○Primed Flowmod
- 9○Vitalitymod
- 10○Steel Fibermod
- 11○Pressure Pointmod
- 12○True Steelmod
- 13○Organ Shattermod
- 14○Fever Strikemod
- 15○Arcane Furyarcane
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Stretchmissing · Enemy drops
Primed Continuitymissing · Wait for Baro Ki'Teer
Streamlinemissing · Enemy drops and early missions
Primed Flowmissing · Baro Ki'Teer
Vitalitymissing · Jackal
Steel Fibermissing · Enemy drops
- Pressure Point
missing · Enemy drops
- True Steel
missing · Enemy drops
- Organ Shatter
missing · Enemy drops
- Fever Strike
missing · Enemy drops
Recommended
- Arcane Fury
missing · Eidolon / trade
Melee damage on Whipclaw. Skip until you have it. Skip until you have it — Star Chart does not need Eidolon arcanes.
Strength
~145%
Duration
130%
Range
145%
Range is Whipclaw explosion and Ensnare spread. Strength is whip damage.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 155%
- Range
- 145%
- Efficiency
- 130%
- Energy
- +275%
- Capacity
- 48 / 69
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 26% × 3.80
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 61
- Arsenal DPS
- 583
Toggle common mods
Khora mods
- AuraSteel ChargeInvasion / Nightwave
- Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus - 2
StretchEnemy drops - 3
Primed ContinuityBaro Ki'Teer / relics - 4
StreamlineEnemy drops - 5
Primed FlowBaro Ki'Teer / relics - 6
VitalityEarth / drops - 7
Steel FiberEnemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion / Nightwave | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus | |
| 2 | Stretch | Enemy drops | |
| 3 | Primed Continuity | Baro Ki'Teer / relics | |
| 4 | Streamline | Enemy drops | |
| 5 | Primed Flow | Baro Ki'Teer / relics | |
| 6 | Vitality | Earth / drops | |
| 7 | Steel Fiber | Enemy drops |
Whipclaw (pseudo-exalted melee)
- 1Pressure PointEnemy drops
- 2True SteelEnemy drops
- 3Organ ShatterEnemy drops
- 4Fever StrikeEnemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| 1 | Pressure Point | Enemy drops | |
| 2 | True Steel | Enemy drops | |
| 3 | Organ Shatter | Enemy drops | |
| 4 | Fever Strike | Enemy drops |
Arcanes
Arcane Fury
Melee damage on Whipclaw. Skip until you have it. Skip until you have it — Star Chart does not need Eidolon arcanes.
Eidolon / trade
Archon shards
| # | Shard | Qty | Source | How |
|---|