
Khora — Pilfering Cage
Endgame build. Pilfering Strangledome. Enemies hanging in the cage roll extra loot. The farm Khora.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Resource farming, Survival loot, stacking with a Nekros, Sanctuary Onslaught
Wrong drop or mechanic?
Don’t build this yet
First Crack first
This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First CrackWhy this build?
Endgame for Resource farming, Survival loot, stacking with a Nekros, Sanctuary Onslaught
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Pilfering Strangledome is still a top loot tool in 2026. It stacks with Nekros, Hydroid, and boosters.
- Keep a little whip damage. A full Overextended cage that cannot kill Steel Path is a screenshot, not a farm.
- Sanctuary Onslaught is both her farm and her workplace. Poetic, not required.
Don’t use this for: timed Exterminate as the damage
Specialised investment for hard content
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Whipclaw — Kill the hanging enemies. Pilfering rolls on dome kills. Whipclaw is how they die in time.
Alternative if…
- Star Chart only → First Crack
- New account or low investment → First Crack
- This is too much Forma / cost → Accumulating Crack — Optimised
- You wanted to fight, not farm → Accumulating Crack — Steel Path
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/5 · required — 5 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 5 Forma · Reactor · 2 shards · 2 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Plan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First CrackThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Steel ChargeInvasion / Nightwave
- After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAzure · DurationHelminth and shards are the last rungs. They are not the Starter.
- FinalPilfering CageEndgame · Endgame · 4–5 Forma
Farm the gap
- Khora augments — Accumulating Whipclaw · Pilfering Strangledome · Venari Bodyguard
Helminth & shards
What to put on the body
- 2 Azure · Duration — Fewer recasts, more grab time.Archon locked
- 1 Amber · Casting Speed — Domes on spawn.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
You already cage the map. You want extra drops.
- Time to a playable copy
- After Pilfering Strangledome.
- First mission to practice in
- A long Survival you intended to farm anyway.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Loot loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Two Strangledomes on the loot tile.
- 2Ensnare stragglers into the chains.
- 3Whipclaw until the cage is empty. Extra loot rolls.
- 4Do not leave. The cage is the farm.
First mission — press these buttons
- 1
Plant both cages on the loot tile
44, 4. Do not wander.
- 2
Kill the hanging enemies
1Whip. Extra loot rolls on caged kills.
Common mistakes
Overextended with no whip damage
They hang forever. That is not loot, that is a museum.
When this feels easy
- 1A resource booster plus a Nekros friendPilfering multiplies. So do they.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●khoraframe
- 2○Steel Chargemod
- 3○Cunning Driftmod
- 4○Pilfering Strangledomeaugment
- 5○Overextendedmod
- 6○Stretchmod
- 7○Primed Continuitymod
- 8○Streamlinemod
- 9○Primed Flowmod
- 10○Accumulating Whipclawaugment
- 11○Arcane Energizearcane
- 12○Molt Efficiencyarcane
- 13○Azure · Durationshard
- 14○Amber · Casting Speedshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Cunning Driftmissing · Lua Halls of Ascension
- Pilfering Strangledome
missing · Steel Meridian / Red Veil · 25,000 standing
The whole farm. Extra loot from caged kills.
Overextendedmissing · Orokin Vaults
Stretchmissing · Enemy drops
Primed Continuitymissing · Wait for Baro Ki'Teer
Streamlinemissing · Enemy drops and early missions
Primed Flowmissing · Baro Ki'Teer
- Accumulating Whipclaw
missing · Steel Meridian / Red Veil · 25,000 standing
They have to die. A loot cage that tickles is a waste of a booster.
Recommended
Optional
Strength
~160% (enough to kill, not a nuke)
Duration
200%+
Range
220%+ grab everything
Pilfering chance is on the augment, not Strength. Range and Duration are the farm stats.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 40%
- Duration
- 155%
- Range
- 250%
- Efficiency
- 130%
- Energy
- +275%
- Capacity
- 45 / 69
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Khora mods
- AuraSteel ChargeInvasion / Nightwave
- Exilus
Cunning DriftLua Halls - 1Pilfering StrangledomeThe whole farm. Extra loot from caged kills.Steel Meridian / Red Veil · 25k
- 2
OverextendedOrokin Vaults - 3
StretchEnemy drops - 4
Primed ContinuityBaro Ki'Teer - 5
StreamlineEnemy drops - 6
Primed FlowBaro / relics - 7Accumulating WhipclawThey have to die. A loot cage that tickles is a waste of a booster.Steel Meridian / Red Veil · 25k
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion / Nightwave | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Pilfering Strangledome The whole farm. Extra loot from caged kills. | Steel Meridian / Red Veil · 25k | |
| 2 | Overextended | Orokin Vaults | |
| 3 | Stretch | Enemy drops | |
| 4 | Primed Continuity | Baro Ki'Teer | |
| 5 | Streamline | Enemy drops | |
| 6 | Primed Flow | Baro / relics | |
| 7 | Accumulating Whipclaw They have to die. A loot cage that tickles is a waste of a booster. | Steel Meridian / Red Veil · 25k |
Whipclaw
Kill the hanging enemies. Pilfering rolls on dome kills. Whipclaw is how they die in time.
Arcanes
Arcane Energize
Two 100-energy cages.
Eidolon hunts
Molt Efficiency
Duration.
Zariman
Archon shards
- 1
Azure · DurationFewer recasts, more grab time.2 · Netracells - 2
Amber · Casting SpeedDomes on spawn.1 · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Azure · DurationFewer recasts, more grab time. | 2 | Netracells | |
| 2 | Amber · Casting SpeedDomes on spawn. | 1 | EDA |