Khora
Khora builds
Pilfering Cage
Endgame4–5 FormaEndgameMedium confidenceSteel PathFarmingShards optional

KhoraPilfering Cage

Endgame build. Pilfering Strangledome. Enemies hanging in the cage roll extra loot. The farm Khora.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Resource farming, Survival loot, stacking with a Nekros, Sanctuary Onslaught

Wrong drop or mechanic?

Don’t build this yet

First Crack first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Crack

Why this build?

Endgame for Resource farming, Survival loot, stacking with a Nekros, Sanctuary Onslaught

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel PathPlay this in FarmingPlay this in Survival
  • Pilfering Strangledome is still a top loot tool in 2026. It stacks with Nekros, Hydroid, and boosters.
  • Keep a little whip damage. A full Overextended cage that cannot kill Steel Path is a screenshot, not a farm.
  • Sanctuary Onslaught is both her farm and her workplace. Poetic, not required.

Don’t use this for: timed Exterminate as the damage

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: WhipclawKill the hanging enemies. Pilfering rolls on dome kills. Whipclaw is how they die in time.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/5 · required5 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 5 Forma · Reactor · 2 shards · 2 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First CrackThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Steel ChargeInvasion / Nightwave
  3. After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterAzure · DurationHelminth and shards are the last rungs. They are not the Starter.
  5. FinalPilfering CageEndgame · Endgame · 4–5 Forma

Farm the gap

  • Khora augmentsAccumulating Whipclaw · Pilfering Strangledome · Venari Bodyguard

Helminth & shards

What to put on the body

  • 2 Azure · DurationFewer recasts, more grab time.Archon locked
  • 1 Amber · Casting SpeedDomes on spawn.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Steel Charge

    One named gap. Invasion / Nightwave

  2. 60 minutes

    Steel Charge, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You already cage the map. You want extra drops.

Time to a playable copy
After Pilfering Strangledome.
First mission to practice in
A long Survival you intended to farm anyway.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Loot loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Two Strangledomes on the loot tile.
  2. 2Ensnare stragglers into the chains.
  3. 3Whipclaw until the cage is empty. Extra loot rolls.
  4. 4Do not leave. The cage is the farm.

First mission — press these buttons

  1. 1

    Plant both cages on the loot tile

    4

    4, 4. Do not wander.

  2. 2

    Kill the hanging enemies

    1

    Whip. Extra loot rolls on caged kills.

Common mistakes

  • Overextended with no whip damage

    They hang forever. That is not loot, that is a museum.

When this feels easy

  1. 1A resource booster plus a Nekros friendPilfering multiplies. So do they.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Dependencies

16 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1khoraframe
  2. 2Steel Chargemod
  3. 3Cunning Driftmod
  4. 4Pilfering Strangledomeaugment
  5. 5Overextendedmod
  6. 6Stretchmod
  7. 7Primed Continuitymod
  8. 8Streamlinemod
  9. 9Primed Flowmod
  10. 10Accumulating Whipclawaugment
  11. 11Arcane Energizearcane
  12. 12Molt Efficiencyarcane
  13. 13Azure · Durationshard
  14. 14Amber · Casting Speedshard
  15. 15Steel Pathunlock
  16. 16Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

Optional

Strength

~160% (enough to kill, not a nuke)

Duration

200%+

Range

220%+ grab everything

Pilfering chance is on the augment, not Strength. Range and Duration are the farm stats.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
40%
Duration
155%
Range
250%
Efficiency
130%
Energy
+275%
Capacity
45 / 69

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Khora mods

  • AuraSteel ChargeInvasion / Nightwave
  • ExilusCunning DriftLua Halls
  • 1Pilfering StrangledomeThe whole farm. Extra loot from caged kills.Steel Meridian / Red Veil · 25k
  • 2OverextendedOrokin Vaults
  • 3StretchEnemy drops
  • 4Primed ContinuityBaro Ki'Teer
  • 5StreamlineEnemy drops
  • 6Primed FlowBaro / relics
  • 7Accumulating WhipclawThey have to die. A loot cage that tickles is a waste of a booster.Steel Meridian / Red Veil · 25k

Whipclaw

Kill the hanging enemies. Pilfering rolls on dome kills. Whipclaw is how they die in time.

Arcanes

Arcane Energize

Two 100-energy cages.

Eidolon hunts

Molt Efficiency

Duration.

Zariman

Archon shards

  • 1Azure · DurationFewer recasts, more grab time.2 · Netracells
  • 2Amber · Casting SpeedDomes on spawn.1 · EDA
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