Gyre
Gyre builds
First Spark — Star Chart
Star Chart2–3 FormaModerateHigh confidenceStar ChartSteel Path

GyreFirst Spark

Star Chart build. Cathode Grace on. Kill something. It extends. Rotorswell shocks people who stand near you. Coil Horizon is a grouping ball. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Junctions through the Outer Terminus. Steel Path is the next card, not this one.

Wrong drop or mechanic?

Why this build?

Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.

Health: Inventory unknownMark what you own. Until then this is a recommendation, not a test you failed.

Play this in Star ChartPlay this in Steel Path
  • Cathode Grace is Gyre. If it drops, you are a squishy dancer with a cooldown. Keep killing.
  • Rotorswell needs crits to discharge. Cathode is how you crit.
  • Duration first, then Range, then Strength. A dead Cathode is a dead Gyre.

Don’t use this for: Steel Path endurance · level-cap content

Accessible mods and a working energy / survivability loop

Bring: Any crit-friendly gunCathode Grace adds crit chance to weapons and abilities. A crit primary feels the buff immediately.

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/3 · required3 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/1 recommended
  • Shards · optionalNone listed

Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Cathode Current — Steel Path

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Cathode Current — Steel Path

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Energy SiphonNightwave / alerts
  2. After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
  3. FinalFirst Spark — Star ChartStar Chart · Moderate · 2–3 Forma

Upgrade from here

Cathode Current — Steel Path

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Cathode Current — Steel Path

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Energy Siphon

    One named gap. Nightwave / alerts

  2. 60 minutes

    Energy Siphon, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Two farm routes, then a test run

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You just pulled her out of a Zariman bounty and 3 has a cooldown you don't respect yet.

Time to a playable copy
Same day. Continuity, Intensify, Stretch.
First mission to practice in
A Zariman or Corpus Exterminate. You want kills in the first 8 seconds of Cathode.

3 button drills · 10 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Spark loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Cathode Grace (3) before the room. Crit chance and energy regen. Kill something immediately so the timer grows.
  2. 2Rotorswell (4). A field around you. Crits dump extra electric chains.
  3. 3Coil Horizon (2) into a pack, recast to implode and pull.
  4. 4Arcsphere (1) a bouncing electric ball. Starter can poke with it. Helminth bait later.

First mission — press these buttons

  1. 1

    Press 3, then immediately kill something

    3

    The timer should jump up, not tick to zero in an empty room.

    You will know it worked when: A buff icon. Energy ticking in. Crits feeling juicier.

  2. 2

    4, then 2 a pack

    4

    Field on. Pull them in. Walk through. Sparks.

  3. 3

    If 3 drops, find cover, recast when it lets you

    The animation is long. Don't do it in a fire lane.

Common mistakes

  • Casting 3 in an empty hallway

    No kills, timer dies, cooldown. Cast it as you enter the pack.

When this feels easy

  1. 1Cathode CurrentThe only augment that is actually required. Next config.
  2. 2Casting speed3's animation is the death window.

Parts checklist

0 of 10 owned. Tap How on anything you still need.

Dependencies

11 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1gyreframe
  2. 2Energy Siphonmod
  3. 3Power Driftmod
  4. 4Intensifymod
  5. 5Primed Continuitymod
  6. 6Stretchmod
  7. 7Streamlinemod
  8. 8Primed Flowmod
  9. 9Vitalitymod
  10. 10Redirectionmod
  11. 11Arcane Energizearcane

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Arcane Energize

    missing · Buy 20–40 Platinum worth

    Nice before Cathode is online forever. Skip if broke — Cathode itself regen energy. Skip until you have it — Star Chart does not need Eidolon arcanes.

Strength

~145%

Duration

155% Cathode window

Range

145% Rotorswell / Coil

Cathode Grace has a recast cooldown. Kills extend the current window. If it drops, you wait. Duration is the whole survivability plan for the buff.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
145%
Duration
155%
Range
145%
Efficiency
130%
Energy
+281%
Capacity
47 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Gyre mods

  • AuraEnergy SiphonNightwave / alerts
  • ExilusPower DriftOrokin Vaults / Lua
  • 1IntensifyMercury / Venus
  • 2Primed ContinuityBaro Ki'Teer / relics
  • 3StretchEnemy drops
  • 4StreamlineEnemy drops
  • 5Primed FlowBaro Ki'Teer / relics
  • 6VitalityEarth / drops
  • 7RedirectionGyre has fat shields and almost no armor. Shield-gate honestly.Enemy drops

Any crit-friendly gun

Cathode Grace adds crit chance to weapons and abilities. A crit primary feels the buff immediately.

Arcanes

Arcane Energize

Nice before Cathode is online forever. Skip if broke — Cathode itself regen energy. Skip until you have it — Star Chart does not need Eidolon arcanes.

Eidolon hunts / trade

Archon shards

    FarmAll builds
    Lotus emblemWARFRAMEWarframeGodBuilds

    Not affiliated with Digital Extremes Ltd.

    No login required to use the Codex. Collection, bookmarks and tests stay in this browser. Connecting a public Warframe profile is optional and never takes a Warframe password.

    Press ? for shortcuts. · Sitemap · Security · Privacy · Connector · XML · robots.txt