
Gyre — First Spark
Star Chart build. Cathode Grace on. Kill something. It extends. Rotorswell shocks people who stand near you. Coil Horizon is a grouping ball. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Wrong drop or mechanic?
Why this build?
Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- Cathode Grace is Gyre. If it drops, you are a squishy dancer with a cooldown. Keep killing.
- Rotorswell needs crits to discharge. Cathode is how you crit.
- Duration first, then Range, then Strength. A dead Cathode is a dead Gyre.
Don’t use this for: Steel Path endurance · level-cap content
Accessible mods and a working energy / survivability loop
Bring: Any crit-friendly gun — Cathode Grace adds crit chance to weapons and abilities. A crit primary feels the buff immediately.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — None listed
Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Cathode Current — Steel Path
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Cathode Current — Steel PathPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Energy SiphonNightwave / alerts
- After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
- FinalFirst Spark — Star ChartStar Chart · Moderate · 2–3 Forma
Upgrade from here
Cathode Current — Steel Path
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Cathode Current — Steel PathTonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Energy Siphon
One named gap. Nightwave / alerts
60 minutes
Energy Siphon, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Two farm routes, then a test run
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Energy Siphon
Nightwave / alerts
Who this is for
Play this build from zero
You just pulled her out of a Zariman bounty and 3 has a cooldown you don't respect yet.
- Time to a playable copy
- Same day. Continuity, Intensify, Stretch.
- First mission to practice in
- A Zariman or Corpus Exterminate. You want kills in the first 8 seconds of Cathode.
3 button drills · 10 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Spark loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Cathode Grace (3) before the room. Crit chance and energy regen. Kill something immediately so the timer grows.
- 2Rotorswell (4). A field around you. Crits dump extra electric chains.
- 3Coil Horizon (2) into a pack, recast to implode and pull.
- 4Arcsphere (1) a bouncing electric ball. Starter can poke with it. Helminth bait later.
First mission — press these buttons
- 1
Press 3, then immediately kill something
3The timer should jump up, not tick to zero in an empty room.
You will know it worked when: A buff icon. Energy ticking in. Crits feeling juicier.
- 2
4, then 2 a pack
4Field on. Pull them in. Walk through. Sparks.
- 3
If 3 drops, find cover, recast when it lets you
The animation is long. Don't do it in a fire lane.
Common mistakes
Casting 3 in an empty hallway
No kills, timer dies, cooldown. Cast it as you enter the pack.
When this feels easy
- 1Cathode CurrentThe only augment that is actually required. Next config.
- 2Casting speed3's animation is the death window.
Parts checklist
0 of 10 owned. Tap How on anything you still need.
Dependencies
11 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●gyreframe
- 2○Energy Siphonmod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Primed Continuitymod
- 6○Stretchmod
- 7○Streamlinemod
- 8○Primed Flowmod
- 9○Vitalitymod
- 10○Redirectionmod
- 11○Arcane Energizearcane
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Energy Siphon
missing · Nightwave / alerts
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Primed Continuitymissing · Wait for Baro Ki'Teer
Stretchmissing · Enemy drops
Streamlinemissing · Enemy drops and early missions
Primed Flowmissing · Baro Ki'Teer
Vitalitymissing · Jackal
Recommended
Arcane Energizemissing · Buy 20–40 Platinum worth
Nice before Cathode is online forever. Skip if broke — Cathode itself regen energy. Skip until you have it — Star Chart does not need Eidolon arcanes.
Strength
~145%
Duration
155% Cathode window
Range
145% Rotorswell / Coil
Cathode Grace has a recast cooldown. Kills extend the current window. If it drops, you wait. Duration is the whole survivability plan for the buff.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 155%
- Range
- 145%
- Efficiency
- 130%
- Energy
- +281%
- Capacity
- 47 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Gyre mods
- AuraEnergy SiphonNightwave / alerts
- Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus - 2
Primed ContinuityBaro Ki'Teer / relics - 3
StretchEnemy drops - 4
StreamlineEnemy drops - 5
Primed FlowBaro Ki'Teer / relics - 6
VitalityEarth / drops - 7RedirectionGyre has fat shields and almost no armor. Shield-gate honestly.Enemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Energy Siphon | Nightwave / alerts | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus | |
| 2 | Primed Continuity | Baro Ki'Teer / relics | |
| 3 | Stretch | Enemy drops | |
| 4 | Streamline | Enemy drops | |
| 5 | Primed Flow | Baro Ki'Teer / relics | |
| 6 | Vitality | Earth / drops | |
| 7 | Redirection Gyre has fat shields and almost no armor. Shield-gate honestly. | Enemy drops |
Any crit-friendly gun
Cathode Grace adds crit chance to weapons and abilities. A crit primary feels the buff immediately.
Arcanes
Arcane Energize
Nice before Cathode is online forever. Skip if broke — Cathode itself regen energy. Skip until you have it — Star Chart does not need Eidolon arcanes.
Eidolon hunts / trade
Archon shards
| # | Shard | Qty | Source | How |
|---|