Gyre
Gyre builds
Horizon Well
Optimised4 FormaEndgameMedium confidenceSteel PathShards optional

GyreHorizon Well

Optimised build. Coil Recharge grouping plus Conductive Sphere. Pull the tile into Arcsphere, Rotorswell the ball, everything sparks.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Dense tiles, people who want 2 to be the gun, grouping enjoyers

Wrong drop or mechanic?

Don’t build this yet

First Spark first

This loadout sits at Optimised. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Spark

Why this build?

Optimised for Dense tiles, people who want 2 to be the gun, grouping enjoyers

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel Path
  • This is the greedy augment config. Three Gyre augments, Range stacked, 1 is no longer Helminth bait.
  • Passive: 10% ability crit per Electric status on the target. Conductive Sphere feeds that.
  • Drop an augment (Conductive) if you would rather Gloom. This config is the well.

Don’t use this for: new accounts · Star Chart only

Helminth, shards, and a finished configuration

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Guns through the sphereConductive Sphere makes projectiles that pass through Arcsphere deal bonus Electricity and guaranteed Electric status. Shoot through the ball.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/4 · required4 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 4 Forma · Reactor · 2 shards · 2 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Cathode Current — Endgame

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Cathode Current — Endgame

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First SparkThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Growing PowerThe Silver Grove quest
  3. After that4 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
  5. FinalHorizon WellOptimised · Endgame · 4 Forma

Upgrade from here

Cathode Current — Endgame

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Cathode Current — Endgame

Farm the gap

  • Gyre augmentsCathode Current · Coil Recharge · Conductive Sphere

Helminth & shards

What to put on the body

  • 1 Amber · Casting SpeedBall tempo.Archon locked
  • 2 Crimson · StrengthChains.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You bought all three augments and you want a lightning well.

Time to a playable copy
After Coil Recharge and Conductive Sphere.
First mission to practice in
A packed tileset. Shoot through the globe once so you see the Electric procs.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 5 done

Keep this up

Well loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Cathode (3), Rotorswell (4).
  2. 2Arcsphere (1) in the kill zone. Coil Horizon (2) through it. Recast 2 to drag people into the ball.
  3. 3Shoot through Arcsphere. Conductive Sphere guarantees Electric. Passive likes Electric stacks for ability crits.
  4. 4Hold-2 when you want the implosion nuke.

First mission — press these buttons

  1. 1

    Plant 1, throw 2 through it

    1

    Pull into the globe. Shoot the globe.

  2. 2

    Hold-2 when you want the implosion

    Recharge makes the hold a chain bomb.

Common mistakes

  • Arcsphere at your feet in a hallway

    Put it on the pack, not on your toes.

When this feels easy

  1. 1Don't drop Current for a fourth Range modCurrent is still the kit.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Dependencies

16 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1gyreframe
  2. 2Growing Powermod
  3. 3Cunning Driftmod
  4. 4Coil Rechargeaugment
  5. 5Conductive Sphereaugment
  6. 6Cathode Currentaugment
  7. 7Blind Ragemod
  8. 8Stretchmod
  9. 9Overextendedmod
  10. 10Primed Continuitymod
  11. 11Molt Augmentedarcane
  12. 12Arcane Precisionarcane
  13. 13Amber · Casting Speedshard
  14. 14Crimson · Strengthshard
  15. 15Steel Pathunlock
  16. 16Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

  • Growing Power

    missing · The Silver Grove quest

  • Cunning Drift

    missing · Lua Halls of Ascension

  • Coil Recharge

    missing · Arbiters of Hexis / The Perrin Sequence · 25,000

    Recast yanks the sphere. Hold-detonate chains extra Electricity.

  • Conductive Sphere

    missing · Arbiters of Hexis / The Perrin Sequence · 25,000 standing

    Projectiles through Arcsphere gain Electric status and bonus Electric damage.

  • Cathode Current

    missing · Arbiters of Hexis / The Perrin Sequence · 25,000

  • Blind Rage

    missing · Run Orokin Vaults

  • Stretch

    missing · Enemy drops

  • Overextended

    missing · Orokin Vaults

  • Primed Continuity

    missing · Wait for Baro Ki'Teer

Recommended

Optional

Watch it played

YouTube for this loadout

All videos
The kitMHBlacky · Nov 2025

This Gyre NUKES Warframe ENDGAME!

Cathode Grace plus Rotorswell. The lazy electric nuke.

Strength

~200%

Duration

145%

Range

200%+ Coil pull and Arcsphere

Coil Recharge: recast pulls the sphere back without detonating, extra chains on hold-detonate. Range is the well.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
139%
Duration
155%
Range
250%
Efficiency
45%
Energy
base
Capacity
46 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Gyre mods

  • AuraGrowing PowerSilver Grove specters
  • ExilusCunning DriftLua Halls
  • 1Coil RechargeRecast yanks the sphere. Hold-detonate chains extra Electricity.Arbiters / Perrin · 25k
  • 2Conductive SphereProjectiles through Arcsphere gain Electric status and bonus Electric damage.Arbiters / Perrin · 25k
  • 3Cathode CurrentArbiters / Perrin · 25k
  • 4Blind RageOrokin Vaults
  • 5StretchEnemy drops
  • 6OverextendedOrokin Vaults
  • 7Primed ContinuityBaro Ki'Teer

Guns through the sphere

Conductive Sphere makes projectiles that pass through Arcsphere deal bonus Electricity and guaranteed Electric status. Shoot through the ball.

Arcanes

Molt Augmented

Strength.

Zariman

Arcane Precision

If you are shooting through the sphere.

Eidolon / trade

Archon shards

  • 1Amber · Casting SpeedBall tempo.1 · EDA
  • 2Crimson · StrengthChains.2 · Netracells
FarmAll builds
Lotus emblemWARFRAMEWarframeGodBuilds

Not affiliated with Digital Extremes Ltd.

No login required to use the Codex. Collection, bookmarks and tests stay in this browser. Connecting a public Warframe profile is optional and never takes a Warframe password.

Press ? for shortcuts. · Sitemap · Security · Privacy · Connector · XML · robots.txt