Banshee
Banshee builds
Savage Quiet
Steel Path3 FormaAdvancedMedium confidenceSpyShards optional

Banshee — Savage Quiet

Steel Path build. Savage Silence opens finishers and multiplies them. Sonar optional. You are a stealth-adjacent murderer.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Melee Banshee, finisher weapons, people who like the hush

Wrong drop or mechanic?

Why this build?

Steel Path for Melee Banshee, finisher weapons, people who like the hush

Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Spy
  • Savage Silence is why Ash borrows this ability.
  • On native Banshee the aura is huge with Overextended.
  • You are still paper. Rolling Guard is not optional.

Don’t use this for: open combat endurance · open-world / Eidolons

Stronger mods, Arcanes, real synergy

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Melee — A finisher-friendly melee. Silence stuns, Savage multiplies the stab.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required — 0/9 named
  • Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
  • Helminth · optional — Not required
  • Arcanes · recommended — 0/2 recommended
  • Shards · optional — Optional unless the card says a breakpoint

Investment: 3 Forma · Reactor · 2 shards · 3 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Herald of Death — Optimised

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Herald of Death — Optimised

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Steel ChargeInvasion / Nightwave
  2. After that3 FormaOne slot at a time. Rank 30 after each polarize.
  3. LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
  4. FinalSavage QuietSteel Path · Advanced · 3 Forma

Upgrade from here

Herald of Death — Optimised

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Herald of Death — Optimised

Farm the gap

Helminth & shards

What to put on the body

  • 1 Amber · Casting Speed — Silence upkeepArchon locked
  • 2 Crimson · Strength — Finisher mathArchon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Steel Charge

    One named gap. Invasion / Nightwave

  2. 60 minutes

    Steel Charge, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Melee. You want finishers.

Time to a playable copy
After Savage Silence.
First mission to practice in
Any melee-friendly Exterminate.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Hush loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Silence (3) every pack.
  2. 2Stab whatever flinched.
  3. 3Sonar if you still want gun damage.
  4. 4Sonic Boom as a panic shove.

First mission — press these buttons

  1. 1

    Silence the room

    3

    They open for finishers.

  2. 2

    Stab

    The multiplier is Strength. Range is the aura size.

Common mistakes

  • Bringing a gun config's Strength-only plan

    You still need Duration or Silence falls off mid-stab.

When this feels easy

  1. 1OverextendedSilence radius is the build.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Dependencies

16 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1●bansheeframe
  2. 2○Steel Chargemod
  3. 3○Cunning Driftmod
  4. 4○Savage Silencemod
  5. 5○Blind Ragemod
  6. 6○Primed Continuitymod
  7. 7○Stretchmod
  8. 8○Overextendedmod
  9. 9○Primed Flowmod
  10. 10○Rolling Guardmod
  11. 11○Arcane Furyarcane
  12. 12○Arcane Energizearcane
  13. 13○Amber · Casting Speedshard
  14. 14○Crimson · Strengthshard
  15. 15○Steel Pathunlock
  16. 16○Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

Optional

Watch it played

YouTube for this loadout

All videos
The kitTheKengineer · Jun 2026

Banshee is AMAZING in 2026!

Sonar math, Silence, Gloom, and why Sound Quake is dead. Best first Banshee watch.

Strength

~200%+

Duration

180%+ Silence window

Range

175%+ Silence aura

TheKengineer cites huge finisher windows once Strength and Duration are both real.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
139%
Duration
155%
Range
250%
Efficiency
45%
Energy
+275%
Capacity
49 / 69

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Banshee mods

  • AuraSteel ChargeInvasion
  • ExilusCunning DriftLua
  • 1Savage SilenceStun plus Finisher damage.Red Veil / Arbiters · 25k
  • 2Blind RageVaults
  • 3Primed ContinuityBaro
  • 4StretchDrops
  • 5OverextendedVaults
  • 6Primed FlowBaro
  • 7Rolling GuardArbitrations

Melee

A finisher-friendly melee. Silence stuns, Savage multiplies the stab.

Arcanes

Arcane Fury

Melee damage

Eidolon

Arcane Energize

Silence recasts

Eidolon

Archon shards

  • 1Amber · Casting SpeedSilence upkeep1 · EDA
  • 2Crimson · StrengthFinisher math2 · Netracells
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