
Zephyr — Funnel Farm
Endgame build. Tornadoes pick people up. They inherit the element you shoot into them. Funnel Clouds makes many small ones. This is 2026 Zephyr grouping.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Defense, grouping for a loot / nuke teammate, the identity press-4
Wrong drop or mechanic?
Don’t build this yet
First Gust first
This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First GustWhy this build?
Endgame for Defense, grouping for a loot / nuke teammate, the identity press-4
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Tornado is grouping, not an old-world nuke. Funnel Clouds is the coverage augment.
- Element inherit is real. One Heat shot changes the whole weather.
- Turbulence still goes on first. A grouped room that can shoot you is a bad time.
Don’t use this for: Capture / short missions · Exterminate speedruns · timed Exterminate as the damage
Specialised investment for hard content
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Shoot the funnels — A Heat or Electric primer into the tornadoes sets their element. Engulfed enemies take extra. Hold 4 for parked tornadoes, tap 4 for wanderers.
Alternative if…
- Star Chart only → First Gust
- New account or low investment → First Gust
- This is too much Forma / cost → Funnel Farm — Optimised
- You wanted to fight, not farm → Target Fixation
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/5 · required — 5 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 5 Forma · Reactor · 2 shards · 2 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Plan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First GustThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Corrosive ProjectionOpen Nightwave
- After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
- FinalFunnel Farm — EndgameEndgame · Endgame · 4–5 Forma
Farm the gap
- Zephyr augments — Funnel Clouds · Target Fixation · Jet Stream
Helminth & shards
What to put on the body
- 1 Tauforged Amber · Casting Speed — Drop funnels, recast 3.Archon locked
- 2 Tauforged Azure · Energy max — More 4.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Corrosive Projection
One named gap. Open Nightwave
60 minutes
Corrosive Projection, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Corrosive Projection
Open Nightwave
Who this is for
Play this build from zero
You want the lane to be weather.
- Time to a playable copy
- After Funnel Clouds and Range mods.
- First mission to practice in
- Defense. Hold-4 on the pod, shoot Heat into a funnel.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Funnel loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Turbulence (3) always.
- 2Tornado (4). Hold to park them on the pod, tap to let them hunt. Shoot Heat into them if you want them to cook.
- 3Airburst (2) to feed stragglers into the funnels (tap pull, hold push).
- 4Hover (hold 1) and shoot the clump.
First mission — press these buttons
- 1
Park weather on the pod
4Hold 4. Many small funnels if Funnel Clouds is on. They should pick people up.
You will know it worked when: Little tornadoes. Enemies spinning.
- 2
Shoot Heat into one
The funnel cooks. Engulfed take extra from your gun too.
Common mistakes
Tap-4 when you wanted a camp
Tap wanders off the pod. Hold parks.
When this feels easy
- 1Do not skip 3Grouped enemies still shoot. Umbrella first.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●zephyrframe
- 2○Corrosive Projectionmod
- 3○Cunning Driftmod
- 4○Funnel Cloudsaugment
- 5○Overextendedmod
- 6○Stretchmod
- 7○Primed Continuitymod
- 8○Narrow Mindedmod
- 9○Primed Flowmod
- 10○Rolling Guardmod
- 11○Molt Efficiencyarcane
- 12○Arcane Energizearcane
- 13○Amber · Casting Speedshard
- 14○Tauforged Azure · Energy maxshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Corrosive Projectionmissing · Open Nightwave
Cunning Driftmissing · Lua Halls of Ascension
- Funnel Clouds
missing · Red Veil / The Perrin Sequence · 25,000 standing
Many small tornadoes instead of a few big ones. Coverage is the 2026 grouping tool.
Overextendedmissing · Orokin Vaults
Stretchmissing · Enemy drops
Primed Continuitymissing · Wait for Baro Ki'Teer
- Narrow Minded
missing · Orokin Vaults
Drop this if Funnel coverage already feels huge and you want the radius back.
Primed Flowmissing · Baro Ki'Teer
- Rolling Guard
missing · Arbitrations
Recommended
Optional
Watch it played
YouTube for this loadout
Zephyr is the ULTIMATE CRIT WARFRAME... (real numbers!)
Airborne crit passive, Tornado, Turbulence. 2025 numbers.
Strength
~200%
Duration
180%+
Range
200%+
Range is tornado size and pull. Duration is lifetime. Funnel Clouds (augment) trades one big funnel for many small ones — better coverage, less single-target eat.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 40%
- Duration
- 254%
- Range
- 184%
- Efficiency
- 100%
- Energy
- +275%
- Capacity
- 49 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Zephyr mods
- Aura
Corrosive ProjectionNightwave - Exilus
Cunning DriftLua Halls - 1Funnel CloudsMany small tornadoes instead of a few big ones. Coverage is the 2026 grouping tool.Red Veil / Perrin Sequence · 25k
- 2
OverextendedOrokin Vaults - 3
StretchDrops - 4
Primed ContinuityBaro - 5Narrow MindedDrop this if Funnel coverage already feels huge and you want the radius back.Orokin Vaults
- 6
Primed FlowBaro - 7Rolling GuardArbitrations
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Corrosive Projection | Nightwave | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Funnel Clouds Many small tornadoes instead of a few big ones. Coverage is the 2026 grouping tool. | Red Veil / Perrin Sequence · 25k | |
| 2 | Overextended | Orokin Vaults | |
| 3 | Stretch | Drops | |
| 4 | Primed Continuity | Baro | |
| 5 | Narrow Minded Drop this if Funnel coverage already feels huge and you want the radius back. | Orokin Vaults | |
| 6 | Primed Flow | Baro | |
| 7 | Rolling Guard | Arbitrations |
Shoot the funnels
A Heat or Electric primer into the tornadoes sets their element. Engulfed enemies take extra. Hold 4 for parked tornadoes, tap 4 for wanderers.
Arcanes
Molt Efficiency
Duration on tornadoes and Turbulence.
Zariman
Arcane Energize
4 is 100 energy.
Eidolon
Archon shards
- 1
Tauforged Amber · Casting SpeedDrop funnels, recast 3.1 · EDA - 2
Tauforged Azure · Energy maxMore 4.2 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Tauforged Amber · Casting SpeedDrop funnels, recast 3. | 1 | EDA | |
| 2 | Tauforged Azure · Energy maxMore 4. | 2 | Netracells |
