Zephyr

Zephyr Prime · The kit

Hover, pull, umbrella, weather

Zephyr is an airborne caster. Turbulence is survival. Tornado is grouping. Airburst is the optional nuke. Tail Wind is how you stay in the crit window.

Health

455555

Shields

455555

Armor

105105

Energy

100150

Zephyr
Passive

Lightweight

Faster and slower-falling while airborne. Weapon critical chance while airborne. Hover is not a joke — it is a crit station. Feet on the floor turns the gift off.

Tail Wind
1

Tail Wind

25

The movement kit. From the ground, tap to launch up. In the air, tap to dash forward or aim down to slam. Hold in the air to hover with reduced movement — this is the gun platform. Dive-bomb hits a radius. Do not Helminth 1 unless you hate flying.

Hold (air)
Hover
Tap (air)
Dash / dive-bomb
Airburst
2

Airburst

50

A dense-air bomb. Tap to pull enemies toward the burst, hold to throw them away. Damage increases per enemy hit. Target Fixation (augment) stacks a multiplier as you keep hitting people. Helminth slot on gun configs that do not want the nuke.

Tap
Pull
Hold
Push
Fixation
Per-hit damage stacks
Turbulence
3

Turbulence

75

The identity. Projectiles curve around Zephyr. Melee and some AoE still connect — it is not Revenant Mesmer. Duration is uptime. Range is bubble size. Jet Stream (augment) adds movement and projectile speed. Recast before it dies.

Blocks
Projectiles
Does not block
Melee / some AoE
Jet Stream
Move + projectile speed
Tornado
4

Tornado

100

Tap for wandering tornadoes, hold for stationary. They pick enemies up. Shoot an element into a funnel and it becomes that damage type. Engulfed enemies take extra damage from guns. Funnel Clouds (augment) splits them into many small funnels for coverage. Grouping tool first, nuke second.

Tap
Wandering
Hold
Stationary
Inherit
Most-shot element

The Zephyr loop

    01

    Turbulence on.

    02

    Hover and shoot, or dive-bomb a pack.

    03

    Tornado to group, shoot an element into the weather.

    04

    Airburst if you stacked Target Fixation.

Augments

Airburst

Target Fixation

Airburst damage increases for each enemy hit.

Red Veil / The Perrin Sequence · 25,000 standing

Turbulence

Jet Stream

Turbulence grants movement speed and projectile speed.

Red Veil / The Perrin Sequence · 25,000 standing

Tornado

Funnel Clouds

Creates many smaller tornadoes instead of a few large ones.

Red Veil / The Perrin Sequence · 25,000 standing

YouTube

Watch the kit

All videos
The kitMHBlacky · Aug 2025

Zephyr is the ULTIMATE CRIT WARFRAME... (real numbers!)

Airborne crit passive, Tornado, Turbulence. 2025 numbers.

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