Sirius & Orion
Sirius & Orion builds
First Swap — Star Chart
Star Chart2–3 FormaModerateHigh confidenceStar ChartSteel Path

Sirius & OrionFirst Swap

Star Chart build. Tap an ability to play Sirius. Hold it to become Orion. Celestial Clash waits until you can make stars. Learn the swap first. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Junctions through the Outer Terminus. Steel Path is the next card, not this one.

Wrong drop or mechanic?

Why this build?

Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.

Health: Inventory unknownMark what you own. Until then this is a recommendation, not a test you failed.

Play this in Star ChartPlay this in Steel Path
  • This frame is two kits on one slot. If you only tap, you never met Orion. If you only hold, you never met Sirius.
  • The swap passive is free efficiency. Swap before a spendy cast.
  • Celestial Clash is a nuke that eats stars. Empty meter is a flight with no punch.

Don’t use this for: Steel Path endurance · level-cap content · solo level-cap

Accessible mods and a working energy / survivability loop

Bring: Any gunSirius throws heat. Orion throws gravity. A cheap primary is fine while you learn which brother you are holding.

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/3 · required3 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/1 recommended
  • Shards · optionalNone listed

Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Celestial Clash — Steel Path

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Celestial Clash — Steel Path

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Growing PowerThe Silver Grove quest
  2. After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
  3. FinalFirst Swap — Star ChartStar Chart · Moderate · 2–3 Forma

Upgrade from here

Celestial Clash — Steel Path

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Celestial Clash — Steel Path

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Two farm routes, then a test run

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You just pulled a dual-frame out of a Uranus skirmish and 1 has a hold function.

Time to a playable copy
Same day. Intensify plus Flow. Practice tap vs hold in Simulacrum first.
First mission to practice in
Simulacrum, then a Uranus Exterminate. You want to see both brothers.

3 button drills · 10 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Swap loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1You load in as Sirius. Coronal Ejection (tap 1) throws a Jade-heat scythe that vacuums pickups. Jade Stars (tap 2) orbit, then launch when you shoot — they cloak Sirius in glare until they fly.
  2. 2Hold 1, 2, or 3 to swap into Orion. Gravitic Slash groups, Astral Shell is the bubble, Event Horizon is the hole. Same buttons, other brother.
  3. 3Abilities make Constellation Stars (the Clash ammo). Do not press 4 until you have a few, and never two of the same color in a row if you can help it.
  4. 4Light's Sanctuary (tap 3 on Sirius) is a growing heal well. Use it on the objective while you learn. Clash is the next config.

First mission — press these buttons

  1. 1

    Tap 2 as Sirius

    2

    Motes orbit. You fade. Shoot to launch Heat.

    You will know it worked when: Jade motes. A see-through Sirius.

  2. 2

    Hold 2

    2

    You become Orion and Astral Shell goes up. Different silhouette, different 2.

  3. 3

    Do not press 4 yet

    No stars, no duel. Bake a couple of 1/2/3 first next config.

Common mistakes

  • Mashing 1 and wondering why gravity happened

    You held it. Tap is Sirius. Hold is Orion.

When this feels easy

  1. 1Casting speed shardTap vs hold needs to be clean.
  2. 2Then ClashOnce swapping is a habit.

Parts checklist

0 of 10 owned. Tap How on anything you still need.

Dependencies

11 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1sirius-and-orionframe
  2. 2Growing Powermod
  3. 3Power Driftmod
  4. 4Intensifymod
  5. 5Primed Continuitymod
  6. 6Stretchmod
  7. 7Streamlinemod
  8. 8Primed Flowmod
  9. 9Vitalitymod
  10. 10Redirectionmod
  11. 11Arcane Energizearcane

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Arcane Energize

    missing · Buy 20–40 Platinum worth

    Optional. The swap passive is the cheap battery. Skip until you have it — Star Chart does not need Eidolon arcanes.

Strength

~145% (Intensify)

Duration

155% (Continuity)

Range

145% (Stretch)

The passive refunds efficiency on the next casts after a swap. Swap on purpose, not by accident. Below 50 energy they steal from each other.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
145%
Duration
155%
Range
145%
Efficiency
130%
Energy
+275%
Capacity
47 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Sirius & Orion mods

  • AuraGrowing PowerSilver Grove specters
  • ExilusPower DriftOrokin Vaults / Lua
  • 1IntensifyMercury / Venus
  • 2Primed ContinuityBaro Ki'Teer / relics
  • 3StretchEnemy drops
  • 4StreamlineEnemy drops
  • 5Primed FlowTwo kits, one pool. They steal from each other under 50 — keep the pool above that.Baro Ki'Teer / relics
  • 6VitalityEarth / drops
  • 7RedirectionEnemy drops

Any gun

Sirius throws heat. Orion throws gravity. A cheap primary is fine while you learn which brother you are holding.

Arcanes

Arcane Energize

Optional. The swap passive is the cheap battery. Skip until you have it — Star Chart does not need Eidolon arcanes.

Eidolon / trade

Archon shards

    FarmAll builds
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