Sirius & Orion
Sirius & Orion builds
Celestial Clash — Endgame
Endgame5 FormaEndgameMedium confidenceArchon HuntsShards optional

Sirius & OrionCelestial Clash

Endgame build. Generate mixed-color stars, take the sky, spend them. August 2026 forced Heat on Clash — Archon Vitality and Heat inherit now apply. Match star color to the brother's paint for crit.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

endgame / endurance clumps, the reason the dual-frame exists, anyone done learning the hold-to-swap

Wrong drop or mechanic?

Don’t build this yet

First Swap first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Swap

Why this build?

Endgame for endgame / endurance clumps, the reason the dual-frame exists, anyone done learning the hold-to-swap

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Archon Hunts
  • Celestial Clash is the dual-frame. Everything else exists to print stars and survive the landing.
  • Color matching is free crit. Ignoring it is a self-nerf.
  • Helminth Roar is a different loadout because Clash silences subsumes mid-duel.

Don’t use this for: Star Chart only · new accounts

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Stars are the ammoClash is not an exalted grid. It spends Constellation Stars you baked with 1/2/3. Strength is the collateral. Color-matching is the crit. Heat inherit primers (Sobek, Epitaph) feed the Aug 2026 forced Heat.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/5 · required5 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 5 Forma · Reactor · 2 shards · 6 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First SwapThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Growing PowerThe Silver Grove quest
  3. After that5 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalCelestial Clash — EndgameEndgame · Endgame · 5 Forma

Helminth & shards

What to put on the body

  • 3–5 Tauforged Tauforged Crimson · StrengthClash damage.Archon locked
  • 2 Tauforged Amber · Casting SpeedBake stars faster. Clash attacks feel like a combo.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Steel Path. You can swap without thinking. You want the sky.

Time to a playable copy
After Blind Rage and a feel for mixed-color stars.
First mission to practice in
SP Exterminate with a clump. Clash is a room button.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Duel loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Bake stars: tap Sirius 1/2, hold-swap, Orion 1/2/3. Alternate colors. Watch the meter — two identical colors in a row is a wasted slot.
  2. 2Celestial Clash (4). You both take the sky. Left fire is Sirius, right fire is Orion. Spend a star per attack.
  3. 3Match the star's color to the brother you are attacking with for the crit bonus. The UI is a duet, not a death ball.
  4. 4You cannot Roar (or any subsume) during Clash. Buff before 4, or skip buffs on this config.

First mission — press these buttons

  1. 1

    Bake mixed stars

    2

    Sirius cast, Orion cast, Sirius cast. No three-in-a-row of one color.

  2. 2

    Take the sky

    4

    4. Spend a star per attack. Match color to brother for crit.

    You will know it worked when: Both brothers airborne. Collateral numbers.

Common mistakes

  • Clash on two stars of one color

    You half-nuked. Mix, then fly.

When this feels easy

  1. 1Strength shardsClash scales. This is the investment.
  2. 2Casting speedThe duel is a combo.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Molt Augmented

    missing · Unlock the Zariman

    Strength stacks into Clash collateral.

  • Arcane Hot Shot

    missing · 1999 / trade

    June 2026: Jade Stars proc Hot Shot. Crit on the guns between duels.

Optional

Watch it played

YouTube for this loadout

All videos
The kitTheKengineer · Jun 2026

Sirius and Orion are NOT as described! Guide & Issues

Celestial Clash, identity swap, what the dual kit actually does.

BuildsFluffie Michi · Jul 2026

How to actually build Sirius & Orion (to NUKE maps)

Celestial Clash nuke. Short 2026 loadout pass.

Strength

~250–300%

Duration

130–155%

Range

145–175%

Stars: no more than two of the same color in a row. Mix Sirius (heat/jade) casts with Orion (gravity/shell) casts. Then 4. Forced Heat on Clash double-dips Archon Vitality.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
313%
Duration
128%
Range
100%
Efficiency
45%
Energy
+275%
Capacity
58 / 67

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Sirius & Orion mods

  • AuraGrowing PowerSilver Grove
  • ExilusPower DriftVaults / Lua
  • 1Blind RageOrokin Vaults
  • 2Transient FortitudeOrokin Vaults
  • 3Umbral IntensifyThe Sacrifice
  • 4Archon VitalityAugust 2026 Clash forces Heat. This doubles the proc. Heat inherit primers stack on top.Kahl / Archon Hunts
  • 5Primed ContinuityBaro Ki'Teer
  • 6Primed FlowBaro / relics
  • 7EquilibriumThe New Strange

Stars are the ammo

Clash is not an exalted grid. It spends Constellation Stars you baked with 1/2/3. Strength is the collateral. Color-matching is the crit. Heat inherit primers (Sobek, Epitaph) feed the Aug 2026 forced Heat.

Arcanes

Molt Augmented

Strength stacks into Clash collateral.

Zariman

Arcane Hot Shot

June 2026: Jade Stars proc Hot Shot. Crit on the guns between duels.

1999 / trade

Archon shards

  • 1Tauforged Crimson · StrengthClash damage.3–5 Tauforged · Netracells / EDA
  • 2Tauforged Amber · Casting SpeedBake stars faster. Clash attacks feel like a combo.2 · EDA
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