Sirius & Orion
Sirius & Orion builds
Astral Shell
Steel Path4 FormaAdvancedMedium confidenceSteel PathDefenseShards optional

Sirius & Orion — Astral Shell

Steel Path build. Hold-swap and stay Orion. Astral Shell is the tank. Event Horizon groups. Gravitic Slash is the melee wave. Sirius is the emergency heal.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Defense, surviving Steel Path, people who wanted a gravity tank not a jade assassin

Wrong drop or mechanic?

Why this build?

Steel Path for Defense, surviving Steel Path, people who wanted a gravity tank not a jade assassin

Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel PathPlay this in Defense
  • Orion is the shell brother. Sirius glare will not save a Defense pod. Horizon will.
  • Range on Horizon is more damage than another Strength mod once the pile exists.
  • You still print stars by existing. Clash is legal if a tile deserves the sky.

Don’t use this for: Star Chart only · new accounts · Capture / short missions · Exterminate speedruns

Stronger mods, Arcanes, real synergy

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Melee or shotgun — Orion wants to be in the pile Event Horizon makes. A slam melee or a pellet gun. Shell is the health bar.

Alternative if…

My test

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Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required — 0/9 named
  • Forma 0/4 · required — 4 on the card. Codex does not track installed Forma.
  • Helminth · optional — Not required
  • Arcanes · recommended — 0/2 recommended
  • Shards · optional — Optional unless the card says a breakpoint

Investment: 4 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Celestial Clash — Optimised

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Celestial Clash — Optimised

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Steel ChargeInvasion / Nightwave
  2. After that4 FormaOne slot at a time. Rank 30 after each polarize.
  3. LaterAzure · Armor / healthHelminth and shards are the last rungs. They are not the Starter.
  4. FinalAstral ShellSteel Path · Advanced · 4 Forma

Upgrade from here

Celestial Clash — Optimised

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Celestial Clash — Optimised

Helminth & shards

What to put on the body

  • 2 Azure · Armor / health — Hull math.Archon locked
  • 2 Crimson · Strength — Shell and pull.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Steel Charge

    One named gap. Invasion / Nightwave

  2. 60 minutes

    Steel Charge, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Defense. You want a hull and a hole, not a glare.

Time to a playable copy
After you can hold-swap on spawn without thinking.
First mission to practice in
A Defense. Shell on the pod, Horizon on the lane.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Hull loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Hold 2 as you load in so you are Orion with Astral Shell up. Recast Shell before it cracks.
  2. 2Event Horizon (hold 3) on the objective or a hallway. They fall in.
  3. 3Gravitic Slash (hold 1) through the ball. Repeat.
  4. 4Tap-swap to Sirius only for Light's Sanctuary if someone is downed in the well, then hold-swap home.

First mission — press these buttons

  1. 1

    Hold 2 as you land

    2

    Orion, Shell up.

    You will know it worked when: The hull, not Jade motes.

  2. 2

    Horizon the lane

    3

    They fall in. Slash the pile.

Common mistakes

  • Tapping 3 on the pod

    That is Sanctuary, which is fine, but you wanted a hole. Hold.

When this feels easy

  1. 1Range shards or Cunning DriftHorizon is a radius.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Dependencies

16 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1●sirius-and-orionframe
  2. 2○Steel Chargemod
  3. 3○Cunning Driftmod
  4. 4○Blind Ragemod
  5. 5○Umbral Intensifymod
  6. 6○Primed Continuitymod
  7. 7○Stretchmod
  8. 8○Overextendedmod
  9. 9○Adaptationmod
  10. 10○Primed Flowmod
  11. 11○Arcane Batteryarcane
  12. 12○Molt Efficiencyarcane
  13. 13○Azure · Armor / healthshard
  14. 14○Crimson · Strengthshard
  15. 15○Steel Pathunlock
  16. 16○Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Arcane Battery

    missing · Duviri / trade

    If Shell grants armor-like stats, this fattens the pool. Otherwise Energize.

  • Molt Efficiency

    missing · Zariman

    Duration while the hull holds.

Optional

Strength

~200–250% (Shell HP and Horizon pull)

Duration

155% so Shell stays

Range

175%+ for Horizon and Slash

Astral Shell is Orion's Iron Skin analogue — a cosmic overshield/Overguard-style hull. Event Horizon is the grouping hole. You live on hold-cast.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
183%
Duration
155%
Range
250%
Efficiency
45%
Energy
+275%
Capacity
52 / 69

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Sirius & Orion mods

  • AuraSteel ChargeInvasion / Nightwave
  • ExilusCunning DriftLua Halls
  • 1Blind RageOrokin Vaults
  • 2Umbral IntensifyThe Sacrifice
  • 3Primed ContinuityBaro
  • 4StretchDrops
  • 5OverextendedEvent Horizon radius is the content.Orokin Vaults
  • 6AdaptationArbitrations
  • 7Primed FlowBaro

Melee or shotgun

Orion wants to be in the pile Event Horizon makes. A slam melee or a pellet gun. Shell is the health bar.

Arcanes

Arcane Battery

If Shell grants armor-like stats, this fattens the pool. Otherwise Energize.

Duviri

Molt Efficiency

Duration while the hull holds.

Zariman

Archon shards

  • 1Azure · Armor / healthHull math.2 · Netracells
  • 2Crimson · StrengthShell and pull.2 · Netracells
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