Sirius & Orion
Sirius & Orion builds
Astral Shell
Steel Path4 FormaAdvancedMedium confidenceSteel PathDefenseShards optional

Sirius & OrionAstral Shell

Steel Path build. Hold-swap and stay Orion. Astral Shell is the tank. Event Horizon groups. Gravitic Slash is the melee wave. Sirius is the emergency heal.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Defense, surviving Steel Path, people who wanted a gravity tank not a jade assassin

Wrong drop or mechanic?

Why this build?

Steel Path for Defense, surviving Steel Path, people who wanted a gravity tank not a jade assassin

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel PathPlay this in Defense
  • Orion is the shell brother. Sirius glare will not save a Defense pod. Horizon will.
  • Range on Horizon is more damage than another Strength mod once the pile exists.
  • You still print stars by existing. Clash is legal if a tile deserves the sky.

Don’t use this for: Star Chart only · new accounts · Capture / short missions · Exterminate speedruns

Stronger mods, Arcanes, real synergy

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Melee or shotgunOrion wants to be in the pile Event Horizon makes. A slam melee or a pellet gun. Shell is the health bar.

Alternative if…

My test

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Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/4 · required4 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 4 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Celestial Clash — Optimised

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Celestial Clash — Optimised

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Steel ChargeInvasion / Nightwave
  2. After that4 FormaOne slot at a time. Rank 30 after each polarize.
  3. LaterAzure · Armor / healthHelminth and shards are the last rungs. They are not the Starter.
  4. FinalAstral ShellSteel Path · Advanced · 4 Forma

Upgrade from here

Celestial Clash — Optimised

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Celestial Clash — Optimised

Helminth & shards

What to put on the body

  • 2 Azure · Armor / healthHull math.Archon locked
  • 2 Crimson · StrengthShell and pull.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Steel Charge

    One named gap. Invasion / Nightwave

  2. 60 minutes

    Steel Charge, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Defense. You want a hull and a hole, not a glare.

Time to a playable copy
After you can hold-swap on spawn without thinking.
First mission to practice in
A Defense. Shell on the pod, Horizon on the lane.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Hull loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Hold 2 as you load in so you are Orion with Astral Shell up. Recast Shell before it cracks.
  2. 2Event Horizon (hold 3) on the objective or a hallway. They fall in.
  3. 3Gravitic Slash (hold 1) through the ball. Repeat.
  4. 4Tap-swap to Sirius only for Light's Sanctuary if someone is downed in the well, then hold-swap home.

First mission — press these buttons

  1. 1

    Hold 2 as you land

    2

    Orion, Shell up.

    You will know it worked when: The hull, not Jade motes.

  2. 2

    Horizon the lane

    3

    They fall in. Slash the pile.

Common mistakes

  • Tapping 3 on the pod

    That is Sanctuary, which is fine, but you wanted a hole. Hold.

When this feels easy

  1. 1Range shards or Cunning DriftHorizon is a radius.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Dependencies

16 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1sirius-and-orionframe
  2. 2Steel Chargemod
  3. 3Cunning Driftmod
  4. 4Blind Ragemod
  5. 5Umbral Intensifymod
  6. 6Primed Continuitymod
  7. 7Stretchmod
  8. 8Overextendedmod
  9. 9Adaptationmod
  10. 10Primed Flowmod
  11. 11Arcane Batteryarcane
  12. 12Molt Efficiencyarcane
  13. 13Azure · Armor / healthshard
  14. 14Crimson · Strengthshard
  15. 15Steel Pathunlock
  16. 16Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Arcane Battery

    missing · Duviri / trade

    If Shell grants armor-like stats, this fattens the pool. Otherwise Energize.

  • Molt Efficiency

    missing · Zariman

    Duration while the hull holds.

Optional

Strength

~200–250% (Shell HP and Horizon pull)

Duration

155% so Shell stays

Range

175%+ for Horizon and Slash

Astral Shell is Orion's Iron Skin analogue — a cosmic overshield/Overguard-style hull. Event Horizon is the grouping hole. You live on hold-cast.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
183%
Duration
155%
Range
250%
Efficiency
45%
Energy
+275%
Capacity
52 / 69

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Sirius & Orion mods

  • AuraSteel ChargeInvasion / Nightwave
  • ExilusCunning DriftLua Halls
  • 1Blind RageOrokin Vaults
  • 2Umbral IntensifyThe Sacrifice
  • 3Primed ContinuityBaro
  • 4StretchDrops
  • 5OverextendedEvent Horizon radius is the content.Orokin Vaults
  • 6AdaptationArbitrations
  • 7Primed FlowBaro

Melee or shotgun

Orion wants to be in the pile Event Horizon makes. A slam melee or a pellet gun. Shell is the health bar.

Arcanes

Arcane Battery

If Shell grants armor-like stats, this fattens the pool. Otherwise Energize.

Duviri

Molt Efficiency

Duration while the hull holds.

Zariman

Archon shards

  • 1Azure · Armor / healthHull math.2 · Netracells
  • 2Crimson · StrengthShell and pull.2 · Netracells
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