Sevagoth
Sevagoth builds
First Gloom
Starter0–2 FormaStarterHigh confidenceStar ChartShards optional

SevagothFirst Gloom

Starter build. Gloom is a slow aura that heals you when you shoot people inside it. Learn the drain before you touch the Shadow.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Star Chart, first Sevagoth, anyone scared of the Death Well

Wrong drop or mechanic?

Why this build?

Starter for Star Chart, first Sevagoth, anyone scared of the Death Well

Health: Inventory unknownMark what you own. Until then this is a recommendation, not a test you failed.

Play this in Star Chart
  • Gloom is Sevagoth. The slow plus lifesteal is why other frames steal this ability.
  • Sow and Reap are the nuke later. Today they are extra damage while you learn the circle.
  • The Shadow waits. Empty exalted grids are a Sevagoth tradition you should skip.

Don’t use this for: Steel Path endurance · level-cap content · solo level-cap · players without Helminth

0 Forma, basic mods, no Helminth or shards required

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Any gunGloom's lifesteal works on weapon hits. A cheap rifle is enough. Do not open the Shadow grid yet.

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/2 · required2 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/1 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 2 Forma · Reactor · 1 shard. Typical farm ~1–2 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.

Your next step

Open First Gloom — Star Chart

The next rung on this frame is unlocked. Mark I run this, then step up.

First Gloom — Star Chart

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Corrosive ProjectionOpen Nightwave
  2. After that0–2 FormaOne slot at a time. Rank 30 after each polarize.
  3. LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
  4. FinalFirst GloomStarter · Starter · 0–2 Forma

Upgrade from here

First Gloom — Star Chart

Gloom is a slow aura that heals you when you shoot people inside it. Learn the drain before you touch the Shadow. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.

Open First Gloom — Star Chart

Helminth & shards

What to put on the body

  • 1 Amber · Casting SpeedSow / Reap / Gloom on tempo.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Corrosive Projection

    One named gap. Open Nightwave

  2. 60 minutes

    Corrosive Projection, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You finished Tempestarii and the 3 button looks like a horror movie.

Time to a playable copy
Same day. Intensify, Stretch, Streamline, Flow.
First mission to practice in
A low Survival. You want to feel Gloom drain and Gloom heal.

3 button drills · 11 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Gloom loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Gloom (3). A dark circle. Enemies inside crawl. You heal when you damage them.
  2. 2Sow (2) the pack so they cook. Reap (1) to send the Shadow through and detonate ripe seeds.
  3. 3Do not press 4 until the Death Well is full and the Shadow melee has mods. An empty Shadow is a costume.
  4. 4If energy tanks, toggle Gloom off for a second. The drain is per body in range — a packed tile is expensive.

First mission — press these buttons

  1. 1

    Gloom a doorway

    3

    They crawl. Shoot them. Your health comes back.

    You will know it worked when: A dark radius. Enemies in molasses.

  2. 2

    Sow, then Reap

    2

    Seeds, then the Shadow flies through and pops them.

  3. 3

    Toggle Gloom off if energy tanks

    Packed rooms drain faster. That is not a bug.

Common mistakes

  • Pressing 4 to 'see the Shadow'

    Unmodded claws. You will bounce off a Heavy Gunner and blame the frame.

When this feels easy

  1. 1Dark PropagationTurns 1+2 into a machine. Next config.
  2. 2Then forma the clawsOnly if you want to live in 4.

Parts checklist

0 of 11 owned. Tap How on anything you still need.

Dependencies

13 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1sevagothframe
  2. 2Corrosive Projectionmod
  3. 3Power Driftmod
  4. 4Intensifymod
  5. 5Stretchmod
  6. 6Streamlinemod
  7. 7Flowmod
  8. 8Continuitymod
  9. 9Vitalitymod
  10. 10Equilibriummod
  11. 11Arcane Energizearcane
  12. 12Amber · Casting Speedshard
  13. 13Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

  • Corrosive Projection

    missing · Open Nightwave

  • Power Drift

    missing · Unlock Lua

  • Intensify

    missing · Fight Lieutenant Lech Kril

  • Stretch

    missing · Enemy drops

  • Streamline

    missing · Enemy drops and early missions

    Gloom's drain is real. Efficiency is survival.

  • Flow

    missing · Enemy drops

  • Continuity

    missing · Run low-level Defense or Survival

  • Vitality

    missing · Jackal

  • Equilibrium

    missing · The New Strange / drops

    Health orbs from Gloom kills refill energy. The cheap engine.

Recommended

  • Arcane Energize

    missing · Buy 20–40 Platinum worth

    Skip until you can afford it. Equilibrium is the starter battery.

Optional

Strength

~145% (Intensify) — slow and heal scale with Strength

Duration

100–130%

Range

145% (Stretch) so Gloom is a room, not a hug

Gloom drains energy per enemy inside the circle. Efficiency and a Flow keep it from eating you.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
145%
Duration
130%
Range
145%
Efficiency
130%
Energy
+150%
Capacity
43 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Sevagoth mods

  • AuraCorrosive ProjectionNightwave
  • ExilusPower DriftOrokin Vaults / Lua
  • 1IntensifyMercury / Venus
  • 2StretchEnemy drops
  • 3StreamlineGloom's drain is real. Efficiency is survival.Enemy drops
  • 4FlowEnemy drops
  • 5ContinuityEnemy drops
  • 6VitalityEarth / drops
  • 7EquilibriumHealth orbs from Gloom kills refill energy. The cheap engine.The New Strange / drops

Any gun

Gloom's lifesteal works on weapon hits. A cheap rifle is enough. Do not open the Shadow grid yet.

Arcanes

Arcane Energize

Skip until you can afford it. Equilibrium is the starter battery.

Eidolon / trade

Archon shards

  • 1Amber · Casting SpeedSow / Reap / Gloom on tempo.1 · Archon Hunt
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