
Sevagoth — Exalted Shadow
Endgame build. Fill the Death Well, press 4, become the Shadow. Claws are a real melee. Embrace groups, Harvest pops, Reave through the pile.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
People who picked Sevagoth for the ghost, Steel Path melee, the other half of the kit
Wrong drop or mechanic?
Don’t build this yet
First Gloom first
This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First GloomWhy this build?
Endgame for People who picked Sevagoth for the ghost, Steel Path melee, the other half of the kit
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- The Shadow is a second Warframe with a melee grid. If that grid is empty, press 4 is a fashion show.
- Gloom still exists on the host. Fill the Well in Gloom, spend it in claws.
- This is slower than Dark Propagation rooms and much more fun if you came for the ghost.
Don’t use this for: Star Chart only · new accounts
Specialised investment for hard content
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Shadow Claws (exalted melee) — Open the Shadow's own melee grid. Blood Rush, Weeping Wounds, Condition Overload, Organ Shatter, primed elementals. Empty claws tickle.
Alternative if…
- Star Chart only → First Gloom
- New account or low investment → First Gloom
- This is too much Forma / cost → Sow and Reap — Optimised
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/18 · required — 0/18 named
- Forma 0/6 · required — 6 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 6 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Plan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First GloomThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Steel ChargeInvasion / Nightwave
- After that5–6 FormaOne slot at a time. Rank 30 after each polarize.
- LaterViolet · Melee crit damageHelminth and shards are the last rungs. They are not the Starter.
- FinalExalted ShadowEndgame · Endgame · 5–6 Forma
Farm the gap
- Sevagoth augments — Dark Propagation · Shadow Haze · Precarious Nightfall · Shadow Flare
Helminth & shards
What to put on the body
- 2–3 Tauforged Violet · Melee crit damage — Shadow Claws crit.Archon locked
- 2 Crimson · Strength — Harvest and Reave numbers.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
You forma'd the claws and want to be the ghost.
- Time to a playable copy
- After a real Shadow melee grid and a full Death Well.
- First mission to practice in
- A packed Exterminate so the Well fills in one room.
2 button drills · 22 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Ghost loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1On Sevagoth: Gloom, Sow, Reap until the Death Well is full (the 4 meter).
- 2Exalted Shadow (4). You are the ghost. The claw melee is in your hands.
- 3Embrace (Shadow 1) to pull, Death's Harvest (Shadow 3) to plant the reap aura, Reave (Shadow 4) through the pile.
- 4When the Well empties you drop back. Fill it again. Do not linger in a hallway with an empty meter.
First mission — press these buttons
- 1
Fill the Well on the host
3Gloom plus a couple Reaps. The 4 meter is the Death Well.
- 2
Press 4, pull, harvest, Reave
4You are the Shadow. Swing the claws.
You will know it worked when: A different ability bar. Ghost body.
Common mistakes
Dropping out with no Well plan
You are squishy Sevagoth again. Gloom immediately.
When this feels easy
- 1Violet melee shardsClaws crit.
Parts checklist
0 of 22 owned. Tap How on anything you still need.
Dependencies
25 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●sevagothframe
- 2○Steel Chargemod
- 3○Power Driftmod
- 4○Blind Ragemod
- 5○Umbral Intensifymod
- 6○Primed Continuitymod
- 7○Stretchmod
- 8○Primed Flowmod
- 9○Equilibriummod
- 10○Shadow Hazeaugment
- 11○Shadow Claws stancemod
- 12○Blood Rushmod
- 13○Weeping Woundsmod
- 14○Condition Overloadmod
- 15○Gladiator Mightmod
- 16○Organ Shattermod
- 17○Primed Fever Strikemod
- 18○Sacrificial Pressuremod
- 19○Primed Reachmod
- 20○Arcane Furyarcane
- 21○Molt Augmentedarcane
- 22○Violet · Melee crit damageshard
- 23○Crimson · Strengthshard
- 24○Steel Pathunlock
- 25○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Power Driftmissing · Unlock Lua
Blind Ragemissing · Run Orokin Vaults
Umbral Intensifymissing · Finish The Sacrifice
Primed Continuitymissing · Wait for Baro Ki'Teer
Stretchmissing · Enemy drops
Primed Flowmissing · Baro Ki'Teer
- Equilibrium
missing · The New Strange / drops
- Shadow Haze
missing · Perrin / Red Veil · 25,000
Reap marks raise crit chance. Helps claws and the harvest.
- Shadow Claws stance
missing · Exalted
- Blood Rush
missing · Red Veil / Steel Meridian
- Weeping Wounds
missing · The Index
- Condition Overload
missing · Orokin Derelict / trade
- Gladiator Might
missing · Arena / Arbitration
- Organ Shatter
missing · Enemy drops
- Primed Fever Strike
missing · Baro Ki'Teer
- Sacrificial Pressure
missing · The Sacrifice
- Primed Reach
missing · Baro Ki'Teer
Recommended
Optional
Watch it played
YouTube for this loadout
Sevagoth triple build guide - Main, Shadow, and Claws
Gloom, Sow/Reap, Exalted Shadow. Three grids.
Strength
~200%+
Duration
130%+
Range
145–175% for Embrace / Harvest
Death Well fills from Sow, Reap, and Gloom kills. 4 is a full kit swap — the Shadow has Embrace, Consume, Harvest, Reave.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 258%
- Duration
- 155%
- Range
- 145%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 52 / 69
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 17% × 5.00
- Status
- 36%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 59
- Arsenal DPS
- 561
Toggle common mods
Sevagoth mods
- AuraSteel ChargeCapacity plus claw damage.Invasion / Nightwave
- Exilus
Power DriftVaults / Lua - 1
Blind RageOrokin Vaults - 2
Umbral IntensifyThe Sacrifice - 3
Primed ContinuityBaro - 4
StretchDrops - 5
Primed FlowBaro - 6EquilibriumThe New Strange
- 7Shadow HazeReap marks raise crit chance. Helps claws and the harvest.Perrin / Red Veil · 25k
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge Capacity plus claw damage. | Invasion / Nightwave | |
| Exilus | Power Drift | Vaults / Lua | |
| 1 | Blind Rage | Orokin Vaults | |
| 2 | Umbral Intensify | The Sacrifice | |
| 3 | Primed Continuity | Baro | |
| 4 | Stretch | Drops | |
| 5 | Primed Flow | Baro | |
| 6 | Equilibrium | The New Strange | |
| 7 | Shadow Haze Reap marks raise crit chance. Helps claws and the harvest. | Perrin / Red Veil · 25k |
Shadow Claws (exalted melee)
- StanceShadow Claws stance (innate)Exalted
- 1Blood RushRed Veil / Steel Meridian
- 2Weeping WoundsThe Index
- 3Condition OverloadOrokin Derelict / trade
- 4Gladiator MightArena / Arbitration
- 5Organ ShatterEnemy drops
- 6Primed Fever StrikeBaro Ki'Teer
- 7Sacrificial PressureThe Sacrifice
- 8Primed ReachBaro Ki'Teer
| Slot | Mod | Source | How |
|---|---|---|---|
| Stance | Shadow Claws stance (innate) | Exalted | |
| 1 | Blood Rush | Red Veil / Steel Meridian | |
| 2 | Weeping Wounds | The Index | |
| 3 | Condition Overload | Orokin Derelict / trade | |
| 4 | Gladiator Might | Arena / Arbitration | |
| 5 | Organ Shatter | Enemy drops | |
| 6 | Primed Fever Strike | Baro Ki'Teer | |
| 7 | Sacrificial Pressure | The Sacrifice | |
| 8 | Primed Reach | Baro Ki'Teer |
Arcanes
Arcane Fury
Claw damage while you are the Shadow.
Eidolon
Molt Augmented
Strength into Harvest and the claws.
Zariman
Archon shards
- 1
Violet · Melee crit damageShadow Claws crit.2–3 Tauforged · EDA - 2
Crimson · StrengthHarvest and Reave numbers.2 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Violet · Melee crit damageShadow Claws crit. | 2–3 Tauforged | EDA | |
| 2 | Crimson · StrengthHarvest and Reave numbers. | 2 | Netracells |