
Rhino — First Skin
Star Chart build. Iron Skin is Overguard. Cast it before the room shoots. Roar when you remember. Stomp if you panic. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Wrong drop or mechanic?
Why this build?
Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- Iron Skin is Rhino. Everything else is extra until the Overguard is a habit.
- You are a moving wall, not a caster. Cheap Strength and armor beat expensive range.
- Roar is already on the kit. Learn the button now so the next config is just more Strength.
Don’t use this for: Steel Path endurance · level-cap content · solo level-cap
Accessible mods and a working energy / survivability loop
Bring: Any gun — Rhino does not need a fancy weapon yet. Iron Skin lets you stand still and shoot. A shotgun or a melee is enough.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — None listed
Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Squad Roar — Steel Path
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Squad Roar — Steel PathPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Steel ChargeInvasion / Nightwave
- After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
- FinalFirst Skin — Star ChartStar Chart · Moderate · 2–3 Forma
Upgrade from here
Squad Roar — Steel Path
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Squad Roar — Steel PathTonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Two farm routes, then a test run
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
You just beat the Jackal and have never had a second health bar.
- Time to a playable copy
- Same day. Intensify plus Steel Fiber is a working Skin.
- First mission to practice in
- A Venus or Mars Exterminate. You want to see Overguard take a hit and not die.
3 button drills · 10 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Skin loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Iron Skin (2) in the hallway, not after you are already dying. The yellow Overguard bar is your real health.
- 2Roar (3) before a fight you care about. Guns and abilities hit harder. Recast when the timer dies.
- 3Rhino Charge (1) is a shoulder-check. Use it to close gaps, not as a nuke.
- 4Rhino Stomp (4) when a pack is on the objective. They float. You shoot. Do not hold 4 like an old Sound Quake.
First mission — press these buttons
- 1
Cast Iron Skin in a doorway
2Yellow bar appears. Walk into bullets. You should not flinch.
You will know it worked when: Overguard, not just shields.
- 2
Roar, then shoot
3The buff icon is the point. Recast when it falls off.
- 3
Stomp a clump on an objective
4They float. Finish them. Do not channel.
Common mistakes
Waiting for Skin to break before recasting
Recast at half. The pop is a stagger window.
When this feels easy
- 1Ironclad ChargeIf you like being unkillable. Next tank config.
- 2Blind RageTurns Roar into the reason people invite you.
Parts checklist
0 of 10 owned. Tap How on anything you still need.
Dependencies
11 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●rhinoframe
- 2○Steel Chargemod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Primed Continuitymod
- 6○Vitalitymod
- 7○Steel Fibermod
- 8○Primed Flowmod
- 9○Streamlinemod
- 10○Redirectionmod
- 11○Arcane Guardianarcane
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Primed Continuitymissing · Wait for Baro Ki'Teer
Vitalitymissing · Jackal

Primed Flowmissing · Baro Ki'Teer
Streamlinemissing · Enemy drops and early missions
- Redirection
missing · Drops
Recommended
- Arcane Guardian
missing · Cetus / trade
Armor proc fattens the next Iron Skin. Skip until it drops. Skip until you have it — Star Chart does not need Eidolon arcanes.
Strength
~145% (Intensify)
Duration
130% (Continuity)
Range
100–130%
Strength fattens Iron Skin and Roar. Duration keeps Roar on the squad. Range is optional on day one.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 155%
- Range
- 100%
- Efficiency
- 130%
- Energy
- +275%
- Capacity
- 49 / 69
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Rhino mods
- AuraSteel ChargeInvasion / Nightwave
- Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus rewards - 2
Primed ContinuityBaro Ki'Teer / relics - 3
VitalityEarth / drops - 4
Steel FiberIron Skin still scales with armor. Cheap steel is free Overguard.Enemy drops - 5
Primed FlowBaro Ki'Teer / relics - 6
StreamlineEnemy drops - 7RedirectionEnemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion / Nightwave | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus rewards | |
| 2 | Primed Continuity | Baro Ki'Teer / relics | |
| 3 | Vitality | Earth / drops | |
| 4 | Steel FiberIron Skin still scales with armor. Cheap steel is free Overguard. | Enemy drops | |
| 5 | Primed Flow | Baro Ki'Teer / relics | |
| 6 | Streamline | Enemy drops | |
| 7 | Redirection | Enemy drops |
Any gun
Rhino does not need a fancy weapon yet. Iron Skin lets you stand still and shoot. A shotgun or a melee is enough.
Arcanes
Arcane Guardian
Armor proc fattens the next Iron Skin. Skip until it drops. Skip until you have it — Star Chart does not need Eidolon arcanes.
Cetus / trade
Archon shards
| # | Shard | Qty | Source | How |
|---|