Rhino
Rhino builds
Squad Roar — Optimised
Optimised4–5 FormaEndgameMedium confidenceNetracellsArchon HuntsShards optional

RhinoSquad Roar

Optimised build. Iron Skin stays up. Roar stays up. The cell deletes the tile. This is the 2026 Rhino. Shards and a finished config. Tauforged is the last card.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Netracells, Archon, EDA. You have Helminth or you don't need it.

Wrong drop or mechanic?

Don’t build this yet

First Skin first

This loadout sits at Optimised. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Skin

Why this build?

Optimised for Netracells, Archon, EDA. You have Helminth or you don't need it.

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in NetracellsPlay this in Archon HuntsPlay this in Level capPlay this in DefensePlay this in Bosses
  • Roar is still the best generalist squad buff in 2026. Helminth copies exist because people want this button on every frame.
  • Iron Skin Overguard means you can stand in the lane and keep the aura honest.
  • Do not swap Roar off this config. If you want Nourish, that is a different loadout.

Don’t use this for: new accounts · Star Chart only · Capture / short missions · Exterminate speedruns

Helminth, shards, and a finished configuration

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Squad weaponsRoar multiplies whatever they brought. Heat inherit, Slash, Incarnons — you are the percentage, not the gun.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/5 · required5 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/3 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 5 Forma · Reactor · 2 shards · 5 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Squad Roar — Endgame

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Squad Roar — Endgame

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First SkinThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Growing PowerThe Silver Grove quest
  3. After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalSquad Roar — OptimisedOptimised · Endgame · 4–5 Forma

Upgrade from here

Squad Roar — Endgame

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Squad Roar — Endgame

Helminth & shards

What to put on the body

  • 3–5 Tauforged Crimson · StrengthRoar number and Iron Skin HP.Archon locked
  • 1 Amber · Casting SpeedRecast Roar without a cutscene.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Steel Path. Your squad brought real guns and you are the percentage.

Time to a playable copy
After Blind Rage, a duration mod, and enough Strength that Roar looks embarrassing.
First mission to practice in
SP Disruption or a public Steel Path Survival. Watch other people's numbers.

3 button drills · 14 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Roar loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Iron Skin (2). If it looks thin, Charge a pack first on the Ironclad config — here you just recast.
  2. 2Roar (3) as you enter. Check the buff icon. If a pickup-run teammate is 40 m away, walk closer and recast.
  3. 3Shoot. Stomp (4) only when something needs to stop moving (Nox, Eximus, a Defense target).
  4. 4Recast Skin before it pops. Recast Roar on cooldown, not after it expired in a boss phase.

First mission — press these buttons

  1. 1

    Skin, then Roar as you enter

    2

    Both icons on before the first shot.

  2. 2

    Stand where the squad can hear you

    3

    Range is a circle. If they left, recast on top of them.

  3. 3

    Recast Roar on the timer, not on the corpse

    Boss phases hate expired buffs.

Common mistakes

  • Subsuming Roar 'because Nourish is better'

    Nourish goes on 1. Roar stays on 3.

When this feels easy

  1. 1Tau Strength shardsRoar scales forever. This is the investment.
  2. 2Molt AugmentedRecast Roar after the stacks land.

Parts checklist

0 of 14 owned. Tap How on anything you still need.

Dependencies

17 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1rhinoframe
  2. 2Growing Powermod
  3. 3Power Driftmod
  4. 4Blind Ragemod
  5. 5Transient Fortitudemod
  6. 6Umbral Intensifymod
  7. 7Primed Continuitymod
  8. 8Stretchmod
  9. 9Primed Flowmod
  10. 10Adaptationmod
  11. 11Arcane Persistencearcane
  12. 12Molt Augmentedarcane
  13. 13Arcane Energizearcane
  14. 14Crimson · Strengthshard
  15. 15Amber · Casting Speedshard
  16. 16Steel Pathunlock
  17. 17Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Arcane Persistence

    missing · Finish The Old Peace

    At 700+ armor, incoming damage caps at 500/s. Azure armor shards or Health Conversion to the breakpoint. Pair with a heal (Grace, kit heal, or Gloom).

  • Molt Augmented

    missing · Unlock the Zariman

    Kills add Strength. Recast Roar after it stacks.

  • Arcane Energize

    missing · Buy 20–40 Platinum worth

    Blind Rage is thirsty. Energize or Equilibrium.

Optional

Strength

~250–300% (Blind Rage, Transient Fortitude, Umbral Intensify, shards)

Duration

155–200% so Roar is not a chore

Range

145% so the buff actually reaches the hallway

Roar is a faction-style multiplier that also buffs abilities. Status weapons double-dip. Strength is the whole identity.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
313%
Duration
128%
Range
145%
Efficiency
45%
Energy
+275%
Capacity
54 / 67

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Rhino mods

  • AuraGrowing PowerSilver Grove specters
  • ExilusPower DriftOrokin Vaults / Lua
  • 1Blind RageOrokin Vaults
  • 2Transient FortitudeOrokin Vaults
  • 3Umbral IntensifyThe Sacrifice
  • 4Primed ContinuityBaro Ki'Teer
  • 5StretchRoar radius. Teammates outside the circle are not buffed.Enemy drops
  • 6Primed FlowBaro Ki'Teer / relics
  • 7AdaptationSkin can break. Adaptation is the backup layer.Arbitrations

Squad weapons

Roar multiplies whatever they brought. Heat inherit, Slash, Incarnons — you are the percentage, not the gun.

Arcanes

Arcane Persistence

At 700+ armor, incoming damage caps at 500/s. Azure armor shards or Health Conversion to the breakpoint. Pair with a heal (Grace, kit heal, or Gloom).

Roathe, La Cathédrale · 5 Maphica (The Descendia)

Molt Augmented

Kills add Strength. Recast Roar after it stacks.

Zariman bounties

Arcane Energize

Blind Rage is thirsty. Energize or Equilibrium.

Eidolon hunts / trade

Archon shards

  • 1Crimson · StrengthRoar number and Iron Skin HP.3–5 Tauforged · Netracells / EDA
  • 2Amber · Casting SpeedRecast Roar without a cutscene.1 · EDA / Bird 3
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