
Octavia — First Mallet
Star Chart build. Throw Mallet. Enemies shoot it. It shoots them back harder. Crouch on the beat to vanish. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Wrong drop or mechanic?
Why this build?
Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- Mallet is Octavia. It is a damage sponge that pays the damage back with interest.
- Metronome invisibility is a crouch on the beat, not a toggle. Listen, or watch the glyph on your HUD.
- A bad Mandachord song makes Mallet tick slow. Put percussion on every beat.
Don’t use this for: Steel Path endurance · level-cap content · open combat endurance · open-world / Eidolons · Capture / short missions
Accessible mods and a working energy / survivability loop
Bring: Mandachord song — Open the Mandachord in the Arsenal. A simple percussion line on every beat makes Mallet tick faster. You can steal a public song later.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — None listed
Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Ball and Chain — Steel Path
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Ball and Chain — Steel PathPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Energy SiphonNightwave / alerts
- After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
- FinalFirst Mallet — Star ChartStar Chart · Moderate · 2–3 Forma
Upgrade from here
Ball and Chain — Steel Path
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Ball and Chain — Steel PathTonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Energy Siphon
One named gap. Nightwave / alerts
60 minutes
Energy Siphon, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Two farm routes, then a test run
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Energy Siphon
Nightwave / alerts
Who this is for
Play this build from zero
You finished Anthem and the Mandachord looks like a piano from space.
- Time to a playable copy
- Same day. Put ANY percussion notes on the drum line, then Intensify and Stretch.
- First mission to practice in
- A Defense. Park Mallet on the pod. Crouch when the icon pulses.
2 button drills · 10 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Beat loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Mallet (1) in a doorway or on the Defense pod. Enemies aggro the ball.
- 2Metronome (3). Crouch on a beat (the visual pulse). You go invisible (Nocturne). Stay crouched on the beats to refresh.
- 3Resonator (2) if you want the Mallet to roll. Starter can leave it parked.
- 4Amp (4) later. Doubles Mallet range. Not required to finish the Star Chart.
First mission — press these buttons
- 1
Throw Mallet at the pod
1Enemies turn and shoot the ball. The ball pulses Blast.
You will know it worked when: A hovering drum. Numbers going up if they actually shoot it.
- 2
Metronome, then crouch with the pulse
3A beat indicator flashes. Crouch THEN, not whenever. You vanish.
You will know it worked when: See-through Octavia. Enemies lose interest.
Common mistakes
Crouching off-beat and wondering why you are visible
The pulse on the HUD is the prompt. Crouch with it.
When this feels easy
- 1Steal a songCapture another Octavia's Mandachord in a mission, or grab a popular one from friends. Faster ticks.
- 2Duration for invisNext config.
Parts checklist
0 of 10 owned. Tap How on anything you still need.
Dependencies
11 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●octaviaframe
- 2○Energy Siphonmod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Primed Continuitymod
- 6○Stretchmod
- 7○Streamlinemod
- 8○Primed Flowmod
- 9○Vitalitymod
- 10○Redirectionmod
- 11○Arcane Energizearcane
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Energy Siphon
missing · Nightwave / alerts
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Primed Continuitymissing · Wait for Baro Ki'Teer
Stretchmissing · Enemy drops
Streamlinemissing · Enemy drops and early missions
Primed Flowmissing · Baro Ki'Teer
Vitalitymissing · Jackal
- Redirection
missing · Drops
Recommended
Arcane Energizemissing · Buy 20–40 Platinum worth
Optional. Mallet is 25 energy. Skip until you have it — Star Chart does not need Eidolon arcanes.
Strength
~145%
Duration
155% (Mallet lifetime)
Range
145% (Mallet radius)
Mallet stores the damage enemies deal to it, multiplies it, and pulses it back. Your gun is bait.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 155%
- Range
- 145%
- Efficiency
- 130%
- Energy
- +281%
- Capacity
- 47 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Octavia mods
- AuraEnergy SiphonNightwave / drops
- Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus - 2
Primed ContinuityBaro Ki'Teer / relics - 3
StretchEnemy drops - 4
StreamlineEnemy drops - 5
Primed FlowBaro Ki'Teer / relics - 6
VitalityEarth / drops - 7RedirectionEnemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Energy Siphon | Nightwave / drops | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus | |
| 2 | Primed Continuity | Baro Ki'Teer / relics | |
| 3 | Stretch | Enemy drops | |
| 4 | Streamline | Enemy drops | |
| 5 | Primed Flow | Baro Ki'Teer / relics | |
| 6 | Vitality | Earth / drops | |
| 7 | Redirection | Enemy drops |
Mandachord song
Open the Mandachord in the Arsenal. A simple percussion line on every beat makes Mallet tick faster. You can steal a public song later.
Arcanes
Arcane Energize
Optional. Mallet is 25 energy. Skip until you have it — Star Chart does not need Eidolon arcanes.
Eidolon / trade
Archon shards
| # | Shard | Qty | Source | How |
|---|