
Nekros — Grave Aura
Endgame build. Gloom over Soul Punch. A slow / lifesteal aura while Despoil prints orbs. Terrify still strips.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Steel Path Survival farms, endurance loot, people who want Nekros to also be the CC radius
Wrong drop or mechanic?
Don’t build this yet
First Corpse first
This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First CorpseWhy this build?
Endgame for Steel Path Survival farms, endurance loot, people who want Nekros to also be the CC radius
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Gloom Nekros is the 2026 Helminth identity. You gave up a ragdoll for a farm-safe aura.
- Overextended hurts Gloom's slow. If they sprint through, drop a Range mod or add Strength shards.
- You still stand on corpses. Gloom does not loot. Despoil does.
Don’t use this for: Star Chart only · new accounts · timed Exterminate as the damage · players without Helminth
Specialised investment for hard content
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Damage in the aura — Gloom heals from damage dealt inside it. A slash melee, a beam, or Shadows swinging. Standing AFK does not heal.
Alternative if…
- You don’t have Helminth yet → First Corpse
- Star Chart only → First Corpse
- New account or low investment → First Corpse
- This is too much Forma / cost → Health for Loot — Optimised
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/5 · required — 5 on the card. Codex does not track installed Forma.
- Helminth 0/1 · required — Subsume Gloom (Sevagoth)
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 5 Forma · Reactor · Helminth (Gloom (Sevagoth)) · 2 shards · 3 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Plan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First CorpseThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Corrosive ProjectionOpen Nightwave
- After that5 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalGrave AuraEndgame · Endgame · 5 Forma
Farm the gap
- Nekros augments — Despoil · Creeping Terrify · Shield of Shadows · Soul Survivor
Helminth & shards
What to put on the body
Gloom (Sevagoth) over Soul Punch (1)
Soul Punch is a ragdoll. Gloom is a Strength-scaled slow that heals you as you (and your Shadows) deal damage. Despoil orbs plus Gloom lifesteal is greedy survival.
Helminth is locked. Tick it on Progress before you subsume.
- 2–3 Crimson · Strength — Gloom slow cap.Archon locked
- 1 Amber · Casting Speed — Gloom, Terrify, Despoil.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Corrosive Projection
One named gap. Open Nightwave
60 minutes
Corrosive Projection, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Subsume Gloom (Sevagoth)
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Corrosive Projection
Open Nightwave
Who this is for
Play this build from zero
Helminth is injected. Soul Punch is gone. You want a slow farm circle.
- Time to a playable copy
- After Gloom over 1.
- First mission to practice in
- SP Survival. Packed circle.
2 button drills · 14 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Gloom loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Gloom (1). The circle hangs. Enemies wade.
- 2Despoil (3) on the corpses inside the circle.
- 3Terrify (2) if armor is still on, or if something walked out.
- 4Shadows (4) optional. They deal damage in Gloom, which heals you.
First mission — press these buttons
- 1
Gloom on the pile
11. They wade. You loot.
- 2
Despoil anyway
3Gloom does not roll loot. 3 still does.
Common mistakes
AFK in Gloom with no damage
Lifesteal needs hits. Shoot, or let Shadows swing.
When this feels easy
- 1If they walk through GloomOverextended ate Strength. Add a Strength shard or drop a Range mod.
Parts checklist
0 of 14 owned. Tap How on anything you still need.
Dependencies
18 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●nekrosframe
- 2○Corrosive Projectionmod
- 3○Cunning Driftmod
- 4○Despoilaugment
- 5○Blind Ragemod
- 6○Stretchmod
- 7○Overextendedmod
- 8○Equilibriummod
- 9○Primed Flowmod
- 10○Primed Continuitymod
- 11○Arcane Energizearcane
- 12○Arcane Blessingarcane
- 13○Crimson · Strengthshard
- 14○Amber · Casting Speedshard
- 15○Gloomhelminth
- 16○Helminth · Gloom (Sevagoth)unlock
- 17○Steel Pathunlock
- 18○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Corrosive Projectionmissing · Open Nightwave
Cunning Driftmissing · Lua Halls of Ascension
- Despoil
missing · Red Veil / The Perrin Sequence · 25,000 standing
Blind Ragemissing · Run Orokin Vaults
Stretchmissing · Enemy drops
Overextendedmissing · Orokin Vaults
- Equilibrium
missing · The New Strange / drops
Primed Flowmissing · Baro Ki'Teer
Primed Continuitymissing · Wait for Baro Ki'Teer
- Gloom
missing · Helminth
Soul Punch is a ragdoll. Gloom is a Strength-scaled slow that heals you as you (and your Shadows) deal damage. Despoil orbs plus Gloom lifesteal is greedy survival.
Recommended
Arcane Energizemissing · Buy 20–40 Platinum worth
Gloom is a drain. Despoil freed your energy — spend it here.
Optional
Watch it played
YouTube for this loadout
Immortal Loot King Nekros [Two Builds]
Two modern Desecrate configs — health tank plus loot range.
NEKROS is the BEST Loot Warframe 2026, BUT...
Desecrate / Despoil loot plus a 2026 survivability pass.
Helminth
Subsume Gloom (Sevagoth) over Soul Punch (1)
Soul Punch is a ragdoll. Gloom is a Strength-scaled slow that heals you as you (and your Shadows) deal damage. Despoil orbs plus Gloom lifesteal is greedy survival.
Strength
~200%+ Gloom slow and Terrify strip
Duration
155% Gloom drain comfort
Range
175% Gloom + Desecrate + Terrify
Three Range abilities plus a Strength aura. You will not cap everything. Prioritize Range for loot, then Strength until Gloom actually slows.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 139%
- Duration
- 155%
- Range
- 250%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 50 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Nekros mods
- Aura
Corrosive ProjectionNightwave - Exilus
Cunning DriftLua Halls - 1DespoilRed Veil / Perrin Sequence · 25k
- 2
Blind RageOrokin Vaults - 3
StretchEnemy drops - 4
OverextendedOrokin Vaults - 5EquilibriumThe New Strange
- 6
Primed FlowBaro / relics - 7
Primed ContinuityBaro Ki'Teer
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Corrosive Projection | Nightwave | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Despoil | Red Veil / Perrin Sequence · 25k | |
| 2 | Blind Rage | Orokin Vaults | |
| 3 | Stretch | Enemy drops | |
| 4 | Overextended | Orokin Vaults | |
| 5 | Equilibrium | The New Strange | |
| 6 | Primed Flow | Baro / relics | |
| 7 | Primed Continuity | Baro Ki'Teer |
Damage in the aura
Gloom heals from damage dealt inside it. A slash melee, a beam, or Shadows swinging. Standing AFK does not heal.
Arcanes
Arcane Energize
Gloom is a drain. Despoil freed your energy — spend it here.
Eidolon hunts
Arcane Blessing
Health as orbs land.
Orphix
Archon shards
- 1
Crimson · StrengthGloom slow cap.2–3 · Netracells - 2
Amber · Casting SpeedGloom, Terrify, Despoil.1 · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Crimson · StrengthGloom slow cap. | 2–3 | Netracells | |
| 2 | Amber · Casting SpeedGloom, Terrify, Despoil. | 1 | EDA |