
Mag — Everyone Here
Steel Path build. Max Range Pull. Greedy Pull yoinks loot. Magnetize the pile. You are a vacuum.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Loot runs, grouping for a squad nuke, Corpus tiles with pickups everywhere
Wrong drop or mechanic?
Why this build?
Steel Path for Loot runs, grouping for a squad nuke, Corpus tiles with pickups everywhere
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Greedy Pull is the loot augment. Overextended is the group augment. Together they are a vacuum cleaner.
- You gave up Strength. Magnetize still works; it just is not a Steel Path nuke.
- Do not Pull a teammate's neatly grouped Strangledome. They will say something.
Don’t use this for: solo level-cap · Defense where grouping hurts the pod
Stronger mods, Arcanes, real synergy
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: AoE follow-up — Your squad's Ignis, a teammate's Saryn, or your own Magnetize. Pull is the setup, not the kill.
Alternative if…
- Star Chart only → First Bubble
- This is too much Forma / cost → First Bubble — Star Chart
- You wanted to fight, not farm → Naked Metal
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 3 Forma · Reactor · 1 shard · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Shrapnel Engine — Optimised
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Shrapnel Engine — OptimisedPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Corrosive ProjectionOpen Nightwave
- After that3 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
- FinalEveryone HereSteel Path · Advanced · 3 Forma
Upgrade from here
Shrapnel Engine — Optimised
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Shrapnel Engine — OptimisedFarm the gap
- Mag augments — Greedy Pull · Magnetized Discharge · Counter Pulse · Fracturing Crush
Helminth & shards
What to put on the body
- 2 Amber · Casting Speed — Pull is fire rate.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Corrosive Projection
One named gap. Open Nightwave
60 minutes
Corrosive Projection, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Corrosive Projection
Open Nightwave
Who this is for
Play this build from zero
You bought Greedy Pull because walking to mods is beneath you.
- Time to a playable copy
- Once Greedy Pull and Overextended are in.
- First mission to practice in
- A loot Survival or a dark sector you already farm.
2 button drills · 12 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Vacuum loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Pull (1) every pack you see. They land in a pile at your feet.
- 2Magnetize (2) the pile if you are the kill. Or let the Saryn do it.
- 3Greedy Pull yanks mods and resources off the floor. Walk less.
- 4Polarize (3) if Corpus shields made the pile tanky.
First mission — press these buttons
- 1
Pull the room
11. Enemies and loot slide in.
You will know it worked when: Mods hopping toward you.
- 2
Let the squad nuke the pile
Or Magnetize it yourself. You are the vacuum.
Common mistakes
Pulling a Khora dome apart
Their group is already grouped. Aim elsewhere.
When this feels easy
- 1Casting speedPull is a machine gun.
Parts checklist
0 of 12 owned. Tap How on anything you still need.
Dependencies
15 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●magframe
- 2○Corrosive Projectionmod
- 3○Cunning Driftmod
- 4○Greedy Pullaugment
- 5○Overextendedmod
- 6○Stretchmod
- 7○Augur Reachmod
- 8○Streamlinemod
- 9○Primed Flowmod
- 10○Primed Continuitymod
- 11○Arcane Energizearcane
- 12○Arcane Pulsearcane
- 13○Amber · Casting Speedshard
- 14○Steel Pathunlock
- 15○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Corrosive Projectionmissing · Open Nightwave
Cunning Driftmissing · Lua Halls of Ascension
- Greedy Pull
missing · The Perrin Sequence / New Loka · 25,000 standing
Pull yanks pickups and pickups-from-bodies. Farm config.
Overextendedmissing · Orokin Vaults
Stretchmissing · Enemy drops
- Augur Reach
missing · Cetus bounties
Streamlinemissing · Enemy drops and early missions
Primed Flowmissing · Baro Ki'Teer
Primed Continuitymissing · Wait for Baro Ki'Teer
Recommended
Optional
Strength
~130%
Duration
130%
Range
250%+ (Overextended, Stretch, Cunning Drift, Augur Reach)
Pull range is the build. Greedy Pull adds loot vacuum. Strength on Pull is a bonus ragdoll.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 40%
- Duration
- 155%
- Range
- 280%
- Efficiency
- 130%
- Energy
- +275%
- Capacity
- 44 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Mag mods
- Aura
Corrosive ProjectionNightwave - Exilus
Cunning DriftLua Halls - 1Greedy PullPull yanks pickups and pickups-from-bodies. Farm config.Perrin Sequence / New Loka · 25k
- 2
OverextendedOrokin Vaults - 3
StretchEnemy drops - 4Augur ReachCetus bounties
- 5
StreamlineEnemy drops - 6
Primed FlowBaro / relics - 7
Primed ContinuityBaro Ki'Teer
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Corrosive Projection | Nightwave | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Greedy Pull Pull yanks pickups and pickups-from-bodies. Farm config. | Perrin Sequence / New Loka · 25k | |
| 2 | Overextended | Orokin Vaults | |
| 3 | Stretch | Enemy drops | |
| 4 | Augur Reach | Cetus bounties | |
| 5 | Streamline | Enemy drops | |
| 6 | Primed Flow | Baro / relics | |
| 7 | Primed Continuity | Baro Ki'Teer |
AoE follow-up
Your squad's Ignis, a teammate's Saryn, or your own Magnetize. Pull is the setup, not the kill.
Arcanes
Arcane Energize
Pull spam is an energy hobby.
Eidolon
Arcane Pulse
Health orbs if you also vacuum those.
Eidolon / trade
Archon shards
- 1
Amber · Casting SpeedPull is fire rate.2 · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Amber · Casting SpeedPull is fire rate. | 2 | EDA |