Mag
Mag builds
Everyone Here
Steel Path3 FormaAdvancedMedium confidenceSteel PathFarmingShards optional

MagEveryone Here

Steel Path build. Max Range Pull. Greedy Pull yoinks loot. Magnetize the pile. You are a vacuum.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Loot runs, grouping for a squad nuke, Corpus tiles with pickups everywhere

Wrong drop or mechanic?

Why this build?

Steel Path for Loot runs, grouping for a squad nuke, Corpus tiles with pickups everywhere

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel PathPlay this in Farming
  • Greedy Pull is the loot augment. Overextended is the group augment. Together they are a vacuum cleaner.
  • You gave up Strength. Magnetize still works; it just is not a Steel Path nuke.
  • Do not Pull a teammate's neatly grouped Strangledome. They will say something.

Don’t use this for: solo level-cap · Defense where grouping hurts the pod

Stronger mods, Arcanes, real synergy

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: AoE follow-upYour squad's Ignis, a teammate's Saryn, or your own Magnetize. Pull is the setup, not the kill.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/3 · required3 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 3 Forma · Reactor · 1 shard · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Shrapnel Engine — Optimised

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Shrapnel Engine — Optimised

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Corrosive ProjectionOpen Nightwave
  2. After that3 FormaOne slot at a time. Rank 30 after each polarize.
  3. LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
  4. FinalEveryone HereSteel Path · Advanced · 3 Forma

Upgrade from here

Shrapnel Engine — Optimised

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Shrapnel Engine — Optimised

Farm the gap

  • Mag augmentsGreedy Pull · Magnetized Discharge · Counter Pulse · Fracturing Crush

Helminth & shards

What to put on the body

  • 2 Amber · Casting SpeedPull is fire rate.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Corrosive Projection

    One named gap. Open Nightwave

  2. 60 minutes

    Corrosive Projection, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You bought Greedy Pull because walking to mods is beneath you.

Time to a playable copy
Once Greedy Pull and Overextended are in.
First mission to practice in
A loot Survival or a dark sector you already farm.

2 button drills · 12 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Vacuum loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Pull (1) every pack you see. They land in a pile at your feet.
  2. 2Magnetize (2) the pile if you are the kill. Or let the Saryn do it.
  3. 3Greedy Pull yanks mods and resources off the floor. Walk less.
  4. 4Polarize (3) if Corpus shields made the pile tanky.

First mission — press these buttons

  1. 1

    Pull the room

    1

    1. Enemies and loot slide in.

    You will know it worked when: Mods hopping toward you.

  2. 2

    Let the squad nuke the pile

    Or Magnetize it yourself. You are the vacuum.

Common mistakes

  • Pulling a Khora dome apart

    Their group is already grouped. Aim elsewhere.

When this feels easy

  1. 1Casting speedPull is a machine gun.

Parts checklist

0 of 12 owned. Tap How on anything you still need.

Dependencies

15 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1magframe
  2. 2Corrosive Projectionmod
  3. 3Cunning Driftmod
  4. 4Greedy Pullaugment
  5. 5Overextendedmod
  6. 6Stretchmod
  7. 7Augur Reachmod
  8. 8Streamlinemod
  9. 9Primed Flowmod
  10. 10Primed Continuitymod
  11. 11Arcane Energizearcane
  12. 12Arcane Pulsearcane
  13. 13Amber · Casting Speedshard
  14. 14Steel Pathunlock
  15. 15Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Arcane Energize

    missing · Buy 20–40 Platinum worth

    Pull spam is an energy hobby.

  • Arcane Pulse

    missing · Eidolon / trade

    Health orbs if you also vacuum those.

Optional

Strength

~130%

Duration

130%

Range

250%+ (Overextended, Stretch, Cunning Drift, Augur Reach)

Pull range is the build. Greedy Pull adds loot vacuum. Strength on Pull is a bonus ragdoll.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
40%
Duration
155%
Range
280%
Efficiency
130%
Energy
+275%
Capacity
44 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Mag mods

  • AuraCorrosive ProjectionNightwave
  • ExilusCunning DriftLua Halls
  • 1Greedy PullPull yanks pickups and pickups-from-bodies. Farm config.Perrin Sequence / New Loka · 25k
  • 2OverextendedOrokin Vaults
  • 3StretchEnemy drops
  • 4Augur ReachCetus bounties
  • 5StreamlineEnemy drops
  • 6Primed FlowBaro / relics
  • 7Primed ContinuityBaro Ki'Teer

AoE follow-up

Your squad's Ignis, a teammate's Saryn, or your own Magnetize. Pull is the setup, not the kill.

Arcanes

Arcane Energize

Pull spam is an energy hobby.

Eidolon

Arcane Pulse

Health orbs if you also vacuum those.

Eidolon / trade

Archon shards

  • 1Amber · Casting SpeedPull is fire rate.2 · EDA
FarmAll builds
Lotus emblemWARFRAMEWarframeGodBuilds

Not affiliated with Digital Extremes Ltd.

No login required to use the Codex. Collection, bookmarks and tests stay in this browser. Connecting a public Warframe profile is optional and never takes a Warframe password.

Press ? for shortcuts. · Sitemap · Security · Privacy · Connector · XML · robots.txt