Mag
Mag builds
Shrapnel Engine — Endgame
Endgame4–5 FormaEndgameMedium confidenceSteel PathHelminthShards optional

MagShrapnel Engine

Endgame build. Pull, Magnetize, empty the gun into the bubble. Polarize shards feed it. This is 2026 Mag.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

endgame / endurance Exterminate, packed tiles, anyone who wants Mag to delete a clump

Wrong drop or mechanic?

Don’t build this yet

First Bubble first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Bubble

Why this build?

Endgame for endgame / endurance Exterminate, packed tiles, anyone who wants Mag to delete a clump

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel Path
  • The 2026 Mag identity is 'I brought a bubble and a real gun,' not Crush spam.
  • Shards from Polarize orbit you, then get sucked into Magnetize. That loop is free Slash.
  • Hold-2 absorb is a panic reflect. Do not confuse it with the tap bubble.

Don’t use this for: Star Chart only · open-world / Eidolons · new accounts

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: AoE / multishot primaryTorid Incarnon, Kuva Nukor, a shotgun with galvanized multishot. The bubble multiplies projectiles. Beams are comfort. Bows are slow.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/5 · required5 on the card. Codex does not track installed Forma.
  • Helminth 0/1 · requiredSubsume Breach Surge (Wisp) or Nourish (Grendel)
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 5 Forma · Reactor · Helminth (Breach Surge (Wisp) or Nourish (Grendel)) · 2 shards · 6 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First BubbleThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Growing PowerThe Silver Grove quest
  3. After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalShrapnel Engine — EndgameEndgame · Endgame · 4–5 Forma

Helminth & shards

What to put on the body

Breach Surge (Wisp) or Nourish (Grendel) over Pull (1) — keep Crush if you want the strip nuke; or Crush (4) if you only want the bubble

Overframe 43.0 Magnetize nuke keeps Crush for full strip. Pull is the grouping you can replace with Surge blinds. Nourish over Crush is the energy version — pick one, do not sell Magnetize.

Helminth is locked. Tick it on Progress before you subsume.

  • 3 Tauforged Crimson · StrengthBubble damage and Polarize strip both scale.Archon locked
  • 1 Tauforged Amber · Casting SpeedThe combo is a rhythm game.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Subsume Breach Surge (Wisp) or Nourish (Grendel)

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Steel Path. Crush is Nourish or Roar. You came to dump magazines into spheres.

Time to a playable copy
After a Helminth subsume and Blind Rage.
First mission to practice in
SP Exterminate. Packed rooms.

2 button drills · 14 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 5 done

Keep this up

Shrapnel loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Nourish or Roar (4) once per tile.
  2. 2Pull (1) the pack. Magnetize (2) the densest body. Empty the gun into the sphere.
  3. 3Polarize (3) — shards fly into the bubble and add Slash. Your shields snap back.
  4. 4If the bubble is leftover junk, recast 2 or detonate with Magnetized Discharge.

First mission — press these buttons

  1. 1

    Buff, yank, bubble

    2

    4, 1, 2. Empty the gun.

  2. 2

    Polarize into it

    3

    3. Shards fly in. Slash happens.

Common mistakes

  • Magnetizing an empty hallway

    The bubble needs a body and a pile. Pull first.

When this feels easy

  1. 1Strength shardsBubble and Polarize both scale.
  2. 2Archon StretchIf the gun is electric, energy ticks.

Parts checklist

0 of 14 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

  • Growing Power

    missing · The Silver Grove quest

  • Cunning Drift

    missing · Lua Halls of Ascension

  • Blind Rage

    missing · Run Orokin Vaults

  • Transient Fortitude

    missing · Same vaults as Blind Rage

  • Umbral Intensify

    missing · Finish The Sacrifice

  • Stretch

    missing · Enemy drops

  • Primed Continuity

    missing · Wait for Baro Ki'Teer

  • Primed Flow

    missing · Baro Ki'Teer

  • Archon Stretch

    missing · Kahl’s Garrison

    If you run electric on the gun, Stretch procs energy. Regular Stretch is fine.

  • Breach Surge

    missing · Helminth

    Overframe 43.0 Magnetize nuke keeps Crush for full strip. Pull is the grouping you can replace with Surge blinds. Nourish over Crush is the energy version — pick one, do not sell Magnetize.

  • Nourish

    missing · Helminth

    Overframe 43.0 Magnetize nuke keeps Crush for full strip. Pull is the grouping you can replace with Surge blinds. Nourish over Crush is the energy version — pick one, do not sell Magnetize.

Recommended

  • Molt Augmented

    missing · Unlock the Zariman

    Strength stacks as the tile dies. Bigger bubbles, bigger Polarize.

  • Arcane Energize

    missing · Buy 20–40 Platinum worth

    Pull-Magnetize-Polarize is three casts a room.

Optional

Watch it played

YouTube for this loadout

All videos
The kitCephalon Jizo · Jun 2021

GOD MAG - From shame to fame

Magnetize bubble, Polarize strip, Pull grouping. Mag as a nuke, not a starter leftover.

Helminth

Subsume Breach Surge (Wisp) or Nourish (Grendel) over Pull (1) — keep Crush if you want the strip nuke; or Crush (4) if you only want the bubble

Overframe 43.0 Magnetize nuke keeps Crush for full strip. Pull is the grouping you can replace with Surge blinds. Nourish over Crush is the energy version — pick one, do not sell Magnetize.

Strength

~250%

Duration

155–180% so the bubble lasts a mag dump

Range

175%+ Pull / bubble absorb radius

Magnetize tap = bubble on a target. Hold 2 = personal absorb cone. Learn tap first.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
298%
Duration
128%
Range
205%
Efficiency
45%
Energy
+277%
Capacity
56 / 67

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Mag mods

  • AuraGrowing PowerSilver Grove specters
  • ExilusCunning DriftLua Halls
  • 1Blind RageOrokin Vaults
  • 2Transient FortitudeOrokin Vaults
  • 3Umbral IntensifyThe Sacrifice
  • 4StretchEnemy drops
  • 5Primed ContinuityBaro Ki'Teer
  • 6Primed FlowBaro / relics
  • 7Archon StretchIf you run electric on the gun, Stretch procs energy. Regular Stretch is fine.Kahl / Archon Hunts

AoE / multishot primary

Torid Incarnon, Kuva Nukor, a shotgun with galvanized multishot. The bubble multiplies projectiles. Beams are comfort. Bows are slow.

Arcanes

Molt Augmented

Strength stacks as the tile dies. Bigger bubbles, bigger Polarize.

Zariman

Arcane Energize

Pull-Magnetize-Polarize is three casts a room.

Eidolon hunts

Archon shards

  • 1Tauforged Crimson · StrengthBubble damage and Polarize strip both scale.3 · Netracells
  • 2Tauforged Amber · Casting SpeedThe combo is a rhythm game.1 · EDA
FarmAll builds
Lotus emblemWARFRAMEWarframeGodBuilds

Not affiliated with Digital Extremes Ltd.

No login required to use the Codex. Collection, bookmarks and tests stay in this browser. Connecting a public Warframe profile is optional and never takes a Warframe password.

Press ? for shortcuts. · Sitemap · Security · Privacy · Connector · XML · robots.txt