Jade
Jade builds
Choir of Seven
Steel Path3–4 FormaAdvancedMedium confidenceDisruptionShards optional

JadeChoir of Seven

Steel Path build. Stay on the floor. Power of the Seven for the casters, Deathbringer for the guns, Eyes to peel. You are the buff.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Squad play, Disruption, raids-style content, people who like being useful more than airborne

Wrong drop or mechanic?

Why this build?

Steel Path for Squad play, Disruption, raids-style content, people who like being useful more than airborne

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Disruption
  • Symphony of Mercy is one of the best squad buffs in the game. You do not have to fly to spend it.
  • Power of the Seven is Ability Strength for everyone. Casters will notice.
  • This is the config you take when the cell already has a nuke and needs a hymn.

Don’t use this for: solo level-cap

Stronger mods, Arcanes, real synergy

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: A real primaryDeathbringer is additive base damage for the whole cell. Bring something that crits. You are not Glory this config.

Alternative if…

My test

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Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/4 · required4 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 4 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Artillery Angel — Optimised

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Artillery Angel — Optimised

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Growing PowerThe Silver Grove quest
  2. After that3–4 FormaOne slot at a time. Rank 30 after each polarize.
  3. LaterAzure · DurationHelminth and shards are the last rungs. They are not the Starter.
  4. FinalChoir of SevenSteel Path · Advanced · 3–4 Forma

Upgrade from here

Artillery Angel — Optimised

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Artillery Angel — Optimised

Helminth & shards

What to put on the body

  • 2 Azure · DurationFewer song recasts.Archon locked
  • 2 Crimson · StrengthFatter Seven and Deathbringer.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You like being the reason the squad's numbers jumped.

Time to a playable copy
After Duration mods and a second aura.
First mission to practice in
A public Disruption. Cast Seven when the casters cast.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Choir loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Seven (2) when the squad is casting. Deathbringer when they are shooting. Resilience if someone is dropping shields.
  2. 2Eyes (3) at heavies. You are the strip.
  3. 3Judgment wells (1) on the objective so kills extend the songs.
  4. 4Glory (4) only as a panic flight. The buffs are the build.

First mission — press these buttons

  1. 1

    Seven for casters, Deathbringer for guns

    2

    Watch what the cell is doing. Swap.

  2. 2

    Peel the Demolyst

    3

    3 until naked, then let them shoot.

Common mistakes

  • One song all mission

    Seven does nothing for a gun-only cell. Swap.

When this feels easy

  1. 1Duration shardsFewer recasts, more hymn.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Dependencies

16 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1jadeframe
  2. 2Growing Powermod
  3. 3Power Driftmod
  4. 4Blind Ragemod
  5. 5Umbral Intensifymod
  6. 6Primed Continuitymod
  7. 7Narrow Mindedmod
  8. 8Stretchmod
  9. 9Primed Flowmod
  10. 10Equilibriummod
  11. 11Molt Efficiencyarcane
  12. 12Arcane Energizearcane
  13. 13Azure · Durationshard
  14. 14Crimson · Strengthshard
  15. 15Steel Pathunlock
  16. 16Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Molt Efficiency

    missing · Zariman

    Duration while shielded. Songs linger.

  • Arcane Energize

    missing · Buy 20–40 Platinum worth

    Recasting 2 and 3 for four people.

Optional

Watch it played

YouTube for this loadout

All videos
The kitTheKengineer · Jun 2024

The Angel of Life and Death - Jade Guide

Glory on High, Symphony of Mercy, Ophanim Eyes. Post-Jade Shadows.

The kitkyaii · Jul 2026

Jade: Perfected | The STRONGEST Warframe I NEVER Used...

Glory on High range explosion plus Symphony. 2026 Jade god loop.

Strength

~200–250% (song power, Eyes strip)

Duration

200%+ so you recast less

Range

145–175% Eyes cone

Kills on Judged enemies extend every song. Light's Judgment is how you mark without flying.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
258%
Duration
254%
Range
79%
Efficiency
45%
Energy
+275%
Capacity
55 / 67

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Jade mods

  • AuraGrowing PowerSilver Grove
  • ExilusPower DriftOrokin Vaults / Lua
  • 1Blind RageOrokin Vaults
  • 2Umbral IntensifyThe Sacrifice
  • 3Primed ContinuityBaro Ki'Teer
  • 4Narrow MindedSongs last. Range loss is fine if a teammate already groups.Orokin Vaults
  • 5StretchEnemy drops
  • 6Primed FlowBaro / relics
  • 7EquilibriumThe New Strange

A real primary

Deathbringer is additive base damage for the whole cell. Bring something that crits. You are not Glory this config.

Arcanes

Molt Efficiency

Duration while shielded. Songs linger.

Zariman

Arcane Energize

Recasting 2 and 3 for four people.

Eidolon hunts

Archon shards

  • 1Azure · DurationFewer song recasts.2 · Netracells
  • 2Crimson · StrengthFatter Seven and Deathbringer.2 · Netracells
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