Grendel
Grendel builds
Bile Shot
Optimised4 FormaEndgameMedium confidenceSteel PathDisruptionShards optional

GrendelBile Shot

Optimised build. Regurgitate a guts victim as a toxic projectile. Nearby armor dissolves. Gastro leaves a bile puddle. Nourish still stays.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Grineer Steel Path, Demolysts, people who want Grendel to spit strip

Wrong drop or mechanic?

Don’t build this yet

First Course first

This loadout sits at Optimised. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Course

Why this build?

Optimised for Grineer Steel Path, Demolysts, people who want Grendel to spit strip

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel PathPlay this in Disruption
  • Regurgitate is the strip button people forget exists. Strength is a breakpoint, then guns finish.
  • You still keep Nourish. Viral plus strip is how Steel Path Grineer die.
  • Empty guts = empty 4. Feast is the mag.

Don’t use this for: Star Chart only · new accounts · players without Helminth · ability-nuke as the damage

Helminth, shards, and a finished configuration

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Guns after stripOnce bile has peeled them, anything kills. Viral from Nourish is already on the shot.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/4 · required4 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 4 Forma · Reactor · 2 shards · 3 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Meatball — Endgame

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Meatball — Endgame

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First CourseThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Corrosive ProjectionOpen Nightwave
  3. After that4 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalBile ShotOptimised · Endgame · 4 Forma

Upgrade from here

Meatball — Endgame

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Meatball — Endgame

Farm the gap

Helminth & shards

What to put on the body

  • 3–5 Tauforged Crimson · StrengthBile strip breakpoint.Archon locked
  • 1 Amber · Casting SpeedFeast, spit, Feast.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Corrosive Projection

    One named gap. Open Nightwave

  2. 60 minutes

    Corrosive Projection, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Armored Grineer. You want to spit strip.

Time to a playable copy
After Gastro and a Strength stack.
First mission to practice in
Grineer SP. Watch armor bars on the splash.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Spit loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Feast (1) at least one armored target plus snacks.
  2. 2Nourish (2).
  3. 3Regurgitate (4) into the pack. Bile splash strips and slows. Gastro puddle sits there.
  4. 4Shoot the naked pack. Feast the leftovers to reload the spit.

First mission — press these buttons

  1. 1

    Eat at least one

    1

    4 needs ammo.

  2. 2

    Spit into the clump

    4

    Bile splash. Gastro puddle. Armor should dip hard. Shoot.

    You will know it worked when: A green projectile. A pool. Yellow bars falling.

Common mistakes

  • Spitting at the sky

    It is a projectile. Aim at the pack.

When this feels easy

  1. 1Tau StrengthUntil one spit full-strips your usual faction.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Dependencies

16 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1grendelframe
  2. 2Corrosive Projectionmod
  3. 3Cunning Driftmod
  4. 4Gastroaugment
  5. 5Blind Ragemod
  6. 6Umbral Intensifymod
  7. 7Stretchmod
  8. 8Overextendedmod
  9. 9Primed Continuitymod
  10. 10Equilibriummod
  11. 11Molt Augmentedarcane
  12. 12Arcane Blessingarcane
  13. 13Crimson · Strengthshard
  14. 14Amber · Casting Speedshard
  15. 15Steel Pathunlock
  16. 16Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

Optional

Strength

~200%+ for full-ish bile strip (check the Arsenal; push Strength until yellow bars vanish)

Duration

155% Nourish

Range

175% bile splash

You need a body in the gut to spit. Feast first. Gastro (augment) leaves lingering bile. Keep Nourish.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
183%
Duration
155%
Range
250%
Efficiency
45%
Energy
base
Capacity
51 / 67

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Grendel mods

  • AuraCorrosive ProjectionNightwave
  • ExilusCunning DriftLua Halls
  • 1GastroRegurgitate leaves a lingering bile cloud. More strip, more slow.Steel Meridian / New Loka · 25k
  • 2Blind RageOrokin Vaults
  • 3Umbral IntensifyThe Sacrifice
  • 4StretchEnemy drops
  • 5OverextendedOrokin Vaults
  • 6Primed ContinuityBaro Ki'Teer
  • 7EquilibriumThe New Strange

Guns after strip

Once bile has peeled them, anything kills. Viral from Nourish is already on the shot.

Arcanes

Molt Augmented

Strength for strip math.

Zariman

Arcane Blessing

HP.

Duviri / trade

Archon shards

  • 1Crimson · StrengthBile strip breakpoint.3–5 Tauforged · EDA
  • 2Amber · Casting SpeedFeast, spit, Feast.1 · EDA
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