Grendel Prime · The kit
Eat, Nourish, bowl or spit
Grendel is a health-tank glutton. Feast fills the gut. Nourish is Viral plus energy plus heal for the whole squad — keep it, it is the best Helminth in the game. Pulverize is the ball. Regurgitate is the strip spit. Helminth 3 if you want guns. Never Helminth 2.
Health
1095 → 1195
Shields
95 → 195
Armor
370 → 370
Energy
175 → 225

Glutton's Armor
Each enemy currently in the gut grants bonus Armor. Empty stomach, empty bonus. Feast is a tank button, not just a joke. Gourmand spends that armor; the next swallow puts it back.
Feast
25 per swallow · hold to vomitA radius swallow. Bodies stored in the gut feed the armor passive, feed Nourish, and become Pulverize fuel or Regurgitate ammo. Hold 1 to vomit leftovers covered in toxin. Gourmand (augment) charges the cast to armor instead of energy — the passive is how you afford it. Range is how many you eat.
- Cost
- 25 per enemy · Gourmand: armor
- Hold
- Vomit bile-soaked leftovers
- Also
- Feeds every other ability
Nourish
50Digest the gut into a buff: health regen, Viral damage on your (and allies') attacks, and energy sources restore more. Stronger with bodies in the stomach. This is the best Helminth ability in the game, which is exactly why you keep it on Grendel instead of feeding him to the chair. Hearty Nourishment adds status immunity. Weapon configs put Roar over Pulverize, never over this.
- Cost
- 50 energy
- Buffs
- Heal · Viral · energy multiplier · squad
- Helminth
- Never. Keep it.
Pulverize
toggle · drainCurl into a meatball. Size and damage like a full gut. Rolling knocks people over and heals you. Jump slams a shockwave. Catapult (augment) turns the jump into an aimed launch. Weapon platforms Helminth this because Nourish is sacred and Feast still feeds armor.
- Cost
- Toggle drain
- Jump
- Slam shockwave · Catapult launches
- Helminth
- Default dump on gun configs
Regurgitate
50Requires ammo in the stomach. The victim becomes a bile shot. Nearby enemies slow and lose armor. Strength is the strip. Gastro (augment) leaves a lingering bile cloud. Feast is the reload. Nourish Viral is already on the spit.
- Cost
- 50 energy · 1 guts victim
- Splash
- Slow + armor strip (Strength)
- Gastro
- Lingering bile
The Grendel loop
01
Feast a pack.
02
Nourish. Keep it up.
03
Ball, spit, or shoot.
04
Do not run on an empty stomach.
Augments
Feast
Gourmand
Feast costs Armor instead of Energy.
Steel Meridian / New Loka · 25,000 standing
Nourish
Hearty Nourishment
Gaining Nourish with guts stored grants status-effect immunity.
Steel Meridian / New Loka · 25,000
Pulverize
Catapult
Jumping in the ball becomes an aimed launch.
Steel Meridian / New Loka · 25,000
Regurgitate
Gastro
The spit leaves a lingering bile cloud that keeps stripping and slowing.
Steel Meridian / New Loka · 25,000
YouTube
Watch the kit
Meatball is no longer a memeball! | Grendel Guide
Feast, Nourish, Pulverize after the rework. Keep Nourish.
This Grendel NUKES Warframe ENDGAME!
Endgame Feast/Pulverize numbers.