Chroma
Chroma builds
Heat Inherit Dragon
Endgame5 FormaEndgameMedium confidenceSteel PathHelminthShards optional

ChromaHeat Inherit Dragon

Endgame build. Roar over Spectral Scream. Heat Ward paints Heat status. Heat weapons inherit it and delete tiles.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Steel Path weapon platforms, Incarnons, Kuva / Tenet Heat guns

Wrong drop or mechanic?

Don’t build this yet

First Scales first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Scales

Why this build?

Endgame for Steel Path weapon platforms, Incarnons, Kuva / Tenet Heat guns

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel Path
  • 2026 Heat inherit is why Chroma still has a damage identity after every other dragon video died.
  • Roar over 1 is the contract. If Helminth blocks a second unique damage buff in your build of the game, put Nourish or Shock Trooper there instead and keep Vex.
  • Do not subsume Vex. Then you brought a coat without a dragon.

Don’t use this for: Star Chart only · new accounts · ability-nuke as the damage · players without Helminth

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Heat primaryIgnis Wraith, Kuva Kohm, Phenmor, any Heat Incarnon. Ward's Heat status is the inherit primer — the gun spends it.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/5 · required5 on the card. Codex does not track installed Forma.
  • Helminth 0/1 · requiredSubsume Roar (Rhino)
  • Arcanes · recommended0/3 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 5 Forma · Reactor · Helminth (Roar (Rhino)) · 2 shards · 5 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First ScalesThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Growing PowerThe Silver Grove quest
  3. After that5 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalHeat Inherit DragonEndgame · Endgame · 5 Forma

Helminth & shards

What to put on the body

Roar (Rhino) over Spectral Scream (1)

You already picked Heat by holding 1 before the subsume, or you set it on a config that still has Scream for the swap. Roar is the extra damage multiplier on top of Fury. Cycle Heat on a second config if Helminth ate the color button.

Helminth is locked. Tick it on Progress before you subsume.

  • 3 Tauforged Crimson · StrengthFury cap is Strength.Archon locked
  • 2 Violet · Primary Heat / electricThe gun is the nuke.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Subsume Roar (Rhino)

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You have a Heat Incarnon and Helminth.

Time to a playable copy
After a Roar subsume over Spectral Scream.
First mission to practice in
Steel Path Exterminate. You want packs on fire.

2 button drills · 15 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 5 done

Keep this up

Inherit loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Confirm Heat alignment (red breath leftover, or Orbiter energy color on a Heat config).
  2. 2Ward (2) — Heat aura. Vex (3) — shoot until Fury is gold.
  3. 3Roar (1). Shoot the Heat gun. Inherit double-dips the Heat status Ward left on the pack.
  4. 4Recast Vex and Roar on cooldown. You are a buff stick holding a flamethrower.

First mission — press these buttons

  1. 1

    Ward + Vex + Roar

    2 3 1

    2, 3, 1. Fill Fury by shooting.

  2. 2

    Inherit

    Heat status on the pack plus a Heat gun is the 2026 Chroma damage plan.

Common mistakes

  • Subsuming Vex

    Then Roar is sitting on a frame with no identity.

When this feels easy

  1. 1Violet primary shardsInvest in the gun, not Effigy forma.

Parts checklist

0 of 15 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

  • Growing Power

    missing · The Silver Grove quest

  • Power Drift

    missing · Unlock Lua

  • Blind Rage

    missing · Run Orokin Vaults

  • Umbral Intensify

    missing · Finish The Sacrifice

  • Transient Fortitude

    missing · Same vaults as Blind Rage

  • Primed Continuity

    missing · Wait for Baro Ki'Teer

  • Primed Flow

    missing · Baro Ki'Teer

  • Adaptation

    missing · Arbitration / Arbitrations

  • Rolling Guard

    missing · Arbitrations

    Status cleanse when you facetank to ramp Fury.

  • Roar (Rhino)

    missing · Own Rhino

    You already picked Heat by holding 1 before the subsume, or you set it on a config that still has Scream for the swap. Roar is the extra damage multiplier on top of Fury. Cycle Heat on a second config if Helminth ate the color button.

Recommended

  • Arcane Persistence

    missing · Finish The Old Peace

    At 700+ armor, incoming damage caps at 500/s. Azure armor shards or Health Conversion to the breakpoint. Pair with a heal (Grace, kit heal, or Gloom).

  • Arcane Rage

    missing · Eidolon / trade

    Primary damage on headshots. Fury already made the gun unfair.

  • Molt Augmented

    missing · Unlock the Zariman

    Strength stacks. Fury cap and Roar both eat it.

Optional

Watch it played

YouTube for this loadout

All videos
The kitDeathcrown's Variety · Jul 2025

How To Use Your Chroma - A User's Manual

Elemental Ward, Vex Armor, Effigy, the energy-color alignment. Long-form kit, not a 2016 tank recap.

Helminth

Subsume Roar (Rhino) over Spectral Scream (1)

You already picked Heat by holding 1 before the subsume, or you set it on a config that still has Scream for the swap. Roar is the extra damage multiplier on top of Fury. Cycle Heat on a second config if Helminth ate the color button.

Strength

~250–300% for Fury cap + Roar

Duration

155%+

Range

100–145%

Set energy color / element to Heat before you leave the Orbiter if 1 is gone. Fury is the gun buff.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
313%
Duration
128%
Range
100%
Efficiency
45%
Energy
+275%
Capacity
55 / 67

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Chroma mods

  • AuraGrowing PowerSilver Grove specters
  • ExilusPower DriftOrokin Vaults / Lua
  • 1Blind RageOrokin Vaults
  • 2Umbral IntensifyThe Sacrifice
  • 3Transient FortitudeOrokin Vaults
  • 4Primed ContinuityBaro Ki'Teer
  • 5Primed FlowBaro / relics
  • 6AdaptationArbitration
  • 7Rolling GuardStatus cleanse when you facetank to ramp Fury.Arbitrations

Heat primary

Ignis Wraith, Kuva Kohm, Phenmor, any Heat Incarnon. Ward's Heat status is the inherit primer — the gun spends it.

Arcanes

Arcane Persistence

At 700+ armor, incoming damage caps at 500/s. Azure armor shards or Health Conversion to the breakpoint. Pair with a heal (Grace, kit heal, or Gloom).

Roathe, La Cathédrale · 5 Maphica (The Descendia)

Arcane Rage

Primary damage on headshots. Fury already made the gun unfair.

Eidolon / trade

Molt Augmented

Strength stacks. Fury cap and Roar both eat it.

Zariman

Archon shards

  • 1Crimson · StrengthFury cap is Strength.3 Tauforged · Netracells / EDA
  • 2Violet · Primary Heat / electricThe gun is the nuke.2 · Elite Archimedea
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