
Chroma — Frosted Pelt
Steel Path build. Cold Ward plus ice weapons. Armor coat, reflected bullets, freeze guns that actually enjoy the color.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Cold Incarnons, Glacier-style weapons, people who hate Heat tilesets
Wrong drop or mechanic?
Why this build?
Steel Path for Cold Incarnons, Glacier-style weapons, people who hate Heat tilesets
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Heat is the inherit meta. Cold is the 'I want to be unkillable and also freeze people' config.
- Everlasting Ward lets the squad keep the armor coat in a Profit-Taker pit.
- If you only ever play Heat, skip this config. If you own a Cold Incarnon, this is why you crafted the dragon.
Don’t use this for: ability-nuke as the damage
Stronger mods, Arcanes, real synergy
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Cold primary / melee — Frostbite-leaning Incarnons, a Cold Epitaph, or a melee that wants Cold status. Ward's Cold armor is the survive layer.
Alternative if…
- Star Chart only → First Scales
- This is too much Forma / cost → First Scales — Star Chart
- You wanted the ability loop, not guns → First Scales
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/4 · required — 4 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 4 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Everlasting Hide — Optimised
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Everlasting Hide — OptimisedPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Corrosive ProjectionOpen Nightwave
- After that4 FormaOne slot at a time. Rank 30 after each polarize.
- LaterTauforged Azure · ArmorHelminth and shards are the last rungs. They are not the Starter.
- FinalFrosted PeltSteel Path · Advanced · 4 Forma
Upgrade from here
Everlasting Hide — Optimised
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Everlasting Hide — OptimisedFarm the gap
- Dragon augments — Guardian Armor · Everlasting Ward · Guided Effigy · Afterburn · Vexing Retaliation
Helminth & shards
What to put on the body
- 2 Azure · Armor — Cold Ward plus Scorn is a real health bar.Archon locked
- 2 Crimson · Strength — Vex caps.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Corrosive Projection
One named gap. Open Nightwave
60 minutes
Corrosive Projection, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Corrosive Projection
Open Nightwave
Who this is for
Play this build from zero
You like ice guns and not dying.
- Time to a playable copy
- After Everlasting Ward and a Cold weapon you already like.
- First mission to practice in
- A Corpus tileset so you can see the reflect sparkles.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Ice loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Hold 1 until the breath is Cold (blue). Cast Ward (2). You are ice.
- 2Vex (3). Melee or eat a shield hit for Scorn. Shoot for Fury.
- 3Dump Cold status. Freeze plus Fury is the kill plan.
- 4Effigy stays off. The pelt on your back is more armor than the sentry.
First mission — press these buttons
- 1
Go blue
1 2Hold 1 until Cold. Ward. You are ice.
- 2
Vex and freeze
33, then dump Cold. Scorn plus Cold Ward is the health bar.
Common mistakes
Mixing Heat guns on a Cold Ward
Pick a color and commit. Inherit wants matching elements.
When this feels easy
- 1Keep Heat on Config AThis is Config B. You will want both.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●chromaframe
- 2○Corrosive Projectionmod
- 3○Power Driftmod
- 4○Everlasting Wardaugment
- 5○Blind Ragemod
- 6○Umbral Fibermod
- 7○Primed Continuitymod
- 8○Stretchmod
- 9○Adaptationmod
- 10○Primed Flowmod
- 11○Arcane Icearcane
- 12○Molt Efficiencyarcane
- 13○Tauforged Azure · Armorshard
- 14○Crimson · Strengthshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Corrosive Projectionmissing · Open Nightwave
Power Driftmissing · Unlock Lua
- Everlasting Ward
missing · Cephalon Suda / Perrin · 25,000
Blind Ragemissing · Run Orokin Vaults
Umbral Fibermissing · The Sacrifice path
Primed Continuitymissing · Wait for Baro Ki'Teer
Stretchmissing · Enemy drops
- Adaptation
missing · Arbitration / Arbitrations
Primed Flowmissing · Baro Ki'Teer
Recommended
Optional
Tauforged Azure · Armormissing · Netracells / Elite Deep Archimedea
Cold Ward plus Scorn is a real health bar.

Strength
~200–250%
Duration
180%+
Range
145%
Cold Ward adds a chunk of armor and reflects shots. Scorn multiplies the new seed.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 214%
- Duration
- 155%
- Range
- 145%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 51 / 67
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Chroma mods
- Aura
Corrosive ProjectionNightwave - Exilus
Power DriftOrokin Vaults / Lua - 1Everlasting WardCephalon Suda / Perrin · 25k
- 2
Blind RageOrokin Vaults - 3
Umbral FiberThe Sacrifice - 4
Primed ContinuityBaro Ki'Teer - 5
StretchEnemy drops - 6AdaptationArbitration
- 7
Primed FlowBaro / relics
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Corrosive Projection | Nightwave | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Everlasting Ward | Cephalon Suda / Perrin · 25k | |
| 2 | Blind Rage | Orokin Vaults | |
| 3 | Umbral Fiber | The Sacrifice | |
| 4 | Primed Continuity | Baro Ki'Teer | |
| 5 | Stretch | Enemy drops | |
| 6 | Adaptation | Arbitration | |
| 7 | Primed Flow | Baro / relics |
Cold primary / melee
Frostbite-leaning Incarnons, a Cold Epitaph, or a melee that wants Cold status. Ward's Cold armor is the survive layer.
Arcanes
Arcane Ice
Cold damage on the gun. Optional meme that still works.
Earth / Venus / trade
Molt Efficiency
Duration. Ward wants it.
Zariman
Archon shards
- 1
Azure · ArmorCold Ward plus Scorn is a real health bar.2 · Netracells - 2
Crimson · StrengthVex caps.2 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Azure · ArmorCold Ward plus Scorn is a real health bar. | 2 | Netracells | |
| 2 | Crimson · StrengthVex caps. | 2 | Netracells |