
Hydroid — First Tide
Star Chart build. Plunder the room, dash through with Tidal Surge, rain Tempest Barrage. Tentacles wait until you mean to camp. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Wrong drop or mechanic?
Why this build?
Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- The 2023 rework made Plunder the kit. Old Undertow Hydroid is gone. Do not look up 2018 videos.
- Passive plus Barrage plus Plunder is a cheap armor-strip engine even with Intensify.
- Tidal Surge is your Rolling Guard. Dash, cleanse, live.
Don’t use this for: Steel Path endurance · level-cap content
Accessible mods and a working energy / survivability loop
Bring: Primary (Corrosive-friendly) — Any gun. Plunder paints extra Corrosive onto it. A primer (Epitaph, Kuva Nukor) makes the first Plunder fatter.
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — None listed
Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Corrosive Corsair — Steel Path
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Corrosive Corsair — Steel PathPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Corrosive ProjectionOpen Nightwave
- After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
- FinalFirst Tide — Star ChartStar Chart · Moderate · 2–3 Forma
Upgrade from here
Corrosive Corsair — Steel Path
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Corrosive Corsair — Steel PathTonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Corrosive Projection
One named gap. Open Nightwave
60 minutes
Corrosive Projection, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Two farm routes, then a test run
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Corrosive Projection
Open Nightwave
Who this is for
Play this build from zero
You just beat Vay Hek and have never pressed Plunder.
- Time to a playable copy
- Same day. Intensify, Stretch, Continuity.
- First mission to practice in
- A Grineer Exterminate on Earth or Mars. You want armored packs.
3 button drills · 10 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Tide loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Tempest Barrage (1) a doorway so Corrosive starts stacking — your passive makes that status eat more armor.
- 2Plunder (3) the pack. You steal armor and your guns/abilities grow Corrosive.
- 3Tidal Surge (2) through leftovers. You are invulnerable in the wave. Recast Plunder when it drops.
- 4Tentacle Swarm (4) only if you are camping a tile. Starter Hydroid is a strip-and-shoot pirate, not a kraken main.
First mission — press these buttons
- 1
Rain a doorway
1Press 1 on a pack. Water cannons. Corrosive starts ticking because of the passive.
You will know it worked when: A storm circle. Armor bars twitch.
- 2
Plunder
3Walk in, press 3. You gain armor. Your next shots should feel greener.
You will know it worked when: Buff icons. Enemies look stripped.
- 3
Dash out
2Tidal Surge through the leftovers. You are a wave. You cannot be shot in it.
Common mistakes
Pressing 4 in a hallway
Tentacles want a room you will stay in. Starter Hydroid shoots.
When this feels easy
- 1Viral TempestFirst real purchase. Barrage becomes a primer.
- 2Then Blind RageThat is Corrosive Corsair.
Parts checklist
0 of 10 owned. Tap How on anything you still need.
Dependencies
11 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●hydroidframe
- 2○Corrosive Projectionmod
- 3○Power Driftmod
- 4○Intensifymod
- 5○Primed Continuitymod
- 6○Stretchmod
- 7○Streamlinemod
- 8○Primed Flowmod
- 9○Vitalitymod
- 10○Steel Fibermod
- 11○Arcane Energizearcane
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Corrosive Projectionmissing · Open Nightwave
Power Driftmissing · Unlock Lua
Intensifymissing · Fight Lieutenant Lech Kril
Primed Continuitymissing · Wait for Baro Ki'Teer
Stretchmissing · Enemy drops
Streamlinemissing · Enemy drops and early missions
Primed Flowmissing · Baro Ki'Teer
Vitalitymissing · Jackal
Steel Fibermissing · Enemy drops
Plunder adds armor on top. A little base armor makes the bonus feel real.
Recommended
Arcane Energizemissing · Buy 20–40 Platinum worth
Optional. Skip until you can afford it. Skip until you have it — Star Chart does not need Eidolon arcanes.
Strength
~145% (Intensify)
Duration
130–155% (Continuity)
Range
145% (Stretch)
Strength fattens Plunder armor and Corrosive bonus. Range is how many enemies you steal from.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 145%
- Duration
- 155%
- Range
- 145%
- Efficiency
- 130%
- Energy
- +275%
- Capacity
- 48 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Hydroid mods
- Aura
Corrosive ProjectionNightwave - Exilus
Power DriftOrokin Vaults / Lua - 1
IntensifyMercury / Venus rewards - 2
Primed ContinuityBaro Ki'Teer / relics - 3
StretchEnemy drops - 4
StreamlineEnemy drops - 5
Primed FlowBaro Ki'Teer / relics - 6
VitalityEarth / drops - 7
Steel FiberPlunder adds armor on top. A little base armor makes the bonus feel real.Enemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Corrosive Projection | Nightwave | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Intensify | Mercury / Venus rewards | |
| 2 | Primed Continuity | Baro Ki'Teer / relics | |
| 3 | Stretch | Enemy drops | |
| 4 | Streamline | Enemy drops | |
| 5 | Primed Flow | Baro Ki'Teer / relics | |
| 6 | Vitality | Earth / drops | |
| 7 | Steel FiberPlunder adds armor on top. A little base armor makes the bonus feel real. | Enemy drops |
Primary (Corrosive-friendly)
Any gun. Plunder paints extra Corrosive onto it. A primer (Epitaph, Kuva Nukor) makes the first Plunder fatter.
Arcanes
Arcane Energize
Optional. Skip until you can afford it. Skip until you have it — Star Chart does not need Eidolon arcanes.
Eidolon hunts / trade
Archon shards
| # | Shard | Qty | Source | How |
|---|