
Garuda — Field Hospital
Steel Path build. Blood Altar is a squad heal tether. Blood Forge reloads guns off the victim. You are the medic who also has talons.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Squad play, Defense, people who like keeping everyone topped
Wrong drop or mechanic?
Why this build?
Steel Path for Squad play, Defense, people who like keeping everyone topped
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Altar is a real heal, not a self-proc. Range lets teammates use it without hugging you.
- Blood Forge is the gun-support trick. Hungry Incarnons stay loaded.
- This is slower than Talon rooms and better when the squad is actually taking damage.
Don’t use this for: Capture / short missions · Exterminate speedruns · solo level-cap
Stronger mods, Arcanes, real synergy
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Any weapons — Blood Forge reloads them from health when you Altar. Bring hungry magazines.
Alternative if…
- Star Chart only → Open Veins
- This is too much Forma / cost → Open Veins — Star Chart
- You wanted the ability loop, not guns → Open Veins
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 3 Forma · Reactor · 2 shards · 3 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Seeking Room — Optimised
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Seeking Room — OptimisedPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet RejuvenationDrops / Nightwave
- After that3 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAzure · DurationHelminth and shards are the last rungs. They are not the Starter.
- FinalField HospitalSteel Path · Advanced · 3 Forma
Upgrade from here
Seeking Room — Optimised
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Seeking Room — OptimisedFarm the gap
- Garuda augments — Blending Talons · Blood Forge · Dread Ward
Helminth & shards
What to put on the body
- 2 Azure · Duration — Altar stays planted.Archon locked
- 1 Amber · Casting Speed — Plant the next one.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Rejuvenation
One named gap. Drops / Nightwave
60 minutes
Rejuvenation, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Rejuvenation
Drops / Nightwave
Who this is for
Play this build from zero
Your squad keeps faceplanting and you have Blood Forge.
- Time to a playable copy
- After Blood Forge and a Duration stack.
- First mission to practice in
- A Defense. Plant Altars on things that will last the wave.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Altar loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Altar (2) the heaviest thing that will live a few seconds. Don't Altar a dying charger.
- 2Stand in the radius with the squad. Bloodletting (3) as needed — the Altar puts it back.
- 3Talons (4) anything that walks off the drip.
- 4Dread Ward (optional) if you want an invuln window off Mirror kills.
First mission — press these buttons
- 1
Altar a heavy, not a charger
2The drip dies when they die. Pick a bombarder.
- 2
Shoot — magazines refill
Blood Forge paid some HP to reload you. Altar puts it back.
Common mistakes
Stacking five Altars on dying trash
One good target. Recast when it falls.
When this feels easy
- 1Duration shardsOne Altar should outlast a wave.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●garudaframe
- 2○Rejuvenationmod
- 3○Power Driftmod
- 4○Blood Forgeaugment
- 5○Primed Continuitymod
- 6○Narrow Mindedmod
- 7○Umbral Intensifymod
- 8○Stretchmod
- 9○Vitalitymod
- 10○Primed Flowmod
- 11○Arcane Blessingarcane
- 12○Molt Reconstructarcane
- 13○Azure · Durationshard
- 14○Amber · Casting Speedshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Rejuvenation
missing · Drops / Nightwave
Power Driftmissing · Unlock Lua
- Blood Forge
missing · Steel Meridian / Red Veil · 25,000
Casting Altar reloads your weapons at the cost of a health tick.
Primed Continuitymissing · Wait for Baro Ki'Teer
Umbral Intensifymissing · Finish The Sacrifice
Stretchmissing · Enemy drops
Vitalitymissing · Jackal
Primed Flowmissing · Baro Ki'Teer
Recommended
Optional
Strength
~180% heal rate
Duration
180%+ Altar lifetime
Range
145–175% heal radius
Duration is how long the drip lasts. Strength is how hard it heals. You can have multiple Altars.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 159%
- Duration
- 254%
- Range
- 79%
- Efficiency
- 100%
- Energy
- +275%
- Capacity
- 51 / 67
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Garuda mods
- AuraRejuvenationNightwave / alerts
- Exilus
Power DriftOrokin Vaults / Lua - 1Blood ForgeCasting Altar reloads your weapons at the cost of a health tick.Steel Meridian / Red Veil · 25k
- 2
Primed ContinuityBaro Ki'Teer - 3Narrow MindedAltar uptime.Orokin Vaults
- 4
Umbral IntensifyThe Sacrifice - 5
StretchEnemy drops - 6
VitalityEarth / drops - 7
Primed FlowBaro / relics
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Rejuvenation | Nightwave / alerts | |
| Exilus | Power Drift | Orokin Vaults / Lua | |
| 1 | Blood Forge Casting Altar reloads your weapons at the cost of a health tick. | Steel Meridian / Red Veil · 25k | |
| 2 | Primed Continuity | Baro Ki'Teer | |
| 3 | Narrow Minded Altar uptime. | Orokin Vaults | |
| 4 | Umbral Intensify | The Sacrifice | |
| 5 | Stretch | Enemy drops | |
| 6 | Vitality | Earth / drops | |
| 7 | Primed Flow | Baro / relics |
Any weapons
Blood Forge reloads them from health when you Altar. Bring hungry magazines.
Arcanes
Arcane Blessing
Max HP. You are the well.
Duviri / trade
Molt Reconstruct
Casts heal. Altar plus this is greedy and fine.
Zariman
Archon shards
- 1
Azure · DurationAltar stays planted.2 · Netracells - 2
Amber · Casting SpeedPlant the next one.1 · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Azure · DurationAltar stays planted. | 2 | Netracells | |
| 2 | Amber · Casting SpeedPlant the next one. | 1 | EDA |