Garuda

Garuda Prime · The kit

Spend health, print energy, mark the room

Garuda is a health caster. Bloodletting (3) is the battery — never Helminth it. Seeking Talons is the 2026 room. Altar refunds the health you spent. Dread Mirror is a shield you often replace with Gloom or Nourish.

Health

270370

Shields

270370

Armor

315315

Energy

140190

Garuda
Passive

Blood Feud

Each kill temporarily raises Garuda's damage, stacking to a cap. If no melee is equipped she fights with her talons. The damage stacking is free — keep killing. The talons are a backup, not a reason to skip a real melee forever.

Dread Mirror
1

Dread Mirror

25

Yank life from a target into a facing shield that absorbs damage. Weak enemies can die on the yank. Hold 1 to hurl the stored damage as a projectile. Dread Ward (augment) grants invulnerability after an instant-kill yank. Common Helminth slot once Gloom or Nourish is online — the shield is honest, the rest of the kit is better.

Cost
25 energy
Hold
Throw stored damage
Dread Ward
Invuln after an execute yank
Blood Altar
2

Blood Altar

50

Pin a victim on a talon altar. Anyone in range leeches health. Multiple Altars can exist. Duration is the drip. Strength is the heal. Blood Forge reloads your weapons when you cast it, paid in health. Do not Altar a target that dies instantly — you wasted the tether.

Cost
50 energy
Scales with
Duration (uptime) · Strength (heal) · Range (radius)
Bloodletting
3

Bloodletting

50% current HP · fills energy

Always half of current HP, always a full-ish energy dump scaled by how much you paid. Status effects wipe. This is why Garuda does not need Energize as a crutch. Helminthing 3 deletes the identity. Health tank so there is a bar to spend. Altar, Gloom, or Blessing puts it back.

Cost
50% current health
Refund
Energy · Strength does not change this
Also
Full status cleanse
Seeking Talons
4

Seeking Talons

100

Charge the targeting radius, release, talons home. Survivors are primed for Slash. Range is the room. Blending Talons adds extra statuses so 4 is a primer as well as a bleed. Weapon configs Helminth this for Nourish and keep Bloodletting.

Cost
100 energy
Hold
Grow mark radius (Range-scaled)
Blending Talons
Extra status effects

The Garuda loop

    01

    Altar a body.

    02

    Bloodletting whenever energy dips.

    03

    Talons the pack, or shoot if you subsumed 4.

    04

    Do not stand on empty health with no Altar.

Augments

Dread Mirror

Dread Ward

Instant-killing with Dread Mirror grants brief invulnerability.

Steel Meridian / Red Veil · 25,000 standing

Blood Altar

Blood Forge

Casting Blood Altar reloads your equipped weapons at a health cost.

Steel Meridian / Red Veil · 25,000

Seeking Talons

Blending Talons

Talons apply additional Status Effects.

Steel Meridian / Red Veil · 25,000

YouTube

Watch the kit

All videos
The kitTheKengineer · Mar 2021

Garuda, Nagantaka, and Corvas Prime triple guide

Bloodletting energy and Seeking Talons. The kit still holds; skip pre-rework talon videos.

The kitMHBlacky · May 2026

Garuda now FULLY BREAKS Warframe in 2026!

Seeking Talons slash room plus Bloodletting energy. 2026 Garuda, not 2021.

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