
Frost — Impedance Hall
Steel Path build. Ice Wave Impedance paints a slow trail. Hallways become ice rinks. Avalanche is backup, not the spam button.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Defense corridors, Interception, people who like floor CC more than strip math
Wrong drop or mechanic?
Why this build?
Steel Path for Defense corridors, Interception, people who like floor CC more than strip math
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Impedance is the augment that makes 2 a deployable, not a cone of chip damage.
- This is slower than Avalanche strip in a packed Exterminate and better on a chokepoint.
- Duration mods are the damage here — a dead trail is a dead build.
Don’t use this for: open tilesets · Exterminate speedruns
Stronger mods, Arcanes, real synergy
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Any weapon — You are slowing, not nuking. A status primary finishes what the ice holds.
Alternative if…
- Star Chart only → First Globe
- This is too much Forma / cost → First Globe — Star Chart
My test
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Readiness
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- Required mods 0/9 · required — 0/9 named
- Forma 0/3 · required — 3 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 3 Forma · Reactor · 2 shards · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Whiteout — Optimised
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Whiteout — OptimisedPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Corrosive ProjectionOpen Nightwave
- After that3 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
- FinalImpedance HallSteel Path · Advanced · 3 Forma
Upgrade from here
Whiteout — Optimised
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Whiteout — OptimisedFarm the gap
- Frost augments — Icy Avalanche · Chilling Globe · Ice Wave Impedance · Freeze Force · Biting Frost
Helminth & shards
What to put on the body
- 1 Amber · Casting Speed — Repaint the floor faster.Archon locked
- 2 Azure · Duration — The rink stays open.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Corrosive Projection
One named gap. Open Nightwave
60 minutes
Corrosive Projection, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Corrosive Projection
Open Nightwave
Who this is for
Play this build from zero
You like hallways more than room nukes.
- Time to a playable copy
- Once Ice Wave Impedance is bought.
- First mission to practice in
- A Defense with a single door. Hydron still counts.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Rink loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Ice Wave (2) down the lane they have to walk. Impedance ice sits there and crawls them.
- 2Snow Globe (3) on the objective behind the rink.
- 3Avalanche (4) if a dense wave ignores the floor.
- 4Do not Ice Wave at your feet in an open tile. It is a corridor tool.
First mission — press these buttons
- 1
Paint the door
22 down the lane. A sheet of ice sits there.
You will know it worked when: A lingering ice path. Enemies crawl.
- 2
Globe behind it
33 on the pod. You now have a rink and a house.
Common mistakes
Ice Wave in an open tile
No floor path, no value. Go play Avalanche.
When this feels easy
- 1Duration shardsThe rink is the build.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●frostframe
- 2○Corrosive Projectionmod
- 3○Cunning Driftmod
- 4○Ice Wave Impedanceaugment
- 5○Primed Continuitymod
- 6○Narrow Mindedmod
- 7○Stretchmod
- 8○Intensifymod
- 9○Primed Flowmod
- 10○Streamlinemod
- 11○Molt Efficiencyarcane
- 12○Arcane Energizearcane
- 13○Amber · Casting Speedshard
- 14○Azure · Durationshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Corrosive Projectionmissing · Open Nightwave
Cunning Driftmissing · Lua Halls of Ascension
- Ice Wave Impedance
missing · Steel Meridian / Cephalon Suda · 25,000
The whole build. Ice Wave leaves a slowing ice trail.
Primed Continuitymissing · Wait for Baro Ki'Teer
Stretchmissing · Enemy drops
Intensifymissing · Fight Lieutenant Lech Kril
Primed Flowmissing · Baro Ki'Teer
Streamlinemissing · Enemy drops and early missions
Recommended
Optional
Strength
~145–180%
Duration
180%+ so the trail lasts
Range
175%+ wave width
Duration is the trail. Range is the width. Strength is a nice-to-have on this config.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 130%
- Duration
- 254%
- Range
- 94%
- Efficiency
- 130%
- Energy
- +275%
- Capacity
- 48 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Frost mods
- Aura
Corrosive ProjectionNightwave - Exilus
Cunning DriftLua Halls - 1Ice Wave ImpedanceThe whole build. Ice Wave leaves a slowing ice trail.Steel Meridian / Cephalon Suda · 25k
- 2
Primed ContinuityBaro Ki'Teer - 3Narrow MindedTrail uptime. Wave still has width from Stretch.Orokin Vaults
- 4
StretchEnemy drops - 5
IntensifyMercury / Venus - 6
Primed FlowBaro / relics - 7
StreamlineEnemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Corrosive Projection | Nightwave | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Ice Wave Impedance The whole build. Ice Wave leaves a slowing ice trail. | Steel Meridian / Cephalon Suda · 25k | |
| 2 | Primed Continuity | Baro Ki'Teer | |
| 3 | Narrow Minded Trail uptime. Wave still has width from Stretch. | Orokin Vaults | |
| 4 | Stretch | Enemy drops | |
| 5 | Intensify | Mercury / Venus | |
| 6 | Primed Flow | Baro / relics | |
| 7 | Streamline | Enemy drops |
Any weapon
You are slowing, not nuking. A status primary finishes what the ice holds.
Arcanes
Molt Efficiency
More Duration while shielded.
Zariman
Arcane Energize
Wave spam is an energy hobby.
Eidolon hunts
Archon shards
- 1
Amber · Casting SpeedRepaint the floor faster.1 · EDA - 2
Azure · DurationThe rink stays open.2 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Amber · Casting SpeedRepaint the floor faster. | 1 | EDA | |
| 2 | Azure · DurationThe rink stays open. | 2 | Netracells |