Frost Prime · The kit
Globe the pod, Avalanche the door
Frost is an ice warden. Snow Globe is the objective bubble — not the DPS. Avalanche is the 2026 kit: freeze, strip at 167% Strength, Overguard from Icy Avalanche. Ice Wave is a hallway slow. Freeze is a poke you Helminth off.
Health
270 → 370
Shields
455 → 555
Armor
315 → 315
Energy
100 → 150

Icy Resolve
Cold Status from Frost's abilities lasts longer. He also gains Armor for each enemy afflicted with Cold inside Affinity Range. Freeze a pack, get tankier. That is the loop feeding Icy Avalanche later.
Freeze
25A single-target ice blast. Fine for a heavy that walked around the globe. Freeze Force (augment) turns a hold-cast into a Shock Trooper-style Cold weapon buff — that is the gun config, not the starter. Most 2026 strip builds Helminth this for Breach Surge.
- Cost
- 25 energy
- Freeze Force
- Hold to buff weapons with Cold
- Helminth
- Common dump on Avalanche configs
Ice Wave
50A forward wave of crystallized ice. Damage is not why you press it. Ice Wave Impedance paints a slowing ice trail — Defense hallways become rinks. Range is width, Duration is how long the floor stays hostile.
- Cost
- 50 energy
- Impedance
- Trail slow, Duration-scaled
Snow Globe
50A sphere of ice that blocks incoming fire from the outside. You and allies shoot out. Health scales with Frost's Armor and Ability Strength. Range grows the radius — too big and Nullifiers pop it from a mile away. Recasting replaces it, it does not stack. Chilling Globe freezes anyone who steps in. This is an objective tool, not a DPS cooldown.
- Cost
- 50 energy
- HP scales with
- Armor × Strength
- Recast
- Destroys the previous globe
Avalanche
100A landslide of ice. Applies a pile of Cold stacks, freezes, then permanently cuts armor — full strip at 167% Strength (about 137% with Corrosive Projection). Frozen kills can shatter into more Cold. Icy Avalanche grants Overguard per enemy hit. This is the 2026 button. Range is the room. Strength is a breakpoint, then you stop stacking it blindly.
- Cost
- 100 energy
- Full strip
- 167% STR · ~137% with CP
- Icy Avalanche
- Overguard per enemy
The Frost loop
01
Globe the thing you are defending.
02
Avalanche the pack that walks up.
03
Shoot the naked frozen targets.
04
Do not recast a living globe.
Augments
Freeze
Freeze Force
Hold-cast adds bonus Cold damage to weapons for Frost and nearby allies.
Steel Meridian / Cephalon Suda · 25,000 standing
Ice Wave
Ice Wave Impedance
Ice Wave leaves a slowing ice trail.
Steel Meridian / Cephalon Suda · 25,000
Snow Globe
Chilling Globe
Enemies that enter Snow Globe have a chance to freeze.
Steel Meridian / Cephalon Suda · 25,000
Avalanche
Icy Avalanche
Allies in Affinity Range gain Overguard per enemy hit. A slice of Frost's armor is added once per enemy.
Steel Meridian / Cephalon Suda · 25,000
Passive / frozen targets
Biting Frost
Bonus critical chance and critical damage against frozen enemies.
Steel Meridian / Cephalon Suda · 25,000
YouTube
Watch the kit
How to Frost
Avalanche strip, Snow Globe, Ice Wave. Defense Frost, not the old 4-spam.