Excalibur
Excalibur builds
Influence King
Endgame6 FormaEndgameExperimentalSteel PathLevel capShards optional

ExcaliburInfluence King

Endgame build. Electric energy color, Chromatic Blade, Melee Influence. Tiles explode. This is the Steel Path room-clear.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Steel Path, level cap melee, anyone who owns Melee Influence

Wrong drop or mechanic?

Don’t build this yet

First Sword first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Sword

Why this build?

Endgame for Steel Path, level cap melee, anyone who owns Melee Influence

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel PathPlay this in Level cap
  • Melee Influence plus Chromatic Electric is why Excalibur still deletes tiles in 2026.
  • The waves apply status at range. You do not have to stand in every ribcage.
  • If you do not own Influence yet, play Chromatic Blade as Heat / Viral and come back.

Don’t use this for: Star Chart only · players without Melee Influence

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Exalted Blade (Electric)Energy color Electric. Influence on the sword. Same melee grid as Chromatic, but every Electric status can pop the tile.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/18 · required0/18 named
  • Forma 0/6 · required6 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 6 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Experimental. Interesting interaction — less proven or more demanding. Not the same as untested. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First SwordThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Steel ChargeInvasion / Nightwave
  3. After that6 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterViolet · Melee crit damageHelminth and shards are the last rungs. They are not the Starter.
  5. FinalInfluence KingEndgame · Endgame · 6 Forma

Farm the gap

  • Sword augmentsChromatic Blade · Radiant Finish · Furious Javelin · Surging Dash

Helminth & shards

What to put on the body

  • 3 Tauforged Violet · Melee crit damageInfluence pops, crits pay.Archon locked
  • 2 Crimson · StrengthStatus chance.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Steel Charge

    One named gap. Invasion / Nightwave

  2. 60 minutes

    Steel Charge, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You own Melee Influence and you went Electric.

Time to a playable copy
After Influence is on the exalted grid.
First mission to practice in
A packed Survival. Tiles should pop.

1 button drills · 22 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 5 done

Keep this up

Pop loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Appearance → energy color Electric. If it is red you will not proc Influence.
  2. 2Blind, 4, swing. Electric status lands. Influence pops the pack.
  3. 3Keep the combo counter up (Blood Rush). Rolling Guard if a Nox looks at you.
  4. 4This is Chromatic Blade with a specific color and a specific melee arcane. Do not mix Heat color in.

First mission — press these buttons

  1. 1

    Flash, draw, pop

    2 4

    2, 4, swing. Electric status → tile explosion.

    You will know it worked when: A blue pop across the pack.

Common mistakes

  • Heat color with Influence equipped

    Wrong element. Appearance, Electric, save appearance.

When this feels easy

  1. 1Violet melee shardsCrit damage on the pops.

Parts checklist

0 of 22 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Melee Influence

    missing · Deep Archimedea / trade

    Listed on the sword grid too — it is the build. Electric Chromatic is the on-switch.

  • Arcane Strike

    missing · Eidolon / trade

    Attack speed. Waves fire faster.

Optional

Watch it played

YouTube for this loadout

All videos
The kitMHBlacky · Mar 2025

Warframe FINALLY made Excalibur META!

Exalted Blade after the 2025 buff. Chromatic Blade and Influence — skip pre-buff 'Excalibur is bad' videos.

Strength

~250% Chromatic status

Duration

155%

Range

145%

Influence needs Electric status. Chromatic at high Strength dumps it. Waves help apply.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
313%
Duration
73%
Range
100%
Efficiency
45%
Energy
+275%
Capacity
54 / 69

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
17% × 5.00
Status
36%
Fire rate
9.58
Multishot
1.00
Avg hit
59
Arsenal DPS
561

Toggle common mods

Excalibur mods

  • AuraSteel ChargeInvasion
  • ExilusPower DriftVaults
  • 1Chromatic BladeArbiters / Steel Meridian · 25k
  • 2Blind RageVaults
  • 3Umbral IntensifyThe Sacrifice
  • 4Transient FortitudeVaults
  • 5Primed FlowBaro
  • 6EquilibriumThe New Strange
  • 7Rolling GuardArbitrations

Exalted Blade (Electric)

  • StanceExalted Blade stance (innate)Exalted
  • 1Blood RushSyndicates
  • 2Weeping WoundsThe Index
  • 3Condition OverloadDerelict / trade
  • 4Gladiator MightArena
  • 5Organ ShatterDrops
  • 6Primed Fever StrikeViral pairing. Chromatic is Electric from color — Fever adds Toxin for Viral.Baro
  • 7Sacrificial PressureThe Sacrifice
  • 8Primed ReachBaro

Arcanes

Melee Influence

Listed on the sword grid too — it is the build. Electric Chromatic is the on-switch.

Deep Archimedea / trade

Arcane Strike

Attack speed. Waves fire faster.

Eidolon / trade

Archon shards

  • 1Violet · Melee crit damageInfluence pops, crits pay.3 Tauforged · EDA
  • 2Crimson · StrengthStatus chance.2 · Netracells
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