Dante
Dante builds
Roar Nuke
Endgame6–7 FormaEndgameExperimentalSteel PathLevel capHelminthShards optional

DanteRoar Nuke

Endgame build. Maximum Tragedy. Status nuking. Level cap.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Ability nuking, Steel Path endurance, level cap

Wrong drop or mechanic?

Don’t build this yet

The Starter first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open The Starter

Why this build?

Endgame for Ability nuking, Steel Path endurance, level cap

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel PathPlay this in Level cap
  • Roar is one of the best Helminth options on Dante because it buffs weapons and abilities.
  • You give up Noctua and Wordwarden's copied tomes. Worth it for pure nuke.
  • Arcane Concentration keeps Final Verse from falling off in long rooms.

Don’t use this for: Star Chart only · new accounts · players without Helminth

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Alternative if…

My test

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Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/7 · required7 on the card. Codex does not track installed Forma.
  • Helminth 0/1 · requiredSubsume Roar (Rhino)
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 7 Forma · Reactor · Helminth (Roar (Rhino)) · 3 shards · 5 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Experimental. Interesting interaction — less proven or more demanding. Not the same as untested. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay The StarterThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Growing PowerThe Silver Grove quest
  3. After that6–7 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
  5. FinalRoar NukeEndgame · Endgame · 6–7 Forma

Farm the gap

Helminth & shards

What to put on the body

Roar (Rhino) over Noctua (1)

Roar double-dips Damage over Time — Slash, Heat, Toxin — so Tragedy hits dramatically harder. You lose the exalted tome.

Helminth is locked. Tick it on Progress before you subsume.

  • 2 Amber · Casting SpeedWeave verses without downtimeArchon locked
  • 2 Crimson · DurationHold Roar and TriumphArchon locked
  • 1 FlexStrength or more DurationArchon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Subsume Roar (Rhino)

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You want rooms to vanish. You are willing to give up the exalted tome. This is the level-cap Dante.

Time to a playable copy
After Helminth is built and a spare Rhino has been subsumed. The mods overlap Overguard God.
First mission to practice in
Steel Path Survival or Disruption. Dense tiles. Bring a primer weapon.

4 button drills · 15 parts · tick the lists as you go

Before you start

0 of 2 done

Put it on the Warframe

0 of 3 done

Keep this up

Nuke loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Cast Roar (subsumed 1).
  2. 2Maintain Triumph (2 → 2 → 4) for Overguard.
  3. 3Prime with Heat / Viral (Kuva Nukor, Epitaph, Cedo, Bubonico).
  4. 4Cast Tragedy (3 → 3 → 4) — Roar multiplies the detonation.

First mission — press these buttons

  1. 1

    Roar first

    1

    Press 1. A damage buff lands on you and nearby allies. Recast on its timer like a weapon. If you forget Roar, Tragedy is just a slap.

    You will know it worked when: A buff icon. Ally damage jumping. Your primer’s Heat ticks looking fatter.

  2. 2

    Triumph so you can stand still and prime

    224

    Yellow bar. You are about to stare at a pack with a primer — Overguard lets you be rude about positioning.

    You will know it worked when: Overguard up before you walk into the tile.

  3. 3

    Paint the pack, then Tragedy

    334

    Primer first (hold fire with Nukor / Epitaph). Then 3, 3, 4. Roar double-dips the DoT that Tragedy detonates. This is the nuke. 1 billion damage cap exists; you will not see it until level cap, and then you might.

    You will know it worked when: The pack disappearing in one 4. If they live, you primed nothing and detonated dry Slash.

  4. 4

    Repeat. Recast Roar. Recast Triumph.

    You have no book to fidget with. Your hands are 1, 2, 3, 4, and a primer. That is the whole game.

    You will know it worked when: Energy stable because Streamline and Stretch (electric primer) are doing their jobs.

Common mistakes

  • Subsuming over Dark Verse or Final Verse

    You need 3 and 4. The only ability Dante can afford to lose for this nuke is Noctua.

  • Forgetting the primer

    Tragedy without Heat/Slash sitting on the target is a sad cone.

  • Recasting Roar 'when you remember'

    Put it on a rhythm. When the buff icon blinks, press 1.

When this feels easy

  1. 1Two Amber Casting Speed, two Crimson DurationSpeed to weave, Duration to hold Roar and Triumph. Fifth shard is flex Strength.
  2. 2If energy is the pain, you wanted Brightbonnet insteadDifferent Helminth, different identity. Do not put both on — you have one subsume slot.

Parts checklist

0 of 15 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

Optional

Watch it played

YouTube for this loadout

All videos
BuildsWarframeFlo · Nov 2025

Dante Is an Actual CHEAT CODE In Warframe

2025 full pass. Starchart build, Steel Path build, Noctua setups, then Helminth — the closest match to this guide’s five loadouts.

BuildsMHBlacky · Jun 2026

Warframe just made Dante EVEN STRONGER!

June 2026 update. Caster nuke plus several red-crit weapon platforms, Helminth options, and the current shard layout.

BuildsGrind Hard Squad · Mar 2026

These ELEMENTS Will Unlock DANTE's TRUE NUKING Power

Tragedy as a status detonator. Heat, Slash, and Toxin stacking with Epitaph + Diriga so the 3 → 3 → 4 nuke actually hits millions.

Helminth

Subsume Roar (Rhino) over Noctua (1)

Roar double-dips Damage over Time — Slash, Heat, Toxin — so Tragedy hits dramatically harder. You lose the exalted tome.

Strength

258%

Duration

179%

Range

145%

Umbral Intensify instead of Transient Fortitude. Streamline keeps the loop affordable.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
243%
Duration
179%
Range
145%
Efficiency
75%
Energy
+277%
Capacity
53 / 67

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Dante mods

  • AuraGrowing PowerSilver Grove
  • ExilusPreparationArbitration vendor
  • 1Blind RageOrokin Vaults
  • 2Umbral IntensifySacrifice quest
  • 3Primed ContinuityBaro Ki'Teer
  • 4Primed FlowBaro Ki'Teer
  • 5Archon StretchKahl's Garrison
  • 6StreamlineEnemy drops
  • 7Augur MessageCetus bounties

Weapon mods

Noctua is replaced on this Helminth setup.

Arcanes

Molt Augmented

+60% Strength

Zariman bounties

Arcane Concentration

+60% Final Verse duration

Market / events

Archon shards

  • 1Amber · Casting SpeedWeave verses without downtime2 · EDA / Bird 3
  • 2Crimson · DurationHold Roar and Triumph2 · Netracells
  • 3FlexStrength or more Duration1 · Any
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