Cyte-09
Cyte-09 builds
First Scope — Star Chart
Star Chart2–3 FormaModerateHigh confidenceStar ChartSteel Path

Cyte-09First Scope

Star Chart build. Seek paints weak points through walls. Evade is invis. Resupply reloads and paints an element. Neutralizer can wait one forma. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Junctions through the Outer Terminus. Steel Path is the next card, not this one.

Wrong drop or mechanic?

Why this build?

Star Chart for Junctions through the Outer Terminus. Steel Path is the next card, not this one.

Health: Inventory unknownMark what you own. Until then this is a recommendation, not a test you failed.

Play this in Star ChartPlay this in Steel Path
  • Cyte-09 is a 1999 sniper. Seek is the strongest button in the kit — wallhacks plus weak-point damage.
  • Evade is the health bar. You are paper without it.
  • Resupply is a reload button that also adds a forced elemental hit. Learn the hold-to-cycle now.

Don’t use this for: Steel Path endurance · level-cap content · ability-nuke as the damage · frames played as a gun platform only · solo level-cap

Accessible mods and a working energy / survivability loop

Bring: Any rifle / sniperA hitscan primary is enough. Shoot the glowing bits Seek paints. Neutralizer's own grid comes online in the next config.

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/3 · required3 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/1 recommended
  • Shards · optionalNone listed

Investment: 3 Forma · Reactor · 2 specialised mods. Typical farm ~1–2 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: The Neutralizer — Steel Path

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

The Neutralizer — Steel Path

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Dead EyeConclave / Nightwave
  2. After that2–3 FormaOne slot at a time. Rank 30 after each polarize.
  3. FinalFirst Scope — Star ChartStar Chart · Moderate · 2–3 Forma

Upgrade from here

The Neutralizer — Steel Path

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open The Neutralizer — Steel Path

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Dead Eye

    One named gap. Conclave / Nightwave

  2. 60 minutes

    Dead Eye, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Two farm routes, then a test run

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You just left Höllvania with a sniper protoframe and have never planted an antenna.

Time to a playable copy
Same day. Intensify, Continuity, Stretch, Flow.
First mission to practice in
A long hallway Exterminate. You want walls to shoot through.

3 button drills · 10 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Antenna loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Seek (1) at a doorway. The antenna pulses. Enemies glow through walls. Your guns gain punch-through.
  2. 2Evade (3). You hop back and vanish. Weak-point kills extend the cloak and heal you. Recast only after it drops.
  3. 3Resupply (2) when the mag is empty. Hold 2 to pick Heat / Cold / Electric / Toxin / Corrosive / etc. Tap to reload and paint that element.
  4. 4Neutralize (4) if you already put Serration on the exalted sniper. Otherwise use the gun you brought.

First mission — press these buttons

  1. 1

    Plant Seek in a doorway

    1

    1. Enemies glow through the wall. Your gun now punches through it.

    You will know it worked when: Silhouettes. Shiny weak points.

  2. 2

    Evade

    3

    3. You hop back and vanish. Shoot a glow. The cloak extends.

  3. 3

    Resupply instead of R

    2

    Hold 2, pick an element, tap 2. Mag full. Extra elemental hit on.

Common mistakes

  • Reloading with R

    That strips Resupply. Tap 2.

When this feels easy

  1. 1Mod the NeutralizerAbility screen → Neutralize. Next config.
  2. 2Arcane CrepuscularInvis damage. Buy it.

Parts checklist

0 of 10 owned. Tap How on anything you still need.

Dependencies

11 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1cyte-09frame
  2. 2Dead Eyemod
  3. 3Power Driftmod
  4. 4Intensifymod
  5. 5Primed Continuitymod
  6. 6Stretchmod
  7. 7Streamlinemod
  8. 8Primed Flowmod
  9. 9Vitalitymod
  10. 10Redirectionmod
  11. 11Arcane Crepusculararcane

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

  • Dead Eye

    missing · Conclave / Nightwave

    Sniper aura. Growing Power if you did not bring a scope.

  • Power Drift

    missing · Unlock Lua

  • Intensify

    missing · Fight Lieutenant Lech Kril

  • Primed Continuity

    missing · Wait for Baro Ki'Teer

  • Stretch

    missing · Enemy drops

  • Streamline

    missing · Enemy drops and early missions

  • Primed Flow

    missing · Baro Ki'Teer

  • Vitality

    missing · Jackal

  • Redirection

    missing · Drops

    225 health, 135 shields. You live in Evade, not in armor.

Recommended

  • Arcane Crepuscular

    missing · Duviri / trade

    Damage and crit while Evade is up. Skip until you can afford it. Skip until you have it — Star Chart does not need Eidolon arcanes.

Strength

~145%

Duration

155% Evade and Seek

Range

145% antenna distance

Duration is invis uptime. Weak-point kills extend Evade and feed the passive crit chance.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
145%
Duration
155%
Range
145%
Efficiency
130%
Energy
+275%
Capacity
47 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Cyte-09 mods

  • AuraDead EyeSniper aura. Growing Power if you did not bring a scope.Conclave / Nightwave
  • ExilusPower DriftOrokin Vaults / Lua
  • 1IntensifyMercury / Venus
  • 2Primed ContinuityBaro Ki'Teer / relics
  • 3StretchDrops
  • 4StreamlineDrops
  • 5Primed FlowBaro Ki'Teer / relics
  • 6VitalityDrops
  • 7Redirection225 health, 135 shields. You live in Evade, not in armor.Drops

Any rifle / sniper

A hitscan primary is enough. Shoot the glowing bits Seek paints. Neutralizer's own grid comes online in the next config.

Arcanes

Arcane Crepuscular

Damage and crit while Evade is up. Skip until you can afford it. Skip until you have it — Star Chart does not need Eidolon arcanes.

Duviri / trade

Archon shards

    FarmAll builds
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