
Caliban — Razor Mortar
Optimised build. Ortholysts with Razor Mortar. Gyre groups, they mortar, Fusion Strike strips the pile. Shards and a finished config. Tauforged is the last card.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Netracells, Archon, EDA. You have Helminth or you don't need it.
Wrong drop or mechanic?
Don’t build this yet
First Brood first
This loadout sits at Optimised. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First BroodWhy this build?
Optimised for Netracells, Archon, EDA. You have Helminth or you don't need it.
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Razor Mortar is the Caliban augment. Ortholysts are the summon you build this around.
- 200% Strength is the Fusion Strike full-strip line.
- Overextended looks painful. Range is every ability.
Don’t use this for: new accounts · Star Chart only
Helminth, shards, and a finished configuration
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Summons — Ortholysts are the gun Sentients. Razor Mortar makes them focus the Gyre pile with Electricity damage and fire rate. Arcane Camisado stacks summon damage as they get kills.
Alternative if…
- Star Chart only → First Brood
- This is too much Forma / cost → Razor Mortar — Steel Path
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/5 · required — 5 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 5 Forma · Reactor · 2 shards · 5 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Razor Mortar — Endgame
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Razor Mortar — EndgamePlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First BroodThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Growing PowerThe Silver Grove quest
- After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalRazor Mortar — OptimisedOptimised · Endgame · 4–5 Forma
Upgrade from here
Razor Mortar — Endgame
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Razor Mortar — EndgameFarm the gap
- Razor Mortar — Razor Mortar
Helminth & shards
What to put on the body
- 2–3 Crimson · Strength — Pay back Overextended, hit 200% strip.Archon locked
- 1 Amber · Casting Speed — Gyre spam.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Growing Power
One named gap. The Silver Grove quest
60 minutes
Growing Power, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Growing Power
The Silver Grove quest
Who this is for
Play this build from zero
Steel Path. Mortar is bought. You want the brood to kill.
- Time to a playable copy
- After Razor Mortar and ~200% Strength.
- First mission to practice in
- SP Exterminate. You want clumps.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Mortar loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Summon Ortholysts. Wait a beat for Camisado if you can.
- 2Wrath (2) the pack.
- 3Gyre (1) — group, shields, Mortar proc.
- 4Fusion Strike (4) the ball. Strip field lingers. Repeat Gyre.
First mission — press these buttons
- 1
Brood out
3Wait a second if you run Camisado.
- 2
Wrath, Gyre, Strike
1Lift, group, strip. Ortholysts mortar the ball.
Common mistakes
Gyre into empty air
Mortar needs a group. Wrath or a hallway first.
When this feels easy
- 1CamisadoDon't recast summons every room. Let the arcane stack.
- 2Strength shardsPay back Overextended.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●calibanframe
- 2○Growing Powermod
- 3○Cunning Driftmod
- 4○Razor Mortaraugment
- 5○Blind Ragemod
- 6○Transient Fortitudemod
- 7○Umbral Intensifymod
- 8○Overextendedmod
- 9○Primed Continuitymod
- 10○Primed Flowmod
- 11○Arcane Camisadoarcane
- 12○Molt Augmentedarcane
- 13○Crimson · Strengthshard
- 14○Amber · Casting Speedshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Growing Powermissing · The Silver Grove quest
Cunning Driftmissing · Lua Halls of Ascension
- Razor Mortar
missing · Caliban's syndicate / The Hex · 25,000
Gyre groups; Ortholysts mortar the ball.
Blind Ragemissing · Run Orokin Vaults
Transient Fortitudemissing · Same vaults as Blind Rage
Umbral Intensifymissing · Finish The Sacrifice

Primed Continuitymissing · Wait for Baro Ki'Teer
Primed Flowmissing · Baro Ki'Teer
Recommended
- Arcane Camisado
missing · 1999 / trade
Summon damage per melee hit they land. Let them work before you recast.

Optional
Strength
~200%+ (full Fusion Strike strip sits at 200%)
Duration
127%+ so Progeny lasts
Range
175%+ Gyre / Mortar / Strike field
Strength triple-dips: progeny damage, Mortar electric, Wrath vulnerability, Strike strip.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 238%
- Duration
- 128%
- Range
- 205%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 54 / 67
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Caliban mods
- Aura
Growing PowerSilver Grove - Exilus
Cunning DriftLua - 1Razor MortarGyre groups; Ortholysts mortar the ball.The Hex / Caliban augment · 25k
- 2
Blind RageVaults - 3
Transient FortitudeVaults - 4
Umbral IntensifyThe Sacrifice - 5
OverextendedRange on Gyre, Wrath, Strike. Strength shards pay it back.Vaults - 6
Primed ContinuityBaro - 7
Primed FlowBaro
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Growing Power | Silver Grove | |
| Exilus | Cunning Drift | Lua | |
| 1 | Razor Mortar Gyre groups; Ortholysts mortar the ball. | The Hex / Caliban augment · 25k | |
| 2 | Blind Rage | Vaults | |
| 3 | Transient Fortitude | Vaults | |
| 4 | Umbral Intensify | The Sacrifice | |
| 5 | OverextendedRange on Gyre, Wrath, Strike. Strength shards pay it back. | Vaults | |
| 6 | Primed Continuity | Baro | |
| 7 | Primed Flow | Baro |
Summons
Ortholysts are the gun Sentients. Razor Mortar makes them focus the Gyre pile with Electricity damage and fire rate. Arcane Camisado stacks summon damage as they get kills.
Arcanes
Arcane Camisado
Summon damage per melee hit they land. Let them work before you recast.
1999 / trade
Molt Augmented
Strength. Strip and summons both want it.
Zariman
Archon shards
- 1
Crimson · StrengthPay back Overextended, hit 200% strip.2–3 · Netracells - 2
Amber · Casting SpeedGyre spam.1 · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Crimson · StrengthPay back Overextended, hit 200% strip. | 2–3 | Netracells | |
| 2 | Amber · Casting SpeedGyre spam. | 1 | EDA |