
Baruuk — Red Wind
Endgame build. Wrathful Advance over Lull. Flat crit chance equal to Strength. Desert Wind goes red.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Level cap fists, people who already know how to dump Restraint without Lull
Wrong drop or mechanic?
Don’t build this yet
Patience first
This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open PatienceWhy this build?
Endgame for Level cap fists, people who already know how to dump Restraint without Lull
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- This is the 2025–2026 red-crit Baruuk.
- Lull was the easy meter dump. You now dodge and disarm for a living.
- Nautilus Cordon or Magus Anomaly so waves actually hit a pile.
Don’t use this for: Star Chart only · new accounts · players without Helminth
Specialised investment for hard content
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Desert Wind — Crit melee grid. Blood Rush plus Wrathful is how you see T10 crits. Grouping pet still recommended.
Alternative if…
- You don’t have Helminth yet → Patience
- Star Chart only → Patience
- New account or low investment → Patience
- This is too much Forma / cost → Reactive Storm — Optimised
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/6 · required — 6 on the card. Codex does not track installed Forma.
- Helminth 0/1 · required — Subsume Wrathful Advance (Kullervo)
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 6 Forma · Reactor · Helminth (Wrathful Advance (Kullervo)) · 1 shard · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Experimental. Interesting interaction — less proven or more demanding. Not the same as untested. Verification is separate: Codex Checked against Update 43.5.
Plan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay PatienceThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Steel ChargeInvasion / Nightwave
- After that5–6 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalRed WindEndgame · Endgame · 5–6 Forma
Farm the gap
- Reactive Storm — Reactive Storm
Helminth & shards
What to put on the body
Wrathful Advance (Kullervo) over Lull (2)
Flat melee crit = Strength. At 400% you are in deep reds. Dump Restraint with Elude dodges and Desolate Hands disarms instead of Lull.
Helminth is locked. Tick it on Progress before you subsume.
- 3–5 Tauforged Crimson · Strength — Wrathful is 1:1 StrengthArchon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Subsume Wrathful Advance (Kullervo)
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
Level cap. You can dump Restraint without Lull.
- Time to a playable copy
- After Wrathful Advance over Lull and Strength shards.
- First mission to practice in
- A long SP Survival.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Red loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Hands (3), Elude (1) through gunfire to dump Restraint.
- 2Wrathful Advance (2) for the crit window.
- 3Storm (4). Never stop light attacking.
- 4Recast Wrathful when the buff dies.
First mission — press these buttons
- 1
Dump without Lull
1Elude through bullets. Hands disarms. Watch the meter.
- 2
Wrathful then Storm
22 for crit, 4 for fists.
Common mistakes
Forgetting you no longer have sleep CC
Hands and Elude are the plan. Don't stand in a Nox cloud waiting for Lull.
When this feels easy
- 1Tau StrengthWrathful is 1:1. This is the shard sink.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
17 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●baruukframe
- 2○Steel Chargemod
- 3○Power Driftmod
- 4○Reactive Stormaugment
- 5○Blind Ragemod
- 6○Transient Fortitudemod
- 7○Umbral Intensifymod
- 8○Primed Flowmod
- 9○Adaptationmod
- 10○Stretchmod
- 11○Molt Augmentedarcane
- 12○Arcane Furyarcane
- 13○Crimson · Strengthshard
- 14○Wrathful Advancehelminth
- 15○Helminth · Wrathful Advance (Kullervo)unlock
- 16○Steel Pathunlock
- 17○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Power Driftmissing · Unlock Lua
- Reactive Storm
missing · New Loka (Flawless) or Arbiters of Hexis (Maxim) · 25,000
Blind Ragemissing · Run Orokin Vaults
Transient Fortitudemissing · Same vaults as Blind Rage
Umbral Intensifymissing · Finish The Sacrifice
Primed Flowmissing · Baro Ki'Teer
- Adaptation
missing · Arbitration / Arbitrations
Stretchmissing · Enemy drops
- Wrathful Advance
missing · Helminth
Flat melee crit = Strength. At 400% you are in deep reds. Dump Restraint with Elude dodges and Desolate Hands disarms instead of Lull.
Recommended
Optional
Watch it played
YouTube for this loadout
Baruuk: Perfected | The BEST Melee Frame I Never Used...
Restraint, Reactive Storm, Desert Wind waves. Skip any video that never mentions the meter.
Helminth
Subsume Wrathful Advance (Kullervo) over Lull (2)
Flat melee crit = Strength. At 400% you are in deep reds. Dump Restraint with Elude dodges and Desolate Hands disarms instead of Lull.
Strength
~350–422% with shards
Duration
irrelevant-ish
Range
145%
You gave up the easy Restraint dump. Elude projectiles and Hands disarms have to do it.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 313%
- Duration
- 73%
- Range
- 145%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 52 / 69
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Baruuk mods
- AuraSteel ChargeInvasion
- Exilus
Power DriftVaults - 1Reactive StormNew Loka / Arbiters · 25k
- 2
Blind RageVaults - 3
Transient FortitudeVaults - 4
Umbral IntensifyThe Sacrifice - 5
Primed FlowBaro - 6AdaptationArbitrations
- 7
StretchDrops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion | |
| Exilus | Power Drift | Vaults | |
| 1 | Reactive Storm | New Loka / Arbiters · 25k | |
| 2 | Blind Rage | Vaults | |
| 3 | Transient Fortitude | Vaults | |
| 4 | Umbral Intensify | The Sacrifice | |
| 5 | Primed Flow | Baro | |
| 6 | Adaptation | Arbitrations | |
| 7 | Stretch | Drops |
Desert Wind
Crit melee grid. Blood Rush plus Wrathful is how you see T10 crits. Grouping pet still recommended.
Arcanes
Molt Augmented
Strength → Wrathful crit
Zariman
Arcane Fury
Damage
Eidolon
Archon shards
- 1
Crimson · StrengthWrathful is 1:1 Strength3–5 Tauforged · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Crimson · StrengthWrathful is 1:1 Strength | 3–5 Tauforged | EDA |