Baruuk
Baruuk builds
Red Wind
Endgame5–6 FormaEndgameExperimentalLevel capHelminthShards optional

BaruukRed Wind

Endgame build. Wrathful Advance over Lull. Flat crit chance equal to Strength. Desert Wind goes red.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Level cap fists, people who already know how to dump Restraint without Lull

Wrong drop or mechanic?

Don’t build this yet

Patience first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open Patience

Why this build?

Endgame for Level cap fists, people who already know how to dump Restraint without Lull

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Level cap
  • This is the 2025–2026 red-crit Baruuk.
  • Lull was the easy meter dump. You now dodge and disarm for a living.
  • Nautilus Cordon or Magus Anomaly so waves actually hit a pile.

Don’t use this for: Star Chart only · new accounts · players without Helminth

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Desert WindCrit melee grid. Blood Rush plus Wrathful is how you see T10 crits. Grouping pet still recommended.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/6 · required6 on the card. Codex does not track installed Forma.
  • Helminth 0/1 · requiredSubsume Wrathful Advance (Kullervo)
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 6 Forma · Reactor · Helminth (Wrathful Advance (Kullervo)) · 1 shard · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Experimental. Interesting interaction — less proven or more demanding. Not the same as untested. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay PatienceThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Steel ChargeInvasion / Nightwave
  3. After that5–6 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalRed WindEndgame · Endgame · 5–6 Forma

Farm the gap

Helminth & shards

What to put on the body

Wrathful Advance (Kullervo) over Lull (2)

Flat melee crit = Strength. At 400% you are in deep reds. Dump Restraint with Elude dodges and Desolate Hands disarms instead of Lull.

Helminth is locked. Tick it on Progress before you subsume.

  • 3–5 Tauforged Crimson · StrengthWrathful is 1:1 StrengthArchon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Steel Charge

    One named gap. Invasion / Nightwave

  2. 60 minutes

    Steel Charge, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Subsume Wrathful Advance (Kullervo)

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Level cap. You can dump Restraint without Lull.

Time to a playable copy
After Wrathful Advance over Lull and Strength shards.
First mission to practice in
A long SP Survival.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Red loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Hands (3), Elude (1) through gunfire to dump Restraint.
  2. 2Wrathful Advance (2) for the crit window.
  3. 3Storm (4). Never stop light attacking.
  4. 4Recast Wrathful when the buff dies.

First mission — press these buttons

  1. 1

    Dump without Lull

    1

    Elude through bullets. Hands disarms. Watch the meter.

  2. 2

    Wrathful then Storm

    2

    2 for crit, 4 for fists.

Common mistakes

  • Forgetting you no longer have sleep CC

    Hands and Elude are the plan. Don't stand in a Nox cloud waiting for Lull.

When this feels easy

  1. 1Tau StrengthWrathful is 1:1. This is the shard sink.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

Optional

Watch it played

YouTube for this loadout

All videos
The kitMHBlacky · Jun 2026

Baruuk: Perfected | The BEST Melee Frame I Never Used...

Restraint, Reactive Storm, Desert Wind waves. Skip any video that never mentions the meter.

Helminth

Subsume Wrathful Advance (Kullervo) over Lull (2)

Flat melee crit = Strength. At 400% you are in deep reds. Dump Restraint with Elude dodges and Desolate Hands disarms instead of Lull.

Strength

~350–422% with shards

Duration

irrelevant-ish

Range

145%

You gave up the easy Restraint dump. Elude projectiles and Hands disarms have to do it.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
313%
Duration
73%
Range
145%
Efficiency
45%
Energy
+275%
Capacity
52 / 69

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Baruuk mods

  • AuraSteel ChargeInvasion
  • ExilusPower DriftVaults
  • 1Reactive StormNew Loka / Arbiters · 25k
  • 2Blind RageVaults
  • 3Transient FortitudeVaults
  • 4Umbral IntensifyThe Sacrifice
  • 5Primed FlowBaro
  • 6AdaptationArbitrations
  • 7StretchDrops

Desert Wind

Crit melee grid. Blood Rush plus Wrathful is how you see T10 crits. Grouping pet still recommended.

Arcanes

Molt Augmented

Strength → Wrathful crit

Zariman

Arcane Fury

Damage

Eidolon

Archon shards

  • 1Crimson · StrengthWrathful is 1:1 Strength3–5 Tauforged · EDA
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