
Baruuk — Nourished Wind
Endgame build. Nourish over Lull. Viral fists, energy from orbs, Hands still dump Restraint.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Energy-hungry Storm spam, Viral primer-less tiles
Wrong drop or mechanic?
Don’t build this yet
Patience first
This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open PatienceWhy this build?
Endgame for Energy-hungry Storm spam, Viral primer-less tiles
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- If Lull's sleep annoys your squad (Defense speed), Nourish is the polite subsume.
- Viral on exalted melee is free damage.
- You must dump Restraint without 2. Practice Elude.
Don’t use this for: players without Helminth
Specialised investment for hard content
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Desert Wind — Viral from Nourish means the fist grid can drop a dual-stat Viral and go Heat/Electric instead.
Alternative if…
- You don’t have Helminth yet → Patience
- Star Chart only → Patience
- New account or low investment → Patience
- This is too much Forma / cost → Reactive Storm — Optimised
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/4 · required — 4 on the card. Codex does not track installed Forma.
- Helminth 0/1 · required — Subsume Nourish (Grendel)
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 4 Forma · Reactor · Helminth (Nourish (Grendel)) · 1 shard · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Plan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay PatienceThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Steel ChargeInvasion / Nightwave
- After that4 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalNourished WindEndgame · Endgame · 4 Forma
Farm the gap
- Reactive Storm — Reactive Storm
Helminth & shards
What to put on the body
Nourish (Grendel) over Lull (2)
Viral on fists plus energy multiplier. Restraint dump moves to Hands disarms and Elude dodges.
Helminth is locked. Tick it on Progress before you subsume.
- 2 Crimson · Strength — Nourish and StormArchon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Subsume Nourish (Grendel)
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
Squad hates Lull. You want Viral fists.
- Time to a playable copy
- After Nourish over Lull.
- First mission to practice in
- Any SP. Watch energy orbs inflate.
3 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Nourish loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Nourish (2) on cooldown.
- 2Hands + Elude to dump the meter.
- 3Storm. Viral waves.
- 4Never starve — Nourish multiplied the orbs.
First mission — press these buttons
- 1
Nourish on
22.
- 2
Dump with Hands and Elude
No sleep. You still need an empty meter.
- 3
Storm
Viral waves.
Common mistakes
Never dumping Restraint
Nourish does not empty the bar. You still have to Elude and disarm.
When this feels easy
- 1Energize is luxuryNourish plus Equilibrium already feeds you.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
17 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●baruukframe
- 2○Steel Chargemod
- 3○Power Driftmod
- 4○Reactive Stormaugment
- 5○Blind Ragemod
- 6○Umbral Intensifymod
- 7○Primed Continuitymod
- 8○Primed Flowmod
- 9○Adaptationmod
- 10○Equilibriummod
- 11○Arcane Energizearcane
- 12○Molt Augmentedarcane
- 13○Crimson · Strengthshard
- 14○Nourishhelminth
- 15○Helminth · Nourish (Grendel)unlock
- 16○Steel Pathunlock
- 17○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Power Driftmissing · Unlock Lua
- Reactive Storm
missing · New Loka (Flawless) or Arbiters of Hexis (Maxim) · 25,000
Blind Ragemissing · Run Orokin Vaults
Umbral Intensifymissing · Finish The Sacrifice
Primed Continuitymissing · Wait for Baro Ki'Teer
Primed Flowmissing · Baro Ki'Teer
- Adaptation
missing · Arbitration / Arbitrations
- Equilibrium
missing · The New Strange / drops
- Nourish
missing · Helminth
Viral on fists plus energy multiplier. Restraint dump moves to Hands disarms and Elude dodges.
Recommended
Optional
Helminth
Subsume Nourish (Grendel) over Lull (2)
Viral on fists plus energy multiplier. Restraint dump moves to Hands disarms and Elude dodges.
Strength
~250%
Duration
155% Nourish
Range
145%
Same Reactive core, different 2.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 258%
- Duration
- 155%
- Range
- 100%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 53 / 69
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Baruuk mods
- AuraSteel ChargeInvasion
- Exilus
Power DriftVaults - 1Reactive StormNew Loka / Arbiters
- 2
Blind RageVaults - 3
Umbral IntensifyThe Sacrifice - 4
Primed ContinuityBaro - 5
Primed FlowBaro - 6AdaptationArbitrations
- 7EquilibriumThe New Strange
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion | |
| Exilus | Power Drift | Vaults | |
| 1 | Reactive Storm | New Loka / Arbiters | |
| 2 | Blind Rage | Vaults | |
| 3 | Umbral Intensify | The Sacrifice | |
| 4 | Primed Continuity | Baro | |
| 5 | Primed Flow | Baro | |
| 6 | Adaptation | Arbitrations | |
| 7 | Equilibrium | The New Strange |
Desert Wind
Viral from Nourish means the fist grid can drop a dual-stat Viral and go Heat/Electric instead.
Arcanes
Arcane Energize
With Nourish, orbs are a joke
Eidolon
Molt Augmented
Strength
Zariman
Archon shards
- 1
Crimson · StrengthNourish and Storm2 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Crimson · StrengthNourish and Storm | 2 | Netracells |