Atlas
Atlas builds
Tharros Fists
Endgame4 FormaEndgameMedium confidenceSteel PathDisruptionHelminthShards optional

AtlasTharros Fists

Endgame build. Tharros Strike subsume. Cone strip, heal, then Landslide the naked pack.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Steel Path Grineer, Demolysts, people who refuse to wait on Petrify

Wrong drop or mechanic?

Don’t build this yet

First Punches first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Punches

Why this build?

Endgame for Steel Path Grineer, Demolysts, people who refuse to wait on Petrify

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel PathPlay this in Disruption
  • Tharros is the 2026 strip-and-heal subsume for brawlers.
  • Heap still wants rubble. Petrify or Path of Statues still matters.
  • Epitaph Viral is comfort, not required once strip is 100%.

Don’t use this for: Star Chart only · new accounts · solo level-cap · players without Helminth

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Landslide FistsSame fist grid as Rubble Heap. Viral primer (Epitaph) still helps.

Alternative if…

My test

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Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/4 · required4 on the card. Codex does not track installed Forma.
  • Helminth 0/1 · requiredSubsume Tharros Strike (Styanax)
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 4 Forma · Reactor · Helminth (Tharros Strike (Styanax)) · 1 shard · 3 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First PunchesThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Steel ChargeInvasion / Nightwave
  3. After that4 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterViolet · Melee crit damageHelminth and shards are the last rungs. They are not the Starter.
  5. FinalTharros FistsEndgame · Endgame · 4 Forma

Farm the gap

  • Punch augmentsPath of Statues · Rubble Heap · Rumbled · Titanic Rumbler

Helminth & shards

What to put on the body

Tharros Strike (Styanax) over Tectonics (2)

Full armor strip in a cone plus a heal. Landslide then actually kills armored factions.

Helminth is locked. Tick it on Progress before you subsume.

  • 3 Violet · Melee crit damageThe punch is the nukeArchon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Steel Charge

    One named gap. Invasion / Nightwave

  2. 60 minutes

    Steel Charge, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Subsume Tharros Strike (Styanax)

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Armored Steel Path. You have Styanax subsumed.

Time to a playable copy
After Tharros Strike is injected over Tectonics.
First mission to practice in
Grineer SP. You should see armor bars vanish.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Strip loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Tharros Strike (2) the pack — armor gone, health back.
  2. 2Landslide (1) through them.
  3. 3Petrify (3) if you still want rubble.
  4. 4Repeat. Do not stand still.

First mission — press these buttons

  1. 1

    Tharros the cone

    2

    Armor gone, health back.

  2. 2

    Punch the naked pack

    1

    Landslide.

Common mistakes

  • Tharros on empty air

    It is a cone. Aim at the clump.

When this feels easy

  1. 1Keep HeapStrip does not replace rubble. You still want free punches.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Dependencies

17 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1atlasframe
  2. 2Steel Chargemod
  3. 3Cunning Driftmod
  4. 4Blind Ragemod
  5. 5Umbral Intensifymod
  6. 6Rubble Heapaugment
  7. 7Stretchmod
  8. 8Overextendedmod
  9. 9Equilibriummod
  10. 10Primed Continuitymod
  11. 11Arcane Furyarcane
  12. 12Molt Augmentedarcane
  13. 13Violet · Melee crit damageshard
  14. 14Tharros Strikehelminth
  15. 15Helminth · Tharros Strike (Styanax)unlock
  16. 16Steel Pathunlock
  17. 17Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

Optional

Watch it played

YouTube for this loadout

All videos
BuildsLeyzarGamingWarframe · Apr 2026

Atlas Build 2026 – Infinite Punching Destroyer

Landslide plus Tharros Strike armor strip. The 2026 Steel Path punch loop.

Helminth

Subsume Tharros Strike (Styanax) over Tectonics (2)

Full armor strip in a cone plus a heal. Landslide then actually kills armored factions.

Strength

~200%+ so Tharros strips

Duration

130%

Range

175%

Keep Path of Statues or Heap if slots allow; strip is the new 2.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
183%
Duration
155%
Range
250%
Efficiency
45%
Energy
base
Capacity
51 / 69

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Atlas mods

  • AuraSteel ChargeInvasion
  • ExilusCunning DriftLua
  • 1Blind RageVaults
  • 2Umbral IntensifyThe Sacrifice
  • 3Rubble HeapSteel Meridian / Red Veil · 25k
  • 4StretchDrops
  • 5OverextendedVaults
  • 6EquilibriumThe New Strange
  • 7Primed ContinuityBaro

Landslide Fists

Same fist grid as Rubble Heap. Viral primer (Epitaph) still helps.

Arcanes

Arcane Fury

Fist damage

Eidolon

Molt Augmented

Strength

Zariman

Archon shards

  • 1Violet · Melee crit damageThe punch is the nuke3 · EDA
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