
Atlas — Rubble Heap
Optimised build. Path of Statues petrifies what you punch. Rubble Heap makes Landslide free and doubled past 1,400 rubble.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Netracells, Archon, EDA. You have Helminth or you don't need it.
Wrong drop or mechanic?
Don’t build this yet
First Punches first
This loadout sits at Optimised. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First PunchesWhy this build?
Optimised for Netracells, Archon, EDA. You have Helminth or you don't need it.
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Path of Statues plus Rubble Heap is the Atlas engine.
- Tectonics is the Helminth slot on almost every 2026 guide.
- 1,400 rubble is not optional for Heap. Path of Statues is how you get there without babysitting Petrify.
Don’t use this for: new accounts · Star Chart only · players without Helminth · frames played as a gun platform only
Helminth, shards, and a finished configuration
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Landslide Fists — Blood Rush, Weeping Wounds, Condition Overload, Gladiator Might, Organ Shatter, primed elementals. Melee Influence if you want tiles to explode.
Alternative if…
- You don’t have Helminth yet → First Punches
- Star Chart only → First Punches
- This is too much Forma / cost → Rubble Heap — Steel Path
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/17 · required — 0/17 named
- Forma 0/5 · required — 5 on the card. Codex does not track installed Forma.
- Helminth 0/1 · required — Subsume Nourish (Grendel) or Tharros Strike (Styanax)
- Arcanes · recommended — 0/3 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 5 Forma · Reactor · Helminth (Nourish (Grendel) or Tharros Strike (Styanax)) · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Rubble Heap — Endgame
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Rubble Heap — EndgamePlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First PunchesThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Steel ChargeInvasion / Nightwave
- After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
- LaterViolet · Melee crit damageHelminth and shards are the last rungs. They are not the Starter.
- FinalRubble Heap — OptimisedOptimised · Endgame · 4–5 Forma
Upgrade from here
Rubble Heap — Endgame
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Rubble Heap — EndgameFarm the gap
- Punch augments — Path of Statues · Rubble Heap · Rumbled · Titanic Rumbler
Helminth & shards
What to put on the body
Nourish (Grendel) or Tharros Strike (Styanax) over Tectonics (2)
Tectonics is the dump slot. Nourish is Viral + energy. Tharros Strike is a cone armor strip plus heal.
Helminth is locked. Tick it on Progress before you subsume.
- 2–3 Tauforged Violet · Melee crit damage — Fists crit harder.Archon locked
- 2 Crimson · Strength — Punch and Petrify.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Subsume Nourish (Grendel) or Tharros Strike (Styanax)
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
Steel Path. You own both punch augments.
- Time to a playable copy
- After Path of Statues, Rubble Heap, and a Tectonics subsume.
- First mission to practice in
- SP Exterminate or Survival.
2 button drills · 23 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Heap loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Petrify or Path-of-Statues punch until rubble is stacked. Pick up the stones.
- 2Once the rubble bar is fat, Landslide is free. Never stop punching.
- 3Nourish or Tharros on 2 as the setup button.
- 4Rumblers only if you brought Titanic / Rumbled. This config usually ignores 4.
First mission — press these buttons
- 1
Punch until the rubble bar is fat
1Path of Statues stones them. Pick up rubble. Heap turns on at 1,400.
- 2
Never stop
Landslide is free now. The third hit of the combo is a room-clear.
Common mistakes
Letting rubble drop below Heap
You start paying energy again. Punch stone, pick up rocks.
When this feels easy
- 1Violet melee shardsCrit damage on fists.
- 2Tharros if Grineer laughSwap the 2 subsume.
Parts checklist
0 of 23 owned. Tap How on anything you still need.
Dependencies
28 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
Frame
- 1●atlasframe
- 2○Steel Chargemod
- 3○Cunning Driftmod
- 4○Rubble Heapaugment
- 5○Path of Statuesaugment
- 6○Blind Ragemod
- 7○Umbral Intensifymod
- 8○Archon Stretchmod
- 9○Equilibriummod
- 10○Primed Continuitymod
- 11○Blood Rushmod
- 12○Weeping Woundsmod
- 13○Condition Overloadmod
- 14○Gladiator Mightmod
- 15○Organ Shattermod
- 16○Primed Fever Strikemod
- 17○Sacrificial Pressuremod
- 18○Primed Reachmod
- 19○Arcane Persistencearcane
- 20○Arcane Batteryarcane
- 21○Molt Augmentedarcane
- 22○Violet · Melee crit damageshard
- 23○Crimson · Strengthshard
- 24○Nourishhelminth
- 25○Tharros Strikehelminth
- 26○Helminth · Nourish (Grendel) or Tharros Strike (Styanax)unlock
- 27○Steel Pathunlock
- 28○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Cunning Driftmissing · Lua Halls of Ascension
- Path of Statues
missing · Steel Meridian / Red Veil · 25,000
Landslide petrifies. Petrified enemies are rubble.
Blind Ragemissing · Run Orokin Vaults
Umbral Intensifymissing · Finish The Sacrifice
Archon Stretchmissing · Kahl’s Garrison
- Equilibrium
missing · The New Strange / drops
Primed Continuitymissing · Wait for Baro Ki'Teer
- Blood Rush
missing · Red Veil / Steel Meridian
- Weeping Wounds
missing · The Index
- Condition Overload
missing · Orokin Derelict / trade
- Gladiator Might
missing · Arena / Arbitration
- Organ Shatter
missing · Enemy drops
- Primed Fever Strike
missing · Baro Ki'Teer
- Sacrificial Pressure
missing · The Sacrifice
- Primed Reach
missing · Baro Ki'Teer
- Nourish
missing · Helminth
Tectonics is the dump slot. Nourish is Viral + energy. Tharros Strike is a cone armor strip plus heal.
- Tharros Strike
missing · Helminth
Tectonics is the dump slot. Nourish is Viral + energy. Tharros Strike is a cone armor strip plus heal.
Recommended
Arcane Persistencemissing · Finish The Old Peace
At 700+ armor, incoming damage caps at 500/s. Azure armor shards or Health Conversion to the breakpoint. Pair with a heal (Grace, kit heal, or Gloom).

Optional
Helminth
Subsume Nourish (Grendel) or Tharros Strike (Styanax) over Tectonics (2)
Tectonics is the dump slot. Nourish is Viral + energy. Tharros Strike is a cone armor strip plus heal.
Strength
~250–313%
Duration
enough for Nourish
Range
175%+ with Overextended / Cunning Drift
1,400 rubble is the Rubble Heap breakpoint. Path of Statues feeds it.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 243%
- Duration
- 155%
- Range
- 160%
- Efficiency
- 45%
- Energy
- +2%
- Capacity
- 53 / 69
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 17% × 5.00
- Status
- 36%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 59
- Arsenal DPS
- 561
Toggle common mods
Atlas mods
- AuraSteel ChargeInvasion / Nightwave
- Exilus
Cunning DriftLua Halls - 1Rubble HeapFree, doubled Landslide above 1,400 rubble.Steel Meridian / Red Veil · 25k
- 2Path of StatuesLandslide petrifies. Petrified enemies are rubble.Steel Meridian / Red Veil · 25k
- 3
Blind RageOrokin Vaults - 4
Umbral IntensifyThe Sacrifice - 5
Archon StretchKahl / Archon Hunts - 6EquilibriumThe New Strange
- 7
Primed ContinuityBaro Ki'Teer
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion / Nightwave | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Rubble Heap Free, doubled Landslide above 1,400 rubble. | Steel Meridian / Red Veil · 25k | |
| 2 | Path of Statues Landslide petrifies. Petrified enemies are rubble. | Steel Meridian / Red Veil · 25k | |
| 3 | Blind Rage | Orokin Vaults | |
| 4 | Umbral Intensify | The Sacrifice | |
| 5 | Archon Stretch | Kahl / Archon Hunts | |
| 6 | Equilibrium | The New Strange | |
| 7 | Primed Continuity | Baro Ki'Teer |
Landslide Fists
- 1Blood RushSyndicates
- 2Weeping WoundsThe Index
- 3Condition OverloadDerelict / trade
- 4Gladiator MightArena
- 5Organ ShatterDrops
- 6Primed Fever StrikeBaro
- 7Sacrificial PressureThe Sacrifice
- 8Primed ReachBaro
| Slot | Mod | Source | How |
|---|---|---|---|
| 1 | Blood Rush | Syndicates | |
| 2 | Weeping Wounds | The Index | |
| 3 | Condition Overload | Derelict / trade | |
| 4 | Gladiator Might | Arena | |
| 5 | Organ Shatter | Drops | |
| 6 | Primed Fever Strike | Baro | |
| 7 | Sacrificial Pressure | The Sacrifice | |
| 8 | Primed Reach | Baro |
Arcanes
Arcane Persistence
At 700+ armor, incoming damage caps at 500/s. Azure armor shards or Health Conversion to the breakpoint. Pair with a heal (Grace, kit heal, or Gloom).
Roathe, La Cathédrale · 5 Maphica (The Descendia)
Arcane Battery
Energy max from armor. Rubble is armor.
Duviri / trade
Molt Augmented
Strength as you kill.
Zariman
Archon shards
- 1
Violet · Melee crit damageFists crit harder.2–3 Tauforged · EDA - 2
Crimson · StrengthPunch and Petrify.2 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Violet · Melee crit damageFists crit harder. | 2–3 Tauforged | EDA | |
| 2 | Crimson · StrengthPunch and Petrify. | 2 | Netracells |