Uriel
Uriel builds
Fire and Brimstone — Steel Path
Steel Path3–4 FormaAdvancedMedium confidenceStar ChartSteel PathShards optional

UrielFire and Brimstone

Steel Path build. Archon Vitality doubles Heat procs. Range to 35 m. Demonium charges the ring. Brimstone is the tile. This is the peak you can run the day Steel Path unlocks — galvanized / arcanes, no Helminth.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Steel Path Star Chart, Circuit, first Archon. Helminth is the next card.

Wrong drop or mechanic?

Why this build?

Steel Path for Steel Path Star Chart, Circuit, first Archon. Helminth is the next card.

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Star ChartPlay this in Steel PathPlay this in CircuitPlay this in ArbitrationsPlay this in Archon Hunts
  • Brimstone is a charged area, not a panic button. Demonium plus chained Catenach kills fill it.
  • Archon Vitality is the 2026 Heat identity. Skip it and the ring tickles Steel Path.
  • Range over extra Strength once the Heat DoT is doubling. A 35 m ring is the nuke.

Don’t use this for: Star Chart only · loadouts that need Helminth

Stronger mods, Arcanes, real synergy

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: No exaltedBrimstone is the weapon. A Heat primer (Sobek, Epitaph) speeds the first stacks. Archon Vitality is the mod.

Alternative if…

My test

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Readiness

Inventory unknown

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  • Required mods 0/9 · required0/9 named
  • Forma 0/4 · required4 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 4 Forma · Reactor · 1 shard · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Fire and Brimstone — Optimised

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Fire and Brimstone — Optimised

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. NextGet Growing PowerThe Silver Grove quest
  2. After that3–4 FormaOne slot at a time. Rank 30 after each polarize.
  3. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  4. FinalFire and Brimstone — Steel PathSteel Path · Advanced · 3–4 Forma

Upgrade from here

Fire and Brimstone — Optimised

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Fire and Brimstone — Optimised

Farm the gap

Helminth & shards

What to put on the body

  • 1 Crimson · StrengthBrimstone and Infernalis scale.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Steel Path. You own Archon Vitality and want the ring to be a room.

Time to a playable copy
After Archon Vitality, Overextended, and a couple of Strength mods.
First mission to practice in
SP Survival. Watch the Brimstone meter while you spam 3.

2 button drills · 12 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Ring loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Infernalis (1) stays on. Jump-dodge through rooms as a meteor.
  2. 2Demonium (3) on cooldown. This is the fastest Brimstone charge.
  3. 3Remedium (2) the instant a demon dies. Camisado and charge both need them up.
  4. 4Brimstone (4) when the meter fills. Stand in the ring. Heat stacks until the tile is gone.

First mission — press these buttons

  1. 1

    Aura on, Demonium on cooldown

    3

    3 is the charger. Catenach chains spread the kills into more charge.

  2. 2

    Drop the ring

    4

    4 when the meter is ready. Stand in it. Heat stacks should climb until armor is a memory.

    You will know it worked when: A growing fire ring. Numbers that go up, not down.

Common mistakes

  • Tiny range Brimstone

    Overextended looks ugly. A 15 m ring is not the build.

When this feels easy

  1. 1Arcane ConcentrationCast 2 or 3 just before 4 so the ring lasts.
  2. 2CamisadoDemon kills are Strength. Let them work.

Parts checklist

0 of 12 owned. Tap How on anything you still need.

Dependencies

15 dependencies

Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.

  1. 1urielframe
  2. 2Growing Powermod
  3. 3Cunning Driftmod
  4. 4Vitalitymod
  5. 5Blind Ragemod
  6. 6Transient Fortitudemod
  7. 7Overextendedmod
  8. 8Stretchmod
  9. 9Primed Continuitymod
  10. 10Primed Flowmod
  11. 11Arcane Camisadoarcane
  12. 12Arcane Concentrationarcane
  13. 13Crimson · Strengthshard
  14. 14Steel Pathunlock
  15. 15Archon Hunts (shards optional)unlock

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Arcane Camisado

    missing · 1999 / trade

    Summon kills add Strength. Your demons farm this for you. Rank 0 is legal. Rank 3 is the Steel Path version.

  • Arcane Concentration

    missing · Buy it

    Cast something before 4 and Brimstone lasts longer. Rank 0 is legal. Rank 3 is the Steel Path version.

Optional

  • Crimson · Strength

    missing · Netracells / Archon Hunt / Bird 3

    Brimstone and Infernalis scale.

Strength

~250–320%

Duration

140–155% so the Heat DoT snowballs

Range

200–235%

Range is Brimstone radius. Archon Vitality double-dips every Heat hit from 1 and 4.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
194%
Duration
128%
Range
250%
Efficiency
45%
Energy
+275%
Capacity
52 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Uriel mods

  • AuraGrowing PowerSilver Grove
  • ExilusCunning DriftLua Halls
  • 1VitalityHeat abilities proc twice. Infernalis and Brimstone become armor melt.Kahl / Archon Hunts
  • 2Blind RageOrokin Vaults
  • 3Transient FortitudeOrokin Vaults
  • 4OverextendedBrimstone wants a room, not a puddle.Orokin Vaults
  • 5StretchDrops
  • 6Primed ContinuityBaro Ki'Teer
  • 7Primed FlowBaro / relics

No exalted

Brimstone is the weapon. A Heat primer (Sobek, Epitaph) speeds the first stacks. Archon Vitality is the mod.

Arcanes

Arcane Camisado

Summon kills add Strength. Your demons farm this for you. Rank 0 is legal. Rank 3 is the Steel Path version.

1999 / Descendia / trade

Arcane Concentration

Cast something before 4 and Brimstone lasts longer. Rank 0 is legal. Rank 3 is the Steel Path version.

1999 / trade

Archon shards

  • 1Crimson · StrengthBrimstone and Infernalis scale.1 · Netracells / EDA
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