Saryn
Saryn builds
Venom Guns
Endgame4 FormaEndgameMedium confidenceSteel PathHelminthShards optional

SarynVenom Guns

Endgame build. Venom Dose plus Toxic Lash turns every bullet into Corrosive and Toxin. Eclipse or Roar over Molt. Spores still strip the tile.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Incarnon primaries, heat inherit, people who picked Saryn for the gun buff

Wrong drop or mechanic?

Don’t build this yet

First Pox first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Pox

Why this build?

Endgame for Incarnon primaries, heat inherit, people who picked Saryn for the gun buff

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel Path
  • This is the Helminth Saryn. You sold the snake skin for a gun multiplier.
  • Venom Dose is the augment that makes Spores a weapon buff, not just a DoT.
  • Keep Regenerative Molt on Config A. This config is greedy on purpose.

Don’t use this for: players without Helminth

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: PrimaryA status or crit primary. Venom Dose (Spores augment) adds Corrosive to weapons. Lash adds Toxin. You are a walking primer.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/4 · required4 on the card. Codex does not track installed Forma.
  • Helminth 0/1 · requiredSubsume Eclipse (Mirage) or Roar (Rhino)
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 4 Forma · Reactor · Helminth (Eclipse (Mirage) or Roar (Rhino)) · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First PoxThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Growing PowerThe Silver Grove quest
  3. After that4 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalVenom GunsEndgame · Endgame · 4 Forma

Farm the gap

  • Saryn augmentsRegenerative Molt · Venom Dose · Contagion Cloud · Revealing Spores

Helminth & shards

What to put on the body

Eclipse (Mirage) or Roar (Rhino) over Molt (2)

Regenerative Molt is the heal you just sold. Eclipse/Roar is a gun multiplier on top of Lash and Venom Dose. Rolling Guard and shards replace the decoy.

Helminth is locked. Tick it on Progress before you subsume.

  • 3 Crimson · StrengthEclipse/Roar + Dose + Lash.Archon locked
  • 2 Violet · Primary crit / electricThe gun is the nuke.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Subsume Eclipse (Mirage) or Roar (Rhino)

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

You Helminthed Molt and bought Venom Dose for the guns.

Time to a playable copy
After Eclipse or Roar is injected over Molt.
First mission to practice in
SP Exterminate with an Incarnon you already like.

2 button drills · 14 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 5 done

Keep this up

Dose loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Lash (3). Venom Dose (1) so weapons carry Corrosive. Eclipse or Roar (2).
  2. 2Shoot. Spores still exist — tag a clump so Lash pops keep stripping armor.
  3. 3Miasma (4) is optional cleanup.
  4. 4Rolling Guard when you miss the decoy you sold.

First mission — press these buttons

  1. 1

    Three buffs on

    3

    Lash, Dose, Eclipse/Roar. Then hold fire.

  2. 2

    Spore a clump anyway

    Pops still strip. You did not delete 1.

Common mistakes

  • Standing still after you sold Molt

    Rolling Guard is the decoy now. Use it.

When this feels easy

  1. 1Violet primary shardsThe gun is the nuke.

Parts checklist

0 of 14 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

  • Growing Power

    missing · The Silver Grove quest

  • Power Drift

    missing · Unlock Lua

  • Venom Dose

    missing · Steel Meridian / Red Veil · 25,000 standing

    Cast Spores on an ally (or yourself via the buff) to add Corrosive to weapons.

  • Blind Rage

    missing · Run Orokin Vaults

  • Umbral Intensify

    missing · Finish The Sacrifice

  • Primed Continuity

    missing · Wait for Baro Ki'Teer

  • Narrow Minded

    missing · Orokin Vaults

  • Primed Flow

    missing · Baro Ki'Teer

  • Rolling Guard

    missing · Arbitrations

    You sold Molt. This is the panic button.

  • Eclipse

    missing · Helminth

    Regenerative Molt is the heal you just sold. Eclipse/Roar is a gun multiplier on top of Lash and Venom Dose. Rolling Guard and shards replace the decoy.

  • Roar (Rhino)

    missing · Own Rhino

    Regenerative Molt is the heal you just sold. Eclipse/Roar is a gun multiplier on top of Lash and Venom Dose. Rolling Guard and shards replace the decoy.

Recommended

  • Arcane Rage

    missing · Eidolon / trade

    Primary damage.

  • Molt Augmented

    missing · Unlock the Zariman

    Strength for the three damage buffs.

Optional

Watch it played

YouTube for this loadout

All videos
BuildsPsiion_ · Sep 2026

Saryn Prime LEVEL CAP BUILD 2026! SHE HAS IT ALL!

September 2026 level-cap Spores: shards, Sobek, Ocucor, how to play.

Helminth

Subsume Eclipse (Mirage) or Roar (Rhino) over Molt (2)

Regenerative Molt is the heal you just sold. Eclipse/Roar is a gun multiplier on top of Lash and Venom Dose. Rolling Guard and shards replace the decoy.

Strength

~200%+ for Eclipse/Roar and Venom Dose

Duration

180%+ for Lash and the subsume

Range

145%

Duration is every buff. Range is only for leftover spore jumps. You Helminthed the heal — do not stand in fire.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
258%
Duration
254%
Range
34%
Efficiency
45%
Energy
+275%
Capacity
54 / 67

1 Umbral piece

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Saryn mods

  • AuraGrowing PowerSilver Grove
  • ExilusPower DriftVaults
  • 1Venom DoseCast Spores on an ally (or yourself via the buff) to add Corrosive to weapons.Steel Meridian / Red Veil · 25k
  • 2Blind RageOrokin Vaults
  • 3Umbral IntensifyThe Sacrifice
  • 4Primed ContinuityBaro
  • 5Narrow MindedOrokin Vaults
  • 6Primed FlowBaro
  • 7Rolling GuardYou sold Molt. This is the panic button.Arbitrations

Primary

A status or crit primary. Venom Dose (Spores augment) adds Corrosive to weapons. Lash adds Toxin. You are a walking primer.

Arcanes

Arcane Rage

Primary damage.

Eidolon

Molt Augmented

Strength for the three damage buffs.

Zariman

Archon shards

  • 1Crimson · StrengthEclipse/Roar + Dose + Lash.3 · Netracells
  • 2Violet · Primary crit / electricThe gun is the nuke.2 · EDA
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