
Lavos — Catalyzing Alchemist
Endgame build. Prime statuses, imbue Gas or Heat, Catalyze. Damage doubles per element. This is 2026 caster Lavos.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
endgame / endurance rooms, the Lavos people actually press 4 on
Wrong drop or mechanic?
Don’t build this yet
First Mix first
This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First MixWhy this build?
Endgame for endgame / endurance rooms, the Lavos people actually press 4 on
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Catalyze is a through-wall Heat nuke that pays you for priming. That is the caster identity.
- Blind Rage is free. There is no energy to tax. Slot it.
- Never Flow. If a video put Flow on Lavos, close it.
Don’t use this for: Star Chart only · new accounts · players without Helminth
Specialised investment for hard content
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Primer (secondary) — Kuva Nukor, Epitaph, a status shotgun. Paint two or three elements, then 4. Companion primers count.
Alternative if…
- You don’t have Helminth yet → First Mix
- Star Chart only → First Mix
- New account or low investment → First Mix
- This is too much Forma / cost → Catalyzing Alchemist — Optimised
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/5 · required — 5 on the card. Codex does not track installed Forma.
- Helminth 0/1 · required — Subsume Nourish (Grendel) or Sickening Pulse (Helminth)
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 5 Forma · Reactor · Helminth (Nourish (Grendel) or Sickening Pulse (Helminth)) · 2 shards · 5 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Plan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First MixThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Growing PowerThe Silver Grove quest
- After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalCatalyzing Alchemist — EndgameEndgame · Endgame · 4–5 Forma
Helminth & shards
What to put on the body
Nourish (Grendel) or Sickening Pulse (Helminth) over Vial Rush (2)
The dash is mobility. Nourish is a Viral primer so Catalyze always has a status to double. Sickening Pulse refreshes and ramps the procs Catalyze just planted. Hold-imbue still works on the subsume for mixing, not for Valence.
Helminth is locked. Tick it on Progress before you subsume.
- 3 Tauforged Tauforged Crimson · Strength — Catalyze numbers.Archon locked
- 1–2 Tauforged Amber · Casting Speed — Imbue + 4 on tempo. Cooldown is the real limit.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Growing Power
One named gap. The Silver Grove quest
60 minutes
Growing Power, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Subsume Nourish (Grendel) or Sickening Pulse (Helminth)
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Growing Power
The Silver Grove quest
Who this is for
Play this build from zero
You want rooms to ignite.
- Time to a playable copy
- After Blind Rage, Archon Vitality, and a primer.
- First mission to practice in
- SP Exterminate. Prime, imbue, 4. Probe off cooldown.
2 button drills · 14 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Catalyze loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Probe (3) on cooldown — shocks, shaves cooldowns, orbs.
- 2Prime the pack (gun or Nourish). Hold 1 for Toxin if you want Gas with Catalyze's Heat, or hold 4 then tap 4 for double Heat.
- 3Catalyze (4). Watch the doubles. Recast Probe to pull 4's cooldown back.
- 4Bite (1) if you need a heal. You do not have an energy panic.
First mission — press these buttons
- 1
Shock the pack
33. Cooldowns tick down. Electricity is already a status.
- 2
Paint, then Catalyze
4Primer, hold 1 if you want Gas (Toxin + Heat), tap 4.
You will know it worked when: Gel spray. Doubled numbers on primed targets.
Common mistakes
4 on a fresh Eximus with no statuses
One Heat, no doubles. Prime. Always prime.
When this feels easy
- 1Sickening Pulse on 2Ramps the procs Catalyze just applied. Greedy and legal.
Parts checklist
0 of 14 owned. Tap How on anything you still need.
Dependencies
19 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
Frame
- 1●lavosframe
- 2○Growing Powermod
- 3○Cunning Driftmod
- 4○Blind Ragemod
- 5○Transient Fortitudemod
- 6○Umbral Intensifymod
- 7○Overextendedmod
- 8○Stretchmod
- 9○Primed Continuitymod
- 10○Archon Vitalitymod
- 11○Molt Augmentedarcane
- 12○Arcane Ice Stormarcane
- 13○Crimson · Strengthshard
- 14○Amber · Casting Speedshard
- 15○Nourishhelminth
- 16○Sickening Pulsehelminth
- 17○Helminth · Nourish (Grendel) or Sickening Pulse (Helminth)unlock
- 18○Steel Pathunlock
- 19○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Growing Powermissing · The Silver Grove quest
Cunning Driftmissing · Lua Halls of Ascension
Blind Ragemissing · Run Orokin Vaults
No energy cost. Blind Rage has no downside except the polarity.
Transient Fortitudemissing · Same vaults as Blind Rage
Umbral Intensifymissing · Finish The Sacrifice
Overextendedmissing · Orokin Vaults
Stretchmissing · Enemy drops
Primed Continuitymissing · Wait for Baro Ki'Teer

- Nourish
missing · Helminth
The dash is mobility. Nourish is a Viral primer so Catalyze always has a status to double. Sickening Pulse refreshes and ramps the procs Catalyze just planted. Hold-imbue still works on the subsume for mixing, not for Valence.
- Sickening Pulse
missing · Helminth
The dash is mobility. Nourish is a Viral primer so Catalyze always has a status to double. Sickening Pulse refreshes and ramps the procs Catalyze just planted. Hold-imbue still works on the subsume for mixing, not for Valence.
Recommended
Optional
Watch it played
YouTube for this loadout
Your COMPLETE Lavos Prime guide
Cooldowns, Valence Formation, Catalyze. Lavos Prime numbers — no energy bar.
DE Just Broke Gas Damage In Warframe
Jade Shadows: Constellations gas recursion. Dual Ichor plus Lavos, with Saryn and Nova variants.
Helminth
Subsume Nourish (Grendel) or Sickening Pulse (Helminth) over Vial Rush (2)
The dash is mobility. Nourish is a Viral primer so Catalyze always has a status to double. Sickening Pulse refreshes and ramps the procs Catalyze just planted. Hold-imbue still works on the subsume for mixing, not for Valence.
Strength
~250–320%
Duration
155%+ (status duration on the gel and Pulse)
Range
175%+ Catalyze travel
Catalyze doubles per unique elemental status already on the target. Prime first. Imbue a second element on 4.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 238%
- Duration
- 128%
- Range
- 250%
- Efficiency
- 45%
- Energy
- base
- Capacity
- 55 / 67
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Lavos mods
- Aura
Growing PowerSilver Grove - Exilus
Cunning DriftLua Halls - 1
Blind RageNo energy cost. Blind Rage has no downside except the polarity.Orokin Vaults - 2
Transient FortitudeOrokin Vaults - 3
Umbral IntensifyThe Sacrifice - 4
OverextendedOrokin Vaults - 5
StretchEnemy drops - 6
Primed ContinuityBaro Ki'Teer - 7
Archon VitalityCatalyze is Heat. Archon Vitality doubles the Heat proc.Zariman / Archon
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Growing Power | Silver Grove | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Blind RageNo energy cost. Blind Rage has no downside except the polarity. | Orokin Vaults | |
| 2 | Transient Fortitude | Orokin Vaults | |
| 3 | Umbral Intensify | The Sacrifice | |
| 4 | Overextended | Orokin Vaults | |
| 5 | Stretch | Enemy drops | |
| 6 | Primed Continuity | Baro Ki'Teer | |
| 7 | Archon VitalityCatalyze is Heat. Archon Vitality doubles the Heat proc. | Zariman / Archon |
Primer (secondary)
Kuva Nukor, Epitaph, a status shotgun. Paint two or three elements, then 4. Companion primers count.
Arcanes
Molt Augmented
Strength as you kill. Catalyze scales.
Zariman
Arcane Ice Storm
Duration and Strength if you are Cold-coding. Optional.
1999 / trade
Archon shards
- 1
Tauforged Crimson · StrengthCatalyze numbers.3 Tauforged · Netracells - 2
Tauforged Amber · Casting SpeedImbue + 4 on tempo. Cooldown is the real limit.1–2 · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Tauforged Crimson · StrengthCatalyze numbers. | 3 Tauforged | Netracells | |
| 2 | Tauforged Amber · Casting SpeedImbue + 4 on tempo. Cooldown is the real limit. | 1–2 | EDA |
