
Koumei — Marionette Room
Optimised build. Bunraku as a status marionette. Range, Strength, a cone of doomed dolls. Omamori still stays up.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Dense tiles, grouping, people who want Koumei to press 4
Wrong drop or mechanic?
Don’t build this yet
First Roll first
This loadout sits at Optimised. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First RollWhy this build?
Optimised for Dense tiles, grouping, people who want Koumei to press 4
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Bunraku is the CC and the primer. It is not a level-cap nuke on its own.
- Arcane Impetus loves unique statuses. Koumei prints unique statuses.
- Keep Omamori. A marionette mage with no charms is a 122-shield frame.
Don’t use this for: ability-nuke as the damage
Helminth, shards, and a finished configuration
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Condition Overload melee / Galvanized guns — Bunraku dumps statuses. Your weapons should read that. Galvanized Aptitude, Galvanized Shot, Condition Overload.
Alternative if…
- Star Chart only → First Roll
- This is too much Forma / cost → Charmed Life — Steel Path
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/4 · required — 4 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 4 Forma · Reactor · 2 shards · 5 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Charmed Life — Endgame
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Charmed Life — EndgamePlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First RollThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Growing PowerThe Silver Grove quest
- After that4 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalMarionette RoomOptimised · Endgame · 4 Forma
Upgrade from here
Charmed Life — Endgame
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Charmed Life — EndgameHelminth & shards
What to put on the body
- 2–3 Crimson · Strength — Fatter marionettes.Archon locked
- 1 Amber · Casting Speed — Bunraku's cast is long. Cut it.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Growing Power
One named gap. The Silver Grove quest
60 minutes
Growing Power, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Growing Power
The Silver Grove quest
Who this is for
Play this build from zero
You want the dolls.
- Time to a playable copy
- After Range and Strength mods.
- First mission to practice in
- A packed Exterminate. Cast 4 at a clump in front of you.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Puppet loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Omamori (3). Always first.
- 2Kumihimo (1) the lane so they walk in primed.
- 3Bunraku (4) the clump in front of you. Triple sixes wraps behind too.
- 4Shoot the dolls. Status weapons go stupid here.
First mission — press these buttons
- 1
Face the pack, press 4
4Long animation. They should sag on strings.
You will know it worked when: Marionettes. Status icons stacking.
- 2
Shoot
Do not recast 4 on one leftover. Recast on the next clump.
Common mistakes
Casting 4 with your back to the room
It is a front cone unless you triple-sixed.
When this feels easy
- 1Casting speedThe animation is the cooldown that matters.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●koumeiframe
- 2○Growing Powermod
- 3○Cunning Driftmod
- 4○Blind Ragemod
- 5○Transient Fortitudemod
- 6○Umbral Intensifymod
- 7○Overextendedmod
- 8○Stretchmod
- 9○Primed Continuitymod
- 10○Primed Flowmod
- 11○Arcane Impetusarcane
- 12○Molt Augmentedarcane
- 13○Crimson · Strengthshard
- 14○Amber · Casting Speedshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Growing Powermissing · The Silver Grove quest
Cunning Driftmissing · Lua Halls of Ascension
Blind Ragemissing · Run Orokin Vaults
Transient Fortitudemissing · Same vaults as Blind Rage
Umbral Intensifymissing · Finish The Sacrifice
Overextendedmissing · Orokin Vaults
Stretchmissing · Enemy drops
Primed Continuitymissing · Wait for Baro Ki'Teer
Primed Flowmissing · Baro Ki'Teer
Recommended
Arcane Impetusmissing · Buy it
Unique statuses grant Strength and Efficiency. Bunraku feeds it a buffet.

Optional
Strength
~220–280%
Duration
175% so they stay strung
Range
175–220% cone
Dice decide how many statuses. Strength fattens the damage. Range is who gets puppeted.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 238%
- Duration
- 128%
- Range
- 250%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 54 / 67
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Koumei mods
- Aura
Growing PowerSilver Grove - Exilus
Cunning DriftLua Halls - 1
Blind RageOrokin Vaults - 2
Transient FortitudeOrokin Vaults - 3
Umbral IntensifyThe Sacrifice - 4
OverextendedOrokin Vaults - 5
StretchEnemy drops - 6
Primed ContinuityBaro Ki'Teer - 7
Primed FlowBaro / relics
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Growing Power | Silver Grove | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Blind Rage | Orokin Vaults | |
| 2 | Transient Fortitude | Orokin Vaults | |
| 3 | Umbral Intensify | The Sacrifice | |
| 4 | Overextended | Orokin Vaults | |
| 5 | Stretch | Enemy drops | |
| 6 | Primed Continuity | Baro Ki'Teer | |
| 7 | Primed Flow | Baro / relics |
Condition Overload melee / Galvanized guns
Bunraku dumps statuses. Your weapons should read that. Galvanized Aptitude, Galvanized Shot, Condition Overload.
Arcanes
Arcane Impetus
Unique statuses grant Strength and Efficiency. Bunraku feeds it a buffet.
1999 / trade
Molt Augmented
More Strength as you kill.
Zariman
Archon shards
- 1
Crimson · StrengthFatter marionettes.2–3 · Netracells - 2
Amber · Casting SpeedBunraku's cast is long. Cut it.1 · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Crimson · StrengthFatter marionettes. | 2–3 | Netracells | |
| 2 | Amber · Casting SpeedBunraku's cast is long. Cut it. | 1 | EDA |