
Harrow — Energy Chapel
Steel Path build. Warding Thurible plus a long channel. Kills (headshots especially) dump energy on the whole squad. You are the Zenurik.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Squad energy, long Survival, people who picked Harrow to feed casters
Wrong drop or mechanic?
Why this build?
Steel Path for Squad energy, long Survival, people who picked Harrow to feed casters
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Thurible is the reason casters want you in the squad. Strength is the refund. Duration is the window.
- Warding Thurible makes the channel safe. Don't skip it on this config.
- You can still Covenant. This loadout just admits 3 is the identity.
Don’t use this for: content this card does not name
Stronger mods, Arcanes, real synergy
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Headshot weapons — Thurible pays extra on headshots. A hitscan primary. You are not a nuke, you are a battery.
Alternative if…
- Star Chart only → First Sermon
- This is too much Forma / cost → First Sermon — Star Chart
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/4 · required — 4 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 4 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Lasting Vow — Optimised
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Lasting Vow — OptimisedPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Energy SiphonNightwave / alerts
- After that3–4 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalEnergy ChapelSteel Path · Advanced · 3–4 Forma
Upgrade from here
Lasting Vow — Optimised
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Lasting Vow — OptimisedFarm the gap
- Harrow augments — Lasting Covenant · Warding Thurible · Tribunal
Helminth & shards
What to put on the body
- 3 Crimson · Strength — Energy per kill.Archon locked
- 1 Azure · Duration — The window after you release.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Energy Siphon
One named gap. Nightwave / alerts
60 minutes
Energy Siphon, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Energy Siphon
Nightwave / alerts
Who this is for
Play this build from zero
Your squad is three casters and nobody brought Zenurik.
- Time to a playable copy
- After Warding Thurible and a Strength stack.
- First mission to practice in
- A 20-minute Survival. Energy should never be the conversation.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Chapel loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Condemn (1) a pack so they stand for headshots and you have shields.
- 2Hold Thurible (3) until the channel looks fat. Warding DR is on while you hold. Release.
- 3Headshot. Energy orbs of light dump on anyone in range. Recast when the window dies.
- 4Covenant (4) if the tile is actually dangerous. You are a battery, not a hero, until 4 is up.
First mission — press these buttons
- 1
Hold 3 in the Warding DR
3You are allowed to eat fire while you channel. Release when the channel looks greedy.
- 2
Headshot the chained pack
Energy lights dump on the squad. That is the build.
Common mistakes
Tapping 3
A tap is a sad refund. Hold it.
When this feels easy
- 1Strength shardsEnergy per kill is the number.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●harrowframe
- 2○Energy Siphonmod
- 3○Cunning Driftmod
- 4○Warding Thuribleaugment
- 5○Blind Ragemod
- 6○Primed Continuitymod
- 7○Narrow Mindedmod
- 8○Stretchmod
- 9○Umbral Intensifymod
- 10○Primed Flowmod
- 11○Arcane Energizearcane
- 12○Molt Efficiencyarcane
- 13○Crimson · Strengthshard
- 14○Azure · Durationshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Energy Siphon
missing · Nightwave / alerts
Cunning Driftmissing · Lua Halls of Ascension
- Warding Thurible
missing · Red Veil / Steel Meridian · 25,000
Damage reduction while channeling, and a fatter energy dump.

Primed Continuitymissing · Wait for Baro Ki'Teer
- Narrow Minded
missing · Orokin Vaults
Stretchmissing · Enemy drops
Umbral Intensifymissing · Finish The Sacrifice

Recommended
Optional
Watch it played
YouTube for this loadout
HOLY CRIT, The Harrow/Lyon Bible
Covenant crit, Thurible energy, Condemn. Four Harrow configs including the Lyon pairing.
Strength
~200% energy per kill
Duration
180%+ buff window after you release the channel
Range
175%+ energy share radius
Hold 3 to channel energy into the censer. Release. Then kills refund. Longer channel = fatter refund. Warding Thurible: DR while channeling, extra energy.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 243%
- Duration
- 254%
- Range
- 94%
- Efficiency
- 45%
- Energy
- +281%
- Capacity
- 53 / 67
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Harrow mods
- AuraEnergy SiphonNightwave / alerts
- Exilus
Cunning DriftLua Halls - 1Warding ThuribleDamage reduction while channeling, and a fatter energy dump.Red Veil / Steel Meridian · 25k
- 2
Blind RageEnergy per kill scales with Strength.Orokin Vaults - 3
Primed ContinuityBaro Ki'Teer - 4Narrow MindedOrokin Vaults
- 5
StretchEnemy drops - 6
Umbral IntensifyThe Sacrifice - 7
Primed FlowA bigger pool to channel from.Baro / relics
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Energy Siphon | Nightwave / alerts | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Warding Thurible Damage reduction while channeling, and a fatter energy dump. | Red Veil / Steel Meridian · 25k | |
| 2 | Blind RageEnergy per kill scales with Strength. | Orokin Vaults | |
| 3 | Primed Continuity | Baro Ki'Teer | |
| 4 | Narrow Minded | Orokin Vaults | |
| 5 | Stretch | Enemy drops | |
| 6 | Umbral Intensify | The Sacrifice | |
| 7 | Primed FlowA bigger pool to channel from. | Baro / relics |
Headshot weapons
Thurible pays extra on headshots. A hitscan primary. You are not a nuke, you are a battery.
Arcanes
Arcane Energize
Greedy. Thurible already is the Energize.
Eidolon hunts
Molt Efficiency
The kill-window lasts.
Zariman
Archon shards
- 1
Crimson · StrengthEnergy per kill.3 · Netracells - 2
Azure · DurationThe window after you release.1 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Crimson · StrengthEnergy per kill. | 3 | Netracells | |
| 2 | Azure · DurationThe window after you release. | 1 | Netracells |